Homelander vs Albert Wesker (The Boys vs Resident Evil) VS Prediction Blog


(By Zack)

(By IDK)

(By MrBOXS)

(By Parking)


“The goal of the human soul is conquest, perfection, security, superiority.”

-Alfred Adler


Homelander, Vought’s greatest superhero from The Boys


Albert Wesker, Umbrella Co’s strongest experiment from Resident Evil


Since the Dawn of time, humanity has seeked self improvement, but what would happen if you were improved too much?, to the point you see yourself as superior to the rest of humanity. Well these two combatants are fine examples, they become extremely powerful egomanics obsessed with control. When these two monsters clash with one another, who will prove their godlike domination over each and everyone and for whom will it be the end of their delusion along with a final and horrifying reality check?


Before We Start…


The media list for both characters is very unique, since they both have several different canons for the same characters, so there will be some clarification. For Homelander, he will be getting a semi-comp of the Boys Comics and Show, as well as the canon episodes of Diabolical. The reason for this is that while different canons, Homelander is essentially the same character in both of them, so we find it acceptable to use both of his media. Wesker however is a bit of a different case. We are going to be focusing exclusively on the game canon for Wesker, as well as Resident Evil media that is directly canon to the games (Like the spin off games such as Dead Aim or the revelations title, mangas directly connected to the games like Heavenly island, the CGI movies along with Infinite Darkness. If you want a quick explanation, please refer to this google document regarding the canonicity, viability of certain guidebooks, and general side media). And while Wesker has appearances in both Resident Evil live action movies and shows, he is far different there from a character and lore standpoint, so we won’t be using said media in order to keep Wesker consistent.


Also, since this blog is obviously not the first to cover both franchises, not all scans and calculations were done by us. So, we give full credit to G1's Omni-Man vs Homelander, G2's, Round One’s Homelander vs Hancock, and Nato’s Liquid vs Wesker blog. While as for other sources used Project Umbrella is genuinely a lifesaver for accurate translations and compiling under the radar material for Resident Evil and of course huge shouthouts to the respect threads,wiki and vs wiki page for both characters.


Also huge thanks to Masux, Kaiser, Star, Rick, Capejedi, Da3ggman and TheBiteRaptor for helping out with the calcs, this wouldn’t have been possible without your help. And additional thanks to IDK what my name should be for some of the art present in the blog


 Background

Homelander

“I’m Stronger, I’m Smarter……I’m Better, I am Better!”


Superheroes, the icons of society. Extraordinary people who possess power and abilities far above us normal humans. Managed by the Corporation of Vought, these heroes spend everyday making the world a better place… or so that's what Vought wants you to think. Behind the Company's mask lies the truth of superheroes, that they are nothing but assets created to serve Vought's needs, including the greatest superhero of them all, Homelander.


Despite the public myth of him being an alien, Homelander (whose real name is John) was actually born in an underground lab in an experiment designed to create the strongest man in history. To say the experiment was successful is a major understatement; Homelander was so strong that during his birth, he violently killed his mother and the nearby doctors. Vought would hold him in secure containment for his entire childhood, where he was fed constant Propaganda to turn him into Vought's ultimate mascot. 


Once he grew of age, Homelander was officially revealed to the world. He was given the role of the leader of the seven, the world's most famous team of superheroes. From there, he attended events, promoted products, and everything else to benefit Voughts stocks. However, Homelander wasn’t the perfect pet that Vought thought he was. His childhood and environment had given him a twisted sense of identity and morality, turning him into an absolute megalomaniac. Homelander viewed himself and his fellow supers as above humanity, and he took pleasure in hurting and violating them. However, he also was an inherently broken and desperate person who relied on his fanbase to prove his self worth. Eventually, Homelanders fragile ego meant he got tired of just being Vought’s tool, and took over the company for himself. From there, he worked for one goal, to make sure supers ruled the world, with him standing at the top of it all. 

Albert Wesker

“I cast off my frail humanity and became something greater.”


Through stellar scientific achievements, the world has reached a position where pain, illness, and even death are averted, elevating humanity to a prosperous era…but for some, the gift of being able to live in the world is not enough, they must ascend. This perilous ambition to play god is what leads to the conceptualization of Umbrella Corporation, deemed by the public to be a pharmaceutical company that have the people’s interest in mind, but under that deceptive veil is a ruthless, multinational conglomerate responsible for the many viruses that plague the world…and allowed its founder, Oswald E. Spencer, to pioneer project W, which would give rise to the stepping stone of advanced humans worthy of ascension…that being Albert Wesker.


Wesker recognized his superiority amongst those he walked side by side with, believing he should instead stand above them. Before he could move faster than the eye can track, his greatest strength was his intelligence, and with this came a plan to deceive those he feigned loyalty to, both good and evil. This plan would start off in the Spencer mansion, where he would meet his death and rebirth at the hands of Umbrella’s most powerful creation, the Tyrant. Not all went as planned however, as the Tyrant was brought down by his former S.T.A.R.S colleagues, and with it his plans. But Wesker is nothing if not cunning, and devised a new grand scheme that would kickstart years worth of efforts accumulating into Umbrella’s fall, and the rise of his new company, Tricell Incorporated.


For Wesker, every life he’s led, every deception, and every partnership was all a means to an end to achieve a position of power greater than any he’s ever held before, one he thought to be beyond what anyone else but him was worthy of, one he believed was his right…the right to become a GOD. And with his newly conceived virus, Uroboros, that vision was becoming more likely every passing day, nearly leading to the end of the world as we know it were it not for the heroic efforts of those he deceived in the past, putting an end to this reign of terror and his life in a fiery demise sending him to hell. Still, years later, Wesker’s impact is felt, and the world has yet to see an evil that rivaled his, and we must pray it never does ever again…

Experience & Skill

Homelander


As expected from Vought’s primary product Homelander has been up to shady business from his very inception. Even as a child he was forced into testing battles against other fellow supes and was already using his powers at 8 years old and has continued using them every day up until adulthood and his current forties. While Homelander’s resume of actual battles that he had to actually try in is rather scarce, he did nevertheless had clashed with trained fighters like Billy Butcher (who is a former British Royal Marines and Special air service member and has managed to defeat other members of the SAS), his own father Soldier boy, who went through military training with the US Army during the WW2 period on top of being over a hundred years old, and Queen Maeve who was already an expertly trained combatant before; but in spite of actively training even further for 4 months straight with the idea to buy as much time against Homelander as she only believed she could last a few seconds against him in a direct encounter against a Homelander going all out. While Homelander lacks real formal training he does however still show enough knowledge of hand to hand combat to be able to perform blocks, dodge and counters against Maeve, be aware of how to completely burst the eardrums of his foes with strikes and kept the advantage against both Billy and Soldier boy at the same time. In the comics he even went up against his clone, who was bred and designed to be stronger than him with the sole purpose to be capable of killing Homelander as a failsafe should he go out of control, and while he did ultimately lose (off panel) he still fought back like a demon leaving his clone in a completely mangled state in spite of his physical superiority over him. Hell in the comics A simulation of the Boys VS Seven calculates Homelander would be one of the only survivors , at an 82% chance.


On top of it all, Homelander has been sent by Vought on more than one occasion to get rid of armed threats to the company which he accomplished without any issue. He’s furthermore surprisingly stealthy when he wants to for a guy wearing the american flag on his back considering he managed to totally leave a room without Butcher even noticing, break into Victoria’s house without her knowing about it, and even enter a room without Starlight or Hughie hearing him until he talked.


Intelligence, Charisma and Manipulation

Homelander wouldn’t be Homelander without the deranged wits to back it up. He has worked for years behind the scenes of Vought, becoming a master of deception using his reputation and charisma to his advantage to get what he wants; an example being using the Flight 37 crash, which was in part caused by him managing to manipulate the situation to his advantage to make the public support superheroes in the national defense in spite of the crash being mainly due to supes in the first place. It doesn’t end there as the crowds just gobble up without question his words and claims on topics, his reputation is in fact so strong that he has been forgiven by the population about dating an actual hundred year old nazi or confessing to murder in front of Starlight’s One hundred and ninety million followers on a direct live stream, heck even blowing to pieces someone’s head in broad daylight just gives him cheers from the people around him. He’s clever enough to figure out that Stillwell and Vogelbaum were lying by noticing minute details between both of their stories and secretly give vials of Compound V to terrorists so that the military would have no choice but to accept supes into the military without being caught before it was too late. Alternatively he can be so terrifying that his attitude and speech managed to make a Suicidal girl want to live out of sheer fear of him (before promptly forcing her to jump to her death anyways). He even managed to get Victoria Neuman to betray Stan Edgar all for the purpose of actually reaching the peak of Vought himself which would down the line lead to him convincing Sister Sage to join The Seven, a supe whose powers made her the smartest person in existence and Homelander is wise enough to listen to and heed her advice, allowing her to come up with strategic plans that helped him to gain complete control of the federal government and takeover the country, making him reach the position of president of the United States. This shows that Homelander also has some surprisingly good leadership skills as he also organized an assault on the White House and Pentagon and managed to gather a large amount of superhero to attend the Herogasm event.

Albert Wesker


As part of the Wesker project, even as a child Wesker was forced to undergo “grueling training” to improve physical health which led to him, around 1991, serving with the US Army where his biotechnology experience proved useful to the US military as an engineering officer. Following his Army career, Wesker was reassigned by Umbrella in 1996 to serve in S.T.A.R.S; Wesker was the captain and became the founder of S.T.A.R.S. where he was described as being an elite commander. S.T.A.R.S members are an elite group of specialists of various fields who are chosen from across public, private and regional boundaries, being on par with Special Forces and Special Air Service of the military (The manual of S.T.A.R.S even describe the possibility of facing hostiles presumed to possess higher-than-human capabilities being a bare minimum essential skill along with some members having innumerable combat experience). Later on Wesker would also become the commander of the Hive-Host Capture Force, a covert group formed of Numerous elite commandos with Military training and experts in espionage and bomb expertise.


Wesker has had his fair share of battles with Chris where he absolutely decimates the guy (even defeating him as just a human) and Jill (sometimes even taking out both at once) with both being more than an even match for Leon, who himself fought and eventually defeated Jack Krauser years before (even making Krauser Jealous of his skills), with Krauser being a martial art specialist stated to possess skill that is considered unparalleled, even within America's Elite Special Forces on top of being skilled in absolutely all forms of military and combat training (not inconsistent with Leon defeating the Superhuman Maria in a direct CQC exchange who was an expert in Muay Thai). Ada who was confident in her abilities to beat Krauser in a fight and who also did defeat him in the original Resident Evil 4 in comparison Ada didn’t believe that she could similarly survive an encounter with Wesker in combat. Chris and Jill together even managed to beat the strongest bioweapon up to date, T.A.L.O.S (Tyrant-Armored Lethal Organic System) a tyrant class BOW completely controlled by the Red Queen AI, an aware and self-learning artificial intelligence interlinked with the U.M.F.-013 supercomputer and described as the perfect fighting machine that refines its combat tactics based on its stored battle data that possessed data of the duo’s previous combat encounters with other bioweapons and a variety of simulations that include one of besting a squad of former Spetsnaz soldiers with no difficulty as well as unrestricted access to the entire Umbrella Network and its branches around the world; for reference back in 2003 (year in which Umbrella Chronicles took place) the best supercomputer in the entire world was the The Earth Simulator which could do approximately 35.86 TeraFLOPS per second which translates to around 35 Trillion operations per second. Even before the Red Queen’s control of T.A.L.O.S ceased upon its mutation, Wesker had commented on his former colleagues' ability to hold their own against such a powerhouse, remarking that it was to be expected. This victory on their part is surprisingly not that unbelievable when the person named Gregor in the original translation of Revelations 2 is put into the tests with the Red Queen Alpha, a perfect battle simulator by Alex Wesker which explicitly creates missions as it goes without any end to them (a battle simulator project that would normally never end existing in “infinity”). However, Gregor while using an avatar made from the combat data of any of the main characters can reach so far into those missions that they create results “beyond basic human ability” and even start to exceed the red queen’s alpha system measuring limit to a point the computer cannot keep up data wise anymore and breaks down, this “Gregor” being one of the only test subjects to escape Alex’s tests and clutches with the only other test subjects to ever do so again being the main characters Barry, Moira and Claire who similarly managed to beat the odds and survive her later experiment, naturally fitting Alex’s description of “unordinary humans” with skills beyond the norm. Another massively impressive showcase is Ethan (after having received military training by the BSAA) managed to defeat Mother Miranda who had the combined memories and experience of hundreds, perhaps thousands of people (which included marines) spanning across entire centuries if not even millennia. Wesker even acquires the data of the Red Queen AI in the game’s ending with him catching up on his homework and studying all the information, research, secrets, and assets Umbrella had amassed, data that was so extensive it could theoretically resurrect Umbrella from scratch.


The list of people whose incredible skill level Wesker is chalked up against doesn’t end there, and only gets higher as the threat of bioweapons arises and so does the need to readjust training and skill parameters. Leon’s performance as a rookie cop was described to be as good as that of SWAT, and overtime Leon would be considered one of the best agents on a global scale along with being a founding member of the DSO (an anti-bioterrorism agency under the President’s direct command that deal with bioterrorism in ways that prove difficult for the conventional organizational framework) as well as being considered its ace, and Chris is a living legend possessing extraordinary skills ranging from combat capabilities beyond the realm of ordinary people to expert marksmanship as well as being the most accomplished soldier of the BSAA (On top of being one of its founders alongside Jill) with the most missions to his name all the while managing to completely master Martial Arts CQC, and exhibit exceptional defensive techniques like the Peek-a-Boo boxing style to combat Glenn Arias, a former CIA operative deemed as absolutely exceptional even amongst the elite regarding his mixed martial arts skills. Chris could also fight hordes upon hordes of Majini and Neo Umbrella J’avos soldiers with the formers captains in the corp being elite soldiers with superior combat skills and the J’avos literally wearing sci-fi technology and specialized suits along with electrical wrist blades; even some of the earliest manufactured BOWs exhibited combat abilities ordinary humans can’t compete against and unparalleled swordsmanship with even the ones deemed a failure still posing a threat to armed special forces. Chris is also a superior to Merah Biji and Piers Nivans who were respectively the Number one of the Special forces of the East Branch and the other being the Elite of the North American Branch (The BSAA being an international counter-terrorism organisation sanctioned by the United Nations and the world's leading counter-bioterrorism organization). As if these advantages weren’t enough, Chris is quick to put someone at a disadvantage and utilize his combat skills to disarm someone of their weapon, with his sister Claire Redfield being more than capable of replicating this even against the likes of ex-military personnel. Meanwhile Jill, an operative who underwent Delta Force training (with Delta Force being America’s most elite special operations forces) in spite of the fact that Delta Force weren’t taking women in at this point in time making Jill the only woman in the world to succeed as of then, she managed to outplay and defeat Nicholai Zinoviev in a combat helicopter despite the inherent disadvantage in mobility and firepower; even Carlos managed to keep up with him in a direct brawl, who despite being only 21 years old has combat skills comparable to that of a veteran as a result of his experiences as a guerrilla and has been using a gun since childhood. Moreover, Nicholai’s skills as a soldier reached absolutely exceptional and outstanding levels in multiple areas within the U.B.C.S to a point he was said to be a direct rival and match to Hunk, a legendary Umbrella soldier and mercenary that was part of the elite forces, possessing first-class combat skills that were reminiscent of SAS’s intense training of CQB and was skilled to a point he created an entirely new fighting style named the CQBZ, a brutally efficient martial art that specializes in close quarter gunplay, counters and rapid takedowns, yet despite all this Nicholai couldn’t get the better of Jill in their confrontation. Even Sheva who was a guerilla fighter since her teenage years cannot hold a candle to Wesker in direct combat.


Wesker has even fought and defeated in a one on one fight Sergei Vladimir, a Spetsnaz GRU who became an active member and eventually became a colonel of the group who helped create Umbrella’s own private militia, composed of former soldiers and militiamen some even had experience being deployed across the world. Sergei was an intense combat enjoyer. Not only that, Wesker additionally went on a trip through his mind and memories, experiencing his entire history from childhood to his military service to the umbrella corporation. It was far from the first time Wesker claimed victory against quite a powerhouse; before becoming a superhuman he was able to defeat the Proto Tyrant and later the Tyrant Ivan (who is noted for its capability to “conduct tactical activities”), made all the more impressive by the fact Tyrants have outstanding combat skills, enough so that a single Tyrant’s combat prowess is capable of single-handedly deterring an entire military division (While this statement is in reference to T.A.L.O.S, the descriptions of his capabilities are prior to any enhancements, making him no different than a “normal” Tyrant at this point in time). A single military division can be composed of approximately 10,000 - 15,000 soldiers, if not more, yet Wesker is more than capable of matching them.

Weapon Mastery & Marksmanship


The world of Resident Evil puts emphasis on the importance of handling firearms for any situation, and that the inability to shoot accurately under rapid circumstances only guarantees your demise. In Wesker’s line of work, handling a variety of weapons has proven just as important as exerting masterful combat, so it comes as no surprise that he himself is a master of firearms to fit the bill. Additionally, the likes of former S.T.A.R.S allies like Chris and Jill have mastered the use of various weapons, including heavy weapons that are difficult for even the toughest men to handle, with the latter having kept up with Nemesis who is a master of every weapon to the point it’s shooting is so accurate that it can precisely shoot down a helicopter flying at high speeds with just one shot of a rocket launcher. Even Leon as a rookie cop displayed skills in handling firearms beyond those of an ordinary police officer and possessed expert experience with firearms, and later down the line of his career he’d cultivate first-class abilities including the handling of various weapons without difficulty, enough to contend with Krauser who is a martial arts specialist with knives. This trend in expert weapons handling continued all the way into the BSAA organization with the Special Operations Unit requiring the mastery of special equipment and marksmanship to engage in combat.


Speaking of marksmanship, being a man that will not tolerate anything short of perfection, Wesker refined his sharpshooting skills to contend with any adversary regardless of how skilled, enough to be considered on par with Chris Redfield in this category (which is demonstrated through being able to pull off crazy shots as seen above). Even as far back during his days as captain of S.T.A.R.S, one of the minimum prerequisites laid out for the force alongside hand-to-hand combat was marksmanship which is exemplified by members like Forest Speyer and the aforementioned Chris who are both master marksmen; with aim precise enough to be able to hit actual bees out of thin air or even moving rockets which is actually made consistent by other subsequent marksmen (Wesker himself is proficient in the Center Axis Relock stance). If that wasn’t enough, Chris being a marksmanship is so integral to his every day life that his customized Samurai Edge was fitted for his shooting habits; involving tenth of a millimeter accuracy, tenth of a second reaction time, with tenth of a percentage in failure, which he can certainly back up through feats like successfully disarming a weakened Wesker in a standoff by shooting his gun from his hand. Such accuracy is far from unfounded when less skilled soldiers like Murphy have snipping and aiming skills described as both god-like and even superhuman in accuracy to a point he did not miss a single shot in training day, after running 30KM, at 600 yds with a grouping of 3 inches and more advanced snipers like Piers being a “natural-born sniper” with such excellent dynamic vision and concentration that it’s said he’s never missed a target, reminiscent of other characters like Billy or Leon managing to pull shots just as insane in terms of accuracy from very long distances to a point Leon is considered a surgeon in precision and could hit a perfect non lethal shot on someone’s spine to prevent full parasitic infection while purposely avoiding multiple arteries, hit a coin from 300 meters away with weapons not meant for long range distances and lacking optical sights, throw a knife so accurately he can hit Salazar's hand from the opposite side of a large room before he can react, cut the rope binding Ada to free her, and hit Curtis Miller's mutated eye directly in the pupil, or even land headshots on enemies behind him without even turning around (even as a rookie Leon was said to rarely miss); and his peer Ark was capable of hitting a moving missile out of the air with another missile. Even in a practically half-dead state, characters have managed to land impressively accurate shots over long distances; like Ada, who with her professional level marksmanship, had successfully hooked herself onto a moving, high altitude Helicopter evacuating Raccoon City at high speeds with her grappling gun in one shot, all the while her right eye was covered in bandages despite it being her dominant eye to aim with.


Stealth Mastery


Although he has been known to make grand entrances, Wesker has proven to be exceptional in the ways of stealth when such a method was needed. His antics as a spy amongst the elite S.T.A.R.S units speak for themselves, and he partook in many covert operations and had his samurai edge customized to service him in these endeavors, with his combat prowess in darkness being noted for its proficiency and ability to be employed mid-fight; even his landing from jumps that can cross ten metres worth of distance are described to be as “silent as a cat”. Wesker’s capability in this department is further exemplified when he navigated through the Valdelobos village without being spotted. His expertise in stealthy assassination is showcased firsthand in the Raid Mode of Revelations 2 where it allows his “programmed” self to perform sneaky eliminations which falls in line well with him executing Enrico without being noticed by anyone present on the scene


Stealth aptitude is hardly a new concept in Resident Evil, as lesser skilled individuals like Ethan can sneak around the Vârcolac (a BOW which inherited wolf-like traits), Moira stealthily taking out Revenants, or Joe who can perform stealth kills on Molded. Other characters that are closer to Wesker’s level of skill have impressive demonstrations of stealth under their belt; such as Bruce using “sneak mode” to go unnoticed by Pluto despite the Tyrant’s ability to accurately track where a sound originates from and its distance away from it, or Leon being capable of sneaking his way around Plaga infected individuals, who have reflexive nerves greatly surpassing normal people as a result of their transmission speed being increased as well as a forte for tactical thinking and coordinating “complicated attacks”, ambushing and flanking targets. On top of that, Leon is even able to stealthily infiltrate a heavily fortified camp with spotlights, motion detecting automatic turrets, traps, and various enemy types without being seen or setting up any alarm. These improved security precautions were set in place by Krauser, not only for Leon but also presumably for Wesker himself, which Krauser implies would still not be enough to ward off this potential intruder. Chris can even stealthily take out J’avos who are not only extremely intelligent but also behave like trained soldiers and guerillas with enhanced senses.


Other Skills

Combat Adaptability - Thinking up tactics on the spot can mean the difference between life or death. Being the mastermind that he is, Wesker uses everything at his disposal to his advantage, utilizing the environment to his benefit against his enemies and get out of difficult situations. All in a similar fashion to his former S.T.A.R.S colleagues who became proficient at adapting to emergencies due to their harsh experiences (in accordance to the S.T.A.R.S manual that highlights the importance of gauging the layout of your surroundings and making use of any nearby items that seem usable), like Chris who is quick to take advantage of the environment (just like his sister has done in the past when outnumbered by multiple armed forces) and even employ strategies requiring multiple steps; such as when he and Jill were surrounded by a horde of zombies and when coming across bags of flour immediately came up with the idea to make use of the nearby shotgun to release more of it and break the room’s lightbulb to use it as an ignition to set off a massive explosion that cleared the horde all the while still ensuring Jill’s safety, all without zero preparations and serves as an impressive example of the “on the fly” tactical thinking that S.T.A.R.S and beyond is capable of as even an empty gun is still a possible throwing weapon in their dexterous hands.


Acrobatics - Even mid-battle, Wesker isn’t shy to showcase grace and finesse in his movements, incorporating flips and spins to evade close quarters and ranged attacks, employing highly mobile and decisive moves in order to retaliate with intricate counterattacks. Such levels of acrobatics have been useful in allowing characters avoid imminent danger in and out of combat; like Chris, Ada, and Leon evading life-threatening lasers coming their way, with Leon even integrating similar mobility and pairing it with his quick thinking as a method of picking himself back up after being thrown away and avoid lethal strikes while getting in hits on weak points in-between, even using attacks dealt to him to his advantage to gain momentum.


Investigation Skills - The devil is in the details, and a former Umbrella Intelligence Agent like Wesker is not one to miss them, having solved many cases with his cleverness and keen insight. Another of the prerequisites expected of S.T.A.R.S members were skills in investigation in order to scrupulously prevent activity ranging from special crimes to urban-terrorism; and such skills have allowed his former colleagues to navigate multiple complex, meticulously built locations throughout the franchise with state-of-the-art technology, high security measures, and strict access that are incomparable to any other place (of which shall be elaborated on in later sections detailing intelligence). Wesker himself conducted an investigation that resulted in him not just finding the location of the completely secret underground Umbrella Caucasus Laboratory built beneath a former Soviet chemical plant, but also its schematics.


Survival Skills - Outbreak after outbreak has pushed many character’s survival skills to their limits, even proving too much for veterans with advanced survival skills and meeting their end. Yet as the insurmountable odds kept piling up, many familiar faces have beaten the odds and lived through their respective outbreaks, going as far as to be recognized to have extraordinary survival skills. Naturally being the self-preserving person that he is and having undergone his fair share of perilous adventures, Wesker has proven equal in this department and overcame great hardships expected of Resident Evil protagonists with his wits.


Deception & Coercion - A man like Wesker who has managed to build up quite a reputation amongst his fellow S.T.A.R.S members as a trustworthy leader uses this to his advantage if it benefits him. For years not only did he fool his colleagues while acting as a double agent, to the point he was never suspected of foul play during the events of RE1 until the very end, but was also operating as a triple agent as he served Umbrella under a false pretense while having  his own goals and ambitions beyond their grasp. Naturally he is one to manipulate others into doing his bidding, using any leverage he can against them; such as how he forced the noble Barry Burton to aid his endeavors by threatening his family or roped along the intelligent businesswoman Excella Gionne into his schemes until she was no longer needed.

Equipment

Homelander

Supersuit

Is Homelander A Poor Combination Of Captain America And, 41% OFF


Homelander’s stylish and patriotic suit is more than just for show; it's surprisingly durable as it’s crafted with a high-tech tactical fabric allowing him to move swiftly and providing additional defenses as the material is woven with resilient fibers which allows for great breathability along with being heat resistant managing to come out unharmed from a factory explosion and withstanding Billy’s heat vision without much harm. along with not taking any damage from Homelander’s own flight speed.


Machine gun


One time Homelander actually used a machine gun taken from the corpse of a shooter that he had just killed, using it to shoot at Maeve to cover up their tracks from what really happened. He also shows zero recoil while firing which is a pretty cool attention to details.

Compound V Storage

Developed by the brilliant german geneticist Frederick Vought during WWII, Compound V is a chemical substance which alters the genetic structure, producing mutations of varying degree that result in what's referred to as "superpowers". While originally created by Frederick to create an army of supermen to fight for the ideals of the National Socialist German Workers Party, after realizing that the German war effort was doomed, Vought was defected to the United States by the Allied powers, where he continued his work, eventually leading to Compound V being utilized to create and promote "superheroes", but keeping the drug's existence secret from the public.


In practice Compound V is a synthetic super-serum that rewrites human biology at the subject’s very DNA. It alters its expression, massively boosts metabolic output, and unlocks artificial superhuman traits amongst other things. The current version of compound V is extremely volatile, dangerous and unstable when used on normal adults; it’s either capable of giving powers or turning someone into a freak or even causing death, while if it’s used on someone with tumors it can give some level of sentience to the tumor with said tumors producing multiple stretchy tendrils, which showcase superhuman strength, speed and durability. Compound V is also compatible with animals which can yield to some…interesting results.


Additionally, when taken as a drug by individuals already having super powers, Compound V acts like an enhancing agent boosting the supes physical abilities along with their specific powers which was showcased by A-Train in the TV Show, while Homelander has used it to dope himself as well in the comics.

Albert Wesker

Sunglasses


Behold! Wesker’s custom made shades! A self proclaimed god like him deserves nothing but the best in quality. He comes equipped with multiple of these and practically never leaves home without them! Surprisingly they have a purpose beyond just the aesthetic as they can protect the wearer from being blinded by large light sources as an added bonus he can even regrow them!

Weapons

As you may expect from someone with countless amounts of military experience, Wesker has amassed quite the arsenal. The following are all of the weapons he can equip.


Beretta 92F Custom ‘Samurai Edge’ (Albert Model)

Produced by the gunsmith Joe Kendo, co-owner of “Gun Shop Kendo”, and adopted as standard by the U.S military and S.T.A.R.S is the Samurai Edge. A handgun made of stainless steel, combined with a wrought high-precision barrel, and a unique construction of its slide that allows it to withstand powerful overpressure ammunition that gives the gun’s body “remarkable weight”.


Before S.T.A.R.S. adopted this weapon, it underwent various experiments that resulted in the creation of four individual specialized custom versions of the pistol that each had slightly varying properties to accommodate for the preferences of the four of the most skilled members of S.T.A.R.S.


In the case of Wesker, even as early in his time as acting captain of S.T.A.R.S, had anticipated facing enemies biologically enhanced by the T-Virus at any time. On top of that, he also believed in the possibility of other types of virus-equipped adversaries manufactured by potential rivals. For these reasons, he wanted his firearm that he would be carrying at all times to be up to the task he had in mind for it, starting with:


- An ellipsoid silencer that would allow him to kill clandestinely, which was essential for his many “covert operations”.


- A frame with an integrated 20mm rail with an attachable light module to eliminate opponents within confined or dark spaces.

Combat Knife


A standard military-grade knife, typically used as a last resort in close quarters combat (Unless you’re an expert knife tosser like Leon Kennedy or Jack Krauser). Its versatility is not to be underestimated; it can reliably finish off enemies without having to waste firearm ammunition, open containers, sever limbs to limit enemy movement, or help break free from those who manage to get a hold of the wielder.

Handgun (Silver Ghost)



A standard-issue 9mm handgun, well suited to eliminate ordinary enemies despite its comparatively low damage output to other pistols.

Handgun w/Silencer



A silenced version of the custom-tuned 9mm handgun; the removable silencer noticeably dampens any noise it would otherwise make without it, making enemies less likely to be alerted by the wielder’s presence. 


It is so effective in fact that even Lickers and the eyeless Tyrant Pluto, who all have an exceptionally developed sense of hearing allowing it to hunt prey based on the smallest of sounds made, are completely unable to track the source of shots fired from a weapon equipped with a suppressor.

XM96E1

Serving as Wesker’s go-to pistol in RE4 Remake is a rugged handgun with decent firepower. It has a low ammo capacity, but is considered one of the strongest handguns from the game it originates.

H&K P8 (HG)

Packed with significant piercing damage potential that makes it a hole-punching wonder against lightly armored foes is the Heckler & Koch P8. Its armor penetrating capabilities also allow it to send two or three enemies positioned in front of each other reeling all at once with a single bullet.

S&W M500 (MAG)

Magnums are incredibly devastating handguns, powerful enough to cut down most enemies with a single round; made deadlier by the velocity of the round being so great it can travel through enemies, and it's decently fast reload speeds.


When coming face to face with bosses or sub-bosses whose strength greatly exceeds that of your common enemy type, the Smith & Wesson M500 gives the handler the right to laugh at their faces due in part to its exceptional firepower, with an equally strong recoil.


To add credibility to this, magnums (and rifles) are noted to be useful in whittling down Uroboros Aheri before making use of the Laser Targeting Device (L.T.D).

Killer7

An easy to handle and very stable yet potent .45 magnum that comes mounted with a laser sight. This advanced magnum’s firing power exceeds most of its magnum peers, with its impressive capabilities being able to make quick work of the Ganado, and bring devastation upon even the strongest of enemies.

Magnum AT

While being weaker than other magnums, the AT has faster reloading time and larger ammo capacity.

Magnum Revolver

A formidable magnum with extra piercing power capable of hitting multiple targets in a row.

Hand Cannon

A powerful sidearm reminiscent of the Smith & Wesson M500, potent enough to blow away most enemies in a single shot.

L. Hawk

Serving as a custom model for the samurai edge based on large caliber handguns is the Lightning Hawk. Its capabilities are so great that it is described to be an "ultimate weapon" that pursues the destructive power which is indispensable in B.O.W. combat, along with expandability according to the situation.


As far as magnums go, the L. Hawk strikes a nice balance across the board; the reload speed, capacity, piercing damage, and overall firepower are neither too low nor too high, with the exception of its rate of fire being higher than most magnums, making it a great choice against most enemy types the handler encounters.

Semi-Auto Rifle (Stingray)

A .223 caliber sniper rifle with a fast firing rate and large clip capacity that surpasses bolt-action rifles. The range this sniper covers makes it effective at clearing areas thick with hostiles while keeping the wielder at a safe distance from danger. Additionally The wielder can keep firing while still focused on the scope, as opposed to the basic bolt-action rifle.

Automatic Pistol

A rapid-fire weapon with a large ammo capacity that makes it suitable for picking enemies off at a range. Other SMGs like this one are notable for having the fastest reload speed out of most weapons.

Submachine Gun

Equipped with significantly faster rapid fire than its colleagues, the submachine gun eats through ammo faster in favor of dealing out damage quicker.

Submachine Gun HP

Despite the disadvantage of having a drop in ammo capacity, it more than makes up for it with incredible firepower that surpasses its contenders.

Shotgun

A standard yet powerful pump-action shotgun perfect for quickly dropping enemies at close range, alongside a pellet spread effect that makes it capable of damaging multiple enemies, paving way for crowd control capabilities.

Additionally, the concussive force of the blast tends to push back or even knock adversaries backwards.

Assault Shotgun

At the cost of having a slower reload time than most of the shotguns and a more limited ammo capacity, the assault shotgun packs bigger firepower than its contenders that makes it the perfect weapon against the likes of sub-bosses.

Shotgun SA

The weakest out of all the shotguns, but makes up for it with a high rate of fire and fast reload speed of the drum magazine; alongside an increased ammo capacity.

Hydra (SG)

A triple-barrel, sawed-off shotgun that combines range and firepower, making it just as effective at long range as it is short range thanks to the abundance of pellets it fires. 


That being said, the Hydra has the slowest reload time of all in its class.

Grenade Launcher

The ultimate crowd-control weapon is the grenade launchers, providing immense power and great blast radius. This one in particular, while lacking in the ammo capacity department, possesses a decently wide range of destruction and the power to back it up.

Grenade Launcher AT

As if standard grenade launchers didn’t already wield considerable destructive area of control, the grenade launcher AT provides an even larger blast radius for clearing out hordes of enemies more efficiently, albeit at the cost of it being weaker in power.


Still, it having the greatest ammo capacity than the other grenade launchers lends for a reasonable trade-off to that disadvantage.

Grenade Launcher HP

The HP has a smaller blast radius than the other launchers, but it's high damage paired up with its adequate ammo capacity makes it a perfectly balanced weapon to engage against tougher hostiles.

Rocket Launcher

Highly destructive weapons that do significant direct and splash damage are the rocket launchers. This behemoth’s ammo capacity is short in supply but its potent destructive force makes every shot count.

MRL

Containing a larger ammo capacity than your regular rocket launcher with greater power to boot is the Multiple Rocket Launcher (MRL). The drawback to such drastic benefits however is its slow reload.

Anti-Tank Gun

The AT gun possesses a very low ammo capacity but is the most powerful weapon out of all the rocket launchers, and by extension every other weapon listed.


It’s potency goes beyond instantly killing nearly every enemy you can think of in all of Resident Evil; it's so effective that it is noted by Chris for being capable of completely wiping out an Urobors infected BOW with infinitely regenerating cells, with a similar foe in the form of Alex Wesker being proof of this as she met her demise at the hands of an Anti-Tank Gun that incinerated any possible remains she could have healed from.

Grenades and Lethals

Hand Grenade

A small, handheld explosive that will detonate several seconds after throwing it, causing a violent, compact explosion and sending fragments of shrapnel through everything nearby, inflicting great damage to all caught in its radius. These are useful for damaging strong enemies or eliminating groups of weaker underlings.

Flash Grenade

A grenade that emits a blinding flash and a deafening wave of percussive sound upon detonation that blinds and stuns adversaries momentarily. Stunning enemies provides an opening for the wielder to dish out heavy damage without fear of immediate retaliation.

Incendiary Grenade



Instead of shredding foes with shrapnel, incendiary grenades erupt in a powerful wide burst of flames. The fire persists for a few moments, engulfing all nearby hostels, along with any that foolishly move into contact with it after the initial explosion. This brief wall of fire can also be used to discourage enemies from moving too close to the wielder.

Heavy Grenade



A larger, more powerful version of the hand grenade. These bad boys are so effective that a single one can destroy an anti-aircraft gun with a well-placed throw.

Proximity Bomb



An explosive device hooked up to a pressure pad that can be laid on any surface and will immediately enter an armed state, detonating if an enemy draws close. It can also be picked back up and moved after laying, as the wielder cannot trigger its detection system (somehow). However, they can still be caught in the blast.


The Proximity Bomb can be detonated remotely in the primitive sense that it is possible to shoot one to set it off and use the blast radius to catch out an enemy who was wary of stepping on it.

Healing Items


Herbs

Herbs have been used since ancient times to treat sickness, injuries, and diseases. Native to the Arklay mountains in the American Midwest however are certain herbs with healing properties potent enough to treat such afflictions instantly.


Green herbs remedy physical injuries done to the body that would normally cause lasting bruises, lacerations, contusions, abrasions, and all of the sort. Green herbs can only heal small portions of health at a time, but its restoration capabilities are increased if mixed with other green herbs. Additionally, in Resident Evil 6 it’s shown that healing herbs seems to have the ability to restore stamina (as we can see by the second bar being responsible for stamina and at zero instantly goes back to full upon healing)


Blue herbs are used to treat poisoning and venom, capable of medicating most diseases in the franchise. They have such a potent stimulating effect on the immune system that they can even defend against viruses, as shown in the Outbreak games with herbs halting the virus gauge for a time from progressing further, preventing the character from turning into a zombie.


But blue herbs are not foolproof and are incapable of treating the toxins of the Yawn and Nosferatu’s poisonous gas. It’s also unlikely that extremely powerful viruses like Uroboros can be alleviated. On a positive note, blue herbs can be mixed with green herbs to both treat disease and cure health at the same time


Red herbs have no medical benefits by themselves, but greatly amplify the effects of other herbs to exceptional degrees if mixed together, like when mixing Blue and Red herbs together strengthens the user and reduces damage taken for a time.

First Aid Spray

A valuable canister of First Aid Spray that will fully heal anyone who uses it, no matter how much damage has been suffered.


Additionally, First Aid Sprays have been shown to be capable of “reviving” one from a killing blow, in a way serving as an Extra Life of sorts (Though it goes without saying it wouldn’t work if the user was blown to bits or ripped to pieces).

Resuscitate


When an ally is in a dying state, they can be administered what seems to be a needle by a partner to replenish a small portion of their health and get them back in the fight, saving them from meeting an untimely demise (what a nice guy).


Seeker

A Seeker is an automated machine that is used principally for detection of hostile targets. It has otherwise been referred to as a "self-propelled surveillance device". During his time at the Hive-Host Capture force, Wesker used a model of "Seeker" that operated alongside their Hunter IIs along with another model of Hunters called “Sweeper” coming equipped with poisonous claws. It would project a beam of light from its "head'', which is its sight. Whenever it detected movement from a hostile stepping on its range of vision, it'd alert nearby Hunters with a sound the B.O.W.s were trained to respond to.




Biological weaponry 

Over the years Wesker has amassed a wide array of biological weaponry through various…illegal means. As of Resident Evil 5 it’s confirmed those are still in his possession 


T-Virus


The T-Virus is a highly unstable retroviral bioweapon derived from the Progenitor Virus, engineered to aggressively overwrite host biology in favor of extreme survivability. Like other retroviruses, the T-Virus initiates infection by attaching to a host cell’s membrane and undergoing reverse transcription, converting its RNA into DNA and forcibly integrating it into the host genome. This process hijacks normal cellular functions, redirecting them toward rapid viral replication and radical physiological alteration.


Once integration occurs, infected cells begin producing new virions, which are released to infect surrounding tissue at an exponential rate. This results in a systemic infection that progresses with extraordinary speed. Even individuals displaying partial resistance are overwhelmed rapidly; documented cases show neurological collapse, convulsions, and loss of consciousness occurring in under 30 seconds following exposure, demonstrating the virus’s extreme infection efficiency and acute physiological stress.


The earliest documented illness linked to T-Virus exposure is informally designated “Progenitor Disease,” a uniformly fatal condition caused by early Progenitor and proto T-Virus strains. The precise mechanism of death remains unclear, though hypotheses include catastrophic cytokine responses, uncontrolled mutation cascades, or complete metabolic collapse due to genome destabilization.


The most prevalent outcome of T-Virus infection is Cannibal Disease, a degenerative condition characterized by extensive mutation, enhanced durability, and suppressed pain response at the cost of higher cognitive function. Advanced-stage patients suffer severe brain damage, emotional regression, and overwhelming homicidal impulses. Individuals in this stage are commonly referred to as “Zombies.” Despite their cognitive degradation, zombies exhibit heightened resilience, delayed cellular necrosis, and limited regenerative capabilities, allowing continued mobility long after clinical death would normally occur.

Research conducted at the Arklay Laboratory and Military Training Center confirms that the T-Virus possesses a protein-based viral structure and exhibits extreme environmental volatility. Confirmed transmission vectors include: Direct injection, Fluid-to-fluid contact, contaminated water sources along with blood and bodily fluids transmission.

Under specific environmental conditions, particularly high viral concentration or aerosolization events, the t-Virus is also capable of airborne transmission, dramatically increasing its outbreak potential. This adaptability makes containment extraordinarily difficult and explains the rapid escalation of infection during major incidents.


G-Virus

Rather than simply altering the host, G is unique in that it causes a new lifeform to develop inside of the host. After the virus has spread throughout the entire body, it begins to gradually create G-Cells from the host’s biomass. These new cells are based on the genes of both the host and the virus. The virus causes the G-Cells to rapidly reproduce and spread like a cancer, consuming the host from the inside out until no original cells of the host remain.


While Birkin designed G to attempt to perfectly replicate the host, the imperfect nature of the virus causes faults to arise during development. G-Cells will begin to mutate and acquire new traits, resulting in deviations during imitation. This leads to the creation of a G-Mutant. Unless G is ever finished, all live hosts become G-Mutants.


Golgotha's extreme mutations are not stopped simply from the creation of G-Cells. If part of the body is injured, it will regenerate, ultimately causing the host's DNA to be rewritten, leading to significant changes in the body during the regeneration.


T-Veronica Virus 

The T-Veronica Virus is a highly specialized derivative of the Progenitor Virus, engineered by Dr. Alexia Ashford with the explicit goal of overcoming one of the t-Virus’s greatest limitations: cognitive degradation. Unlike conventional T-Virus strains, T-Veronica was designed to preserve higher brain function under optimal conditions, allowing infected hosts to retain intelligence, memory, and self-awareness while undergoing extensive physiological enhancement.

Following the Rockfort Island incident, Wesker recovered a viable T-Veronica sample by extracting viral material from Steve Burnside’s remains. While the virus was later evaluated by Umbrella’s rival organizations for bioweapons development, Alexia’s unconventional design rendered it largely impractical for mass deployment. The virus proved too unstable, too dangerous, and too dependent on long-term host adaptation to function as a standardized weapon. Despite this, Wesker discreetly sold a sample to Javier Hidalgo, leader of the Sacred Snakes crime syndicate, while retaining additional samples for himself.

In hosts that achieve successful symbiosis, the T-Veronica virus grants dramatic superhuman physical capabilities, including enhanced strength, resilience, and regenerative potential. However, its most distinctive trait lies in the nature of its mutations. Unlike the mammalian-heavy mutations associated with the T-Virus, T-Veronica-infected hosts frequently exhibit arthropod-like characteristics, such as hardened exoskeletal plating, segmented limbs, and insectoid appendages. One of the virus’s most extreme adaptations involves the host’s circulatory system. In advanced stages of successful bonding, the host’s blood undergoes chemical alteration, becoming a volatile compound that ignites upon contact with oxygen. This allows the host to weaponize their own blood, using it offensively as incendiary projectiles or defensive countermeasures.

For hosts that fail to properly integrate with the T-Veronica virus, the results are catastrophic. Much like the T-Virus, T-Veronica can induce severe mental degradation, neurological damage, and psychological instability. However, unlike the T-Virus, successful integration does not depend on rare genetic markers or hormonal compatibility. Instead, the determining factor is the rate of viral propagation within the body. If the virus spreads too rapidly, the host’s physiology cannot adapt, resulting in extreme cellular stress, degeneration of brain tissue, systemic pain, and progressive physical collapse. Rather than enhancing the host, the virus actively weakens them as their body fails to sustain the symbiotic relationship. True coexistence with the t-Veronica virus requires long-term adaptation, often spanning several years. Dr. Alexia Ashford achieved perfect integration by placing herself into cryogenic stasis, drastically slowing the virus’s infection rate and allowing gradual adaptation at the cellular level. Alternative methods, such as those planned by Javier Hidalgo, involve continuous organ replacement, forcing the virus to repeatedly reinfect new tissue and thereby slowing its overall spread. Failure to employ such stabilization techniques results in rapid host degradation, characterized by neurological breakdown, escalating pain, and loss of functional control as the virus overwhelms the body.


Las Plagas parasite Type 2

After Wesker provided samples of Las Plagas to TRICELL in 2006, experiments were conducted to remove its faults as a weapon. It is formed by a sample of the normal Plaga parasite being combined with leech DNA. Infestation of Type 2 occurs by either force-feeding an already mature parasite into the mouth of an unwilling host or direct injection into the body. In this way, the growth rate was drastically increased, and the host was under total control of the Plaga in a matter of seconds as it completely takes over the nervous system of the individual, instantly turning even unwilling hosts into little more than mindless puppets. Once this plaga hatches in the body it is impossible to remove without killing the host in the process and standard parasite removal methods like green herbs could not help Leon nor Ashley with their original plaga infections in RE4.


Uroboros Vial

Wesker used one to infect Excella before he actually used uroboros on himself later. Tricell also manufactured syringes filled with Uroboros which he by all means should have access to on his person . 


A picture of Rebecca Chambers


Found in his desk if you for some reason decide to Search it 50 times. You will never get an answer as to why he had this, but you better not ask him.


Egg


Useful both as a source of health (unless it’s a rotten one) and as a deadly weapon.

Abilities

Homelander

Superhuman Physiology


With his father having DNA that had already adapted to compound V, Homelander from the very start had a greater affinity and adaptation potential with the chemical compound and was injected with it as early as the blastocyst stage due to being a member and one of the only two supes ever in the world to make it through being a successful Odessa subject, making him one of the only two living “god-like” supes on the planet. Compound V alters your DNA to massively enhance your strength, speed, durability and senses, mutating the physiology of the individual beyond anything that a body should be able to do. In the comics version only It can even increase your lifespan to a large degree, however this is a comics exclusive as in the show Homelander ages at the same rate as a normal person with the special version of V that stops the aging process being an older version of the compound not distributed anymore by Vought. Even lesser supes with V are able to tank large amounts of force from vehicles and bullets with specialized high caliber bullets being unable to scratch him, and other high tier Supes have internal tissue and organs just as durable as their outer skin. Normal supes can leap large distances or run on walls. With how much V Homelander has in his system, he is by far and very consistently said to be the Strongest super in the entire world. It should also be noted that Supes can take additional V to enhance themselves even further, which we do know Homelander has done before, albeit off screen.  


Supes and Homelander’s endurance obviously goes far beyond any human notion (with the previous vought manager having never even seen Homelander so much as sweat in his life) as they can keep fighting even while seriously injured and under intense pain like how Homelander himself managed to keep fighting after having his jaw punched right off or how Homelander’s own clone could keep going whilst looking like this. Another weaker supe even showed the ability to manually force his heart to beat via the strength of his own blows onto his chest and keep fighting this way after Marie had forcefully stopped it from beating.

Flight

In order to get around, Homelander uses his natural ability to fly (which he could do from the very moment of his birth). He has great control over his flight, being able to levitate in place and instantly accelerate at high speeds. Using this, he can cross massive distances in mere moments and reach supersonic speeds without any issues which he has mastered ever since he was a child. However Homelander rarely if ever fights physically while flying this may be due Homelander being unable to utilize his full superhuman strength if he lacks a fulcrum, as he explained to Queen Maeve the reason for this is because he needs a solid surface and leverage to take full advantage of his power and without it he does not have anything to push his body against it.

Heat Vision


Homelander’s primary form of attack. By simply staring and focusing, he can fire a superheated beam from both of his eyes. This beam is extremely dangerous and can easily melt through an entire crowd, split an airplane in half, be aimed precisely at someone’s genitals or be used to destroy knives thrown at him in mid air. Interestingly, Homelander is capable of controlling how hot the beam is with minimum effort, with himself stating it could normally reach 500 degrees fahrenheit and weld latches shut yet he could control it enough to a point he could heat up a milk bottle without it melting. This does not seem to be the peak of how hot his lasers can be as he has shown to be able to match Butcher’s own similar heat vision and Butcher’s heat vision has shown to be hot enough to pierce Soldier Boy’s skin which had previously been unharmed by oxy-acetylene flames while being experimented on. Oxy-Acetylene flames generally peak at 3,500 degrees Fahrenheit so at least Homelander’s own heat vision should be able to match, if not surpass those values in sheer concentrated heat. Additionally, Homelander’s heat vision can cause explosions and knock the few people tough enough to endure it backwards. Finally, while it is unknown of the context of whether it’s due to emotions or other factors, in Season 5 it is shown that Homelander can greatly increase the size and width of his lasers


Sonic Scream

Homelander's Supersonic Scream

While never showcased in the TV Show, in the comics Homelander when he’s in a bit of a Mood can get loud, like REALLY loud. He can scream so loud in fact that he completely destroys the eardrums of anyone nearby (plus in his Death Battle episode he managed to cause Omni-man to bleed twice via his scream even if that should be totally impossible due to Viltrumites being only weak to a specific frequency of sounds and not loud sounds in general so truly an incredible achievement).


Increased perception


The neurons in Supes and thus Homelander’s brains fire faster than in a normal human, increasing their perception speed dramatically, allowing them to see events and projectiles going in slow motion as showcased by Homelander slowing down his perception speed and disarming three gunners in an instant (as seen above) or A-Train managing to see Starlight’s energy blast in slow motion and running circles around both them and her while both her and Hughie did not even see him move. While very brief at the time of writing this, by Season 5 A-Train appears to be able to increase his perception so much that bullets and the muzzle-flashes are standing perfectly still from his point of view.


X-ray vision

Homelander has the ability to see through solid objects or surfaces with a large amount of precision. While he can use it to assist him in general location as he can look through multiple substances at once however he mostly just uses it to spy on women like an absolute creep. Homelander's X-Ray vision is precise enough for him to see the fuel line in Stillwell's helicopter, including walls and human bodies, he also saw Maeve's implants in her breasts through his x-ray vision and could spot Butcher’s growing tumor in his brain and estimate his time left to live accordingly, albeit he cannot see through Zinc.

Super Senses


Homelander’s natural senses are (like most of his attributes) massively superior to normal human beings. His sense of smell is so good he can instantly recognize a person from just a single sweat drop. He can hear heart rates and can differentiate fear and anger by their scent, as well as determine Butcher's beef with him. Homelander can also know how Butcher is feeling based on hearing his heart rate and smelling his sweat, furthermore he can even tell that Stillwell has a consistent heartbeat of 80/60, and that he doesn’t use a pacemaker for this effect, which is rather consistent with him noticing Hughie being nervous due to his blood pressure being at one-fifty over ninety, on the contrary he figured out Stan Edgar was calm in spite of the situation via his blood pressure being instead at a normal rate. It is also stated in the comics that Homelander can hear the neurons firing in the brain. He can also hear Conversations, Explosions, or even someone using their phone from surprisingly far away and even normal supes have a wider range of hearing than humans (being able to hear up to 200,000 Hz), being comparable to dogs on that aspect with Maeve managing to spot Translucent even while he was invisible rather casually.


Intimidation


Homelander has a very imposing presence. He uses his intimidation to control the members of the Seven, who recognize that he is the most powerful member of the group, and that he is completely without conscience and has no moral reservations about killing anyone he chooses. As a result, most of them are scared of Homelander and immediately get shaken up by his presence. He also intimidates to get whatever he wants. According to Starlight, she felt like he was waiting around every corner of the tower to kill her, like living with a loaded gun in her face. He’s so intimidating he once asked Deep to Blow A-Train and he would have actually done it out of sheer fear of what would have happened to him otherwise. Starlight once tried to threaten Homelander by releasing the Flight 37 footage, but this idea backfired when he threatened her back on what will happen if she does release it. This caused him to put her in her place and for the blackmail to lose all efficiency on him moving forward.

Regeneration

Homelander and supes in general have a minor healing factor built in, and are able to quickly heal from scars and presumably other wounds, as shown after his fight against queen Maeve in the comics. While in the show he does get stabbed through the ear by Maeve and by the next day he seems to have completely recovered from the injury. Additionally Starlight in just a couple of hours also manages to regenerate most of the skin from her hands and wrist that she had to rip off to escape bindings, while Maeve loosely implied she could have possibly recovered her crushed eye overtime had she not been depowered by Soldier Boy and even nameless supes are “implied” to be capable to recover overtime of a crushed spine.


Reactive evolution

As explained by Godolkin, Supes can “level up” under the right circumstances and the right amount of pressure, pushing their capabilities and powers beyond what they normally are capable of. Godolkin himself showcases this idea by using non stop his powers to their absolute limit as he does overtime manage to “accelerate his evolutionamping his ability and reach being confident that with enough of this he could eventually be strong enough to control Marie and even Homelander which proves successful after training for less than a day as he grew powerful enough to control Marie, which he couldn’t do before as she was deemed too powerful for him to take over while Marie herself managed to use her powers to new level to resurrect her sister when faced with the situation of losing her for good.


As he was made from Soldier Boy's genetic material with the purpose of being superior and replacing him, as such Homelander should possess the same resistances and innate powers as his father. Soldier Boy managed to adapt after multiple months of exposure to lethal levels of radiation, causing him to develop new powers and also adapted his body to withstand the built-up of his radioactive energy blasts without burning his own Compound V. This would explain why Homelander is afraid of Soldier Boy's radioactive energy, since he needs time and constant exposure to adapt to it and will lose his powers if hit by an immense amount of radiation at once.


Rage power

Homelander is not known for being the most calm person on the planet but he does keep himself in check most of the time. However when the situation really pisses him off, he loses all restraint; going absolutely all out like an enraged monster. This spike of anger and adrenaline allowed him to muscle out of the hold that Billy, Hughie and Soldier Boy had on him which he couldn’t break out of no matter how hard he tried just moments before. While in the comics after realizing he became a psychopath all due to his clone Black Noir, Homelander fell into an uncontrollable rage with his only inhibition being to kill Black Noir.



Resurrection 

Supes are not only hard to kill but are also hard to keep down for good, a trait that is exclusive to the comic. Compound V isn’t just in Homelanders blood and DNA but also also inside of his brain, and it will bring him back to life in case he ever actually dies (albeit with a minor case of serious brain damage). While this may seem extremely useful, it has two major limitations. If you fully destroy the brain of a super it will prevent the resurrection from occurring outright and it takes time for the resurrection to fully take place to begin with.


Resistances



  • Acid: Weaker supes like Victoria Neuman have shown to be unaffected by sulfuric acid, and Soldier boy was experimented on with it as well.





  • Viruses: According to him, Anthrax wouldn't be able to hurt him and Ryan. More notably, according to Sameer (a highly skilled scientist) a virus capable of killing Homelander would need to be so potent that it would lead to a global pandemic and kill all other Supes in the process, suggesting that supes with strong enough cellular durability are resistant to its normal version (which binds to the V in supes blood) which Butcher backs up, being confident that the standard sample is not strong enough.



Albert Wesker


Project W


The origins of the project arose in the 1960s. Dr. Spencer believed the world to be corrupted by human decadency and longed for a utopian world of gifted intellectuals. With the Progenitor Virus, Dr. Spencer was able to realize this dream among those in his eugenics circle with a virus that could create highly intelligent superhumans.This utopian vision could not be achieved if the candidates did not share Dr. Spencer's ideals. Project W solved this problem by selecting children as the candidates who could be educated to have those same ideals. Hundreds of children across the world were adopted, whether legitimately or otherwise, based on a criteria of their parents' contributions to mankind via their DNA and intelligence for their offspring to be the best it could be, born geniuses gifted with the perfect genes for bonding and or resisting viruses as well as inheriting their benefits for themselves and none of its deleterious effects, even against advanced pathogens that would be developed decades later (including T-Phobos, an advanced strain of the T-Virus that only mutates men while killing off women, yet Alex Wesker was able to resist this side effect entirely and survive, an impossibility of biology itself that even she didn’t see coming) to become more than mere humans. All were given the surname, Wesker, they were given the best education that money could buy while being closely monitored by the Project W team. 


Out of the 13 last candidates only two survived the Virus injection one of which being Albert Wesker himself. Wesker’s IQ was high enough for him to hold the world by the balls in the B.O.W. market. Taking out powerful militaries, outposts, and companies with his planning, doing a perfect deduction on what allowed James Marcus to come back to life or even maneuvering the Spencer mansion’s many deliberate puzzles, labyrinths and traps at seemingly every corner without issue, for reference of the brain power needed to solve the spencer mansion it's literal creator couldn't escape it. Wesker himself was a leading scientist in Umbrella research, and his genius intellect allowed him to help develop viruses that evolve humanity. Another member of the project, the aforementioned Alex Wesker, was smart enough to create a device capable of digitalizing and copying consciousness along with a self learning super combat simulator AI able to create an endless amount of missions and fabricating a perfect copy of reality making it seem to those in it that they are in the real world.


Wesker’s scientific work on the Uroboros virus in time surpassed even that of The T-Abyss virus which would advance the research in the field exponentially and even arguably Light Years ahead. Uroboros would even prove more advanced than Alexia ashford’s T-Veronica virus (which Alex believed only Wesker could achieve) who just like him was manufactured with the idea of creating genius humans and Alexia was stated to have “gifted intelligence like no other in history” and could become a chief researcher at just ten years old while part of her gene sequence was taken from Veronica Ashford yet another genius who was capable at just 10-years-old, to have a complete understanding of a university master's curriculum and was fluent in a dozen languages on top of possessing extraordinary brilliance in every academic discipline, counting mathematics, biology and linguistics. Wesker himself put down Alexia's intelligence, going as far as to deem her work to be “not much of anything”, which may seem like a baseless insult stemming from his own biases at first, but he’d get the chance to prove he wasn’t all talk when he was able to stabilize the T-Veronica virus, somehow deducing that constantly transplanting new organs would rid the virus’s detrimental effects, effects that severely damage its host’s brain cells, which allowed Javier to treat Manuela with the virus without worry, an outstanding accomplishment that even Ashford and her researchers were unable to replicate; the inability to discover a means of controlling the virus is the whole reason why Alexia had to resort to putting herself in cryo-sleep for 15 years in the first place.


Virus Physiology 


Albert had injected the Prototype virus, a unique and powerful experimental viral strand that was given to him by William Birkin during the Mansion Incident. This allowed him to survive impalement from the T-002 and to escape the Spencer Mansion before the Triggering System had detonated, unbeknownst to Umbrella and the remaining S.T.A.R.S. members. The power gained from the virus allowed Albert to become a global threat. This virus increases the metabolism of its host, giving them incredible superhuman strength, speed, agility, endurance, and cardiorespiratory capacity were enhanced on top of progenitor variants also improving the nervous system while also hardening and reinforcing internal organs and tissue allowing him to perform many superhuman feats without tiring himself (Even “humans” like Chris and Sheva start RE5 while the morning sun is still showing up and go through the entire game across two entire days which consists of basically non stop running, fighting and getting beat up with very little breaks all the way until the dawn of the second day without being the least bit winded, similar is how Carlos was deployed in the warzone that was Racoon City and took zero real breaks between the 28 of September and 1st of October and showed no sign of fatigue or how Leon could complete the entirety of RE4 while being slowly “eroding from the inside out” due to his plaga parasite) and grant him a healing factor. Its healing factor and superhuman endurance can take effect as soon as the subject is infected, allowing them to withstand fatal wounds and illnesses, even down to near-instantaneous cellular decay as seen with lesser progenitor based beings like Plant 42 surviving its cells being “annihilated” in 5 seconds and Nemesis, while unconscious and badly damaged, surviving the strongly acidic toxic fluids that were disrupting his cells at the Disposal Plant facility that exists specifically to decompose BOWs at the cellular level of BOWs. 


With the Prototype virus having been made by William, it naturally shares a couple of resemblance to his other viral works, including but not limited to the G-Virus, with the difference between the two implied to be limited to a “technicality” regarding the possible inability of reproduction. Advanced subjects are able to gain the full benefits of the virus as it would change them all the way down to their molecules and even the DNA. Provided that the host carries a special gene for adapting to the virus which Wesker did then the Prototype virus’s effects do not count necrosis and cellular breakdown typically seen in T-virus or progenitor infected individuals This breakthrough means that the subject's mind is retained and no ill effects take place, Wesker became strong enough to punch right through humans like nothing, bend metal with one hand, move faster than the eye can track appearing as if he teleports, became agile enough to jump from wall to wall, and clear dozens upon dozens of feet in a single leap while even sticking to surfaces. The Tyrant Thanatos even shows that T-Virus infected beings can jump so high into the sky that they disappear from view while Hypnos can quite literally leap from an island so high that he catches up to a fleeing helicopter


One of the points of the progenitor virus variants was to create a new breed of superhumans both physically as well as in the mind that is because the plant the viruses originate from also holds the potential to give to the receiver extraordinary intelligence like how the Ndipaya could create constructs that would be difficult to replicate even with modern technology such as a magnifying glass able to focus and reflect light into an actual laser. Perfect adapters to the T-Virus like Mary Gray’s had their IQ increased up to 230 as a result of perfect bonding with the virus (note that this is not by default applying to every adaptor to the virus like Sergei but to those with confirmed genius IQ or intelligence enhancements like Alexia, Mylene or the Wesker project), her viral state bore quite a few resemblance to Wesker himself. Another example of this is D.I.J a rat who through T-Virus infection had his intelligence increased to a point he could understand english and write a diary (Yes this is real). Wesker’s original infection was also implied to have increased his brain capacity which ends up confirmed to be true in the Umbrella Archives, by all accounts reasonably making him smarter than “normal humans” like Jill who is smart enough to be able to somehow craft nitrogen and acid rounds out of literal gunpowder, the near genius Leon, Chris and Sheva who successfully infiltrated the Ndipaya Kingdom and passed its trials composed of the previously mentioned complex constructs (an accomplishment that can only be achieved by people who possess unmatched intelligence and strength), and just outright confirmed genius intellect level characters.


Additionally and perhaps most surprisingly the Prototype virus’s effects on the brain does offer Wesker a couple of psychic like abilities allowing him to bond and synchronize with other progenitor infected beings allowing him to do anything from entering the mindscape of others to delve into and relieve their memories and lives, commanding BOW’s like zombies with his will, or even fully intelligent ones like Nemesis, along with being able to detect similar mind intrusion attempts, even seeing through their eyes like a camera or even altering their perception to his liking. While this is never fully explained in detail why he gained those abilities, it is likely due to the unlocking of the brain’s true capacity thanks to the virus, as the theory that the human brain only uses anything from 10 to 50 percent of its capabilities is a scientific fact within the world of Resident Evil.


Regeneration

The prototype virus also granted Wesker with an extremely potent healing factor allowing him to sustain and recover from far more damage than a regular human, after succumbing as a human prior to the virus’s effect after being attacked by the original Tyrant The virus activated after his death bringing him back to life (in a state of apparent death or suspended animation) within minutes and completely healing from the massive holes in his chest along with his skull being shattered and his brain matter crushed without issue. Furthermore, Wesker has shrugged off being shot in the head, stabbed in the arm, shot in the hand and recovered from massive scars on his head after being caught in an explosion or even having maggots dug into his muscles and being “ripped apart” from the chest all the way to his belly by Sergei Vladimir. On top of it all he can reattach severed limbs even if it does take up sometime (worth mentioning that other characters with regenerative capabilities have been able to reattach limbs in seconds when coupled with a healing item). Should he actually die and all his vital signs go dark he has the potential to come back to life within minutes assuming his body is still in a recoverable state.  William Birkin, a genius researcher at Umbrella does state that “Even in death, as long as a tissue fragment remains, the virus resuscitates by reconstructing bodily tissues” (see Before the Verdict) a statement generally backed up by a later example of the C-Virus which after being enhanced by Wesker’s blood and genetics (prior to the Prototype Virus) allowed Derek Simmons to regenerate after being completely shredded into pieces. A very potent example is when in Resident Evil Outbreak the Tyrant R, had his body absorbed and partially melted by the Nyx BOW to a point his body was considered “destroyed” but managed to regenerate and recover enough to fight Ada when she passed near the place soon after, it healed so quickly in fact that it was described as having done so in “no time at all”.


Adaptation/Reactive Evolution


The progenitor virus class already incites cellular regeneration and mutation but furthermore the virus causes rapid strengthening in relation to harm. Due to the body's stress Response System, the cells of the body are programmed to detect critical stress levels like Major injuries, High tissue damage or a loss of vital functions and react accordingly. When critical stress is detected the cells would generally do one of three things: Mass-produce proteins to harden tissue, reorganize muscle fibers into denser, more powerful structures and mutate skeletal structures to better support heavier muscle mass. As the Prototype Virus’s effects were extremely stable on the body compared to other variants Wesker did not mutate after suffering major injuries but it stands to reason that his cells would nonetheless promote evolution and react in response to strengthen his body after being wounded and recovering in response just like for other progenitor infected beings. This works due a variation of the V-Act effect in the progenitor virus branch, when the body regenerates the cells activate and the tissues are reformed with "significantly elevated muscular strength and speed." the amp being consequent enough to overpower previously comparable BOW physically. It’s possible its effects extend even further than that but this will be elaborated in Uroboros’s own section below.


In a second manner the progenitor virus also has the potential to adapt to the environment, threats or attacks against them as demonstrated by standard BOW’s like Lickers or Ivy’s adapting in record time to the P-epsilon gas which normally incapacitates BOW’s down to their very cellular function however prolonged or repeated exposures will result in the virus rapidly creating adaptive antibodies to the agent not only resisting its effect but growing stronger as a result, even going as far as to develop toxicological properties upon adapting to the gas to weaponize it for its own benefit (akin to Nemesis absorbing the acid of the Disposal Plant facility that was being used to destroy him to weaponize it). The process is incredibly fast to take place considering the character in scenario B who encounters those advanced creatures is barely a few minutes behind (even meeting each other multiple times through the story) whoever activated P-Epsilon, which falls in line with the Ivy’s ability to adapt “almost immediately”. Additionally, the likes of Nemesis was able to develop a resistance to fire shortly after being exposed to it in line with his ability to develop resistance through damage. These demonstrations fall in line with records of even early T-Virus strands noting it has a high capacity for environmental adaptation as a central characteristic.


Enhanced Senses & Analytical Prediction

Wesker’s progenitor virus is stated to grant him “superhuman hearing”, a trait also found with certain progenitor strand infected like Nosferatu who could hear Alfred’s cries despite being locked in a cell deep underground far away; and overall Resident Evil characters simply seem to have keener senses than normal people humans; like how Chris can hear a feather drop on the ground, or how Canine is stated to possess a superhuman sense of smell that lets him excel at tracking down enemies, or how Claire and Moira, during a self destruct countdown mind you, could sense that the invisible Glasp were in their immediate location and even figure out their general location. This is extremely impressive as that was something that required a T-Phobos infected individual to pinpoint the precise location of in other later sections of the game and the Glaps invisibility works by creating a “gas like chemical component that affects the human optic nerves and mimics its scenery by diffracting ambient light”. It’s not exactly inconsistent for characters to spot out enemies through methods of camouflage; like how Quint and Keith can deduce the whereabouts of the invisible Farfarello despite not being able to see them (The Farfarello are invisible hunters who can “melt into their surroundings and become transparent” to the point they can’t be detected by a security feed).


On top of it Chris due to his years of experience with biological warfare developed what is described as an “extra-sensory perception ability” that warns him of incoming and looming danger, perhaps not that far fetched when Jill and Chris are also described as having a sixth sense which is seemingly also shown in game (with a special sound effect if you listen closely) to give them a brief flash of warning before the threat appears. Krauser can even sense death in the air and that battles happened in the area,a relatively similar concept is demonstrated by Claire having an immediate uneasy feeling and the belief that something was wrong when Wesker was in the area which can be explained in the Resident Evil Archive by it explaining that “She felt an unnatural deadly presence behind her” just like how Leon can sense “malevolent intent” or how Ark sensed in advance the dangers within the Town on Sheena island as it seems trained characters simply have the ability to feel when something is amiss or detect malice amongst other negative emotions. This ability’s propensity for measuring the level of the threat is showcased numerous times, such as when Chris and Jill could feel the imminent danger of T.A.L.O.S and accurately assess that it would be the greatest threat they’ve faced up until this point despite having no prior knowledge of its existence.This ability to make accurate predictions may also be another explanation for Wesker dodging projectiles and bullets without actually even seeing them coming. Not too outlandish given how an inferior progenitor infected like Mary with basically no real fighting experience was able to anticipate the moves of various combatants, including Chris and Piers. Even Svetlana could predict Ada’s moves as a result of her training and honed skills despite Ada being aware of them beforehand with a similar showcase being demonstrated by Merah managing to see through Bindi’s attack pattern and counter accordingly dancing around all of her attacks turning the tides on her without being hit once in the process.


Such a sharp insight for solving many difficult situations has served Wesker mid-battle when facing opponents, able to quickly realize and pinpoint weak points in targets, analyzing ways to remove their advantages, doing calculations mid-battle, with even Chris and Jill being quick to decipher weak points of highly advanced bioweapons without knowing about them beforehand; during said events that took place around the same time, Wesker faced off against Sergei in his mutated state for the first time, and in the middle of this battle against an unprecedented opponent he made a giant scientific discovery and deciphered that an infected carrier’s mutation process can differ based on their will all by just looking at him.


Death Stare


The Progenitor virus has a unique effect on ocular tissue. The only visible effect of the virus is the way it affects Wesker’s eyes; the appearance of the pupils is altered, narrowed down to resemble slits (similar to a feline or a reptile), and the eye color is changed to a yellow or red hue. In addition, the eyes also develop a form of periodic bio-illumination, glowing a deep shade of red whenever the subject feels an intense emotion, such as anger. Wesker can additionally unleash a powerful ranged blast of electricity/energy from his eyes not too dissimilar from what’s been shown from T+G viruses. Its effectiveness, range, and power depend on how long he charges the blast, with it being able to obliterate heads and enemies with one hit.


Shadow Dash 

By pushing his running speed to the maximum Wesker can assume a lowered stance then rush forward at a breakneck pace to simply maneuver around or make distance, being able to change his direction mid dash up to multiple times in a row if he wants to. At the end of it, at full momentum, he impacts his target with a knee strike. 


Martial arts


As a former Umbrella Security Service operative and later S.T.A.R.S captain. Wesker was trained in tactical CQC, similar to military combatives. Wesker’s fighting style prioritizes fast neutralization, Joint manipulation along with weapon disarms and counters. Wesker showed many times in game the use of several martial art moves and stances, including Kung Fu, Tae Kwon Do, and Tai Chi to name a few. His techniques often lead to spinning back kicks or hook kicks and sidekicks, using open-palm strikes for knockouts and also applying judo-like throws and arm locks to immobilize targets.


Melee Attacks


Wesker often performs these special moves as finishers when his enemies are stunned, distracted, weakened, or on the ground. Most of them can smash open the heads of his enemies, knock them back, or leave them stumbling for a follow up or alternatively be used as ways to break out of an enemy's hold in close quarters.Those attacks have the special effect of causing shockwaves on impact so strong that they can injure or even kill adjacent enemies without even having Wesker touch them physically.


Mayhem Mode

In Mercenaries mode, each character has a specific Mayhem Mode ability that grants players a boost to their offensive capabilities. The Mayhem Mode gauge fills over time, but offensive actions and kills will increase this rate. The gauge can also be "stocked" with multiple completions in order to make Mayhem Mode last longer. Wesker’s own Mayhem mode amplifies his striking strength and speed allowing him to go all out on melee combinations pretty much like a fighting game character for a while (also don’t forget the sick tunes).


Rage Power

While normally pretty composed it’s possible for Wesker to drop out the cold calculated persona to become far more unhinged should something really push him over the edge. This state of mind can amp his physical capabilities as is shown with other progenitor infected beings at the cost of furthering his tunnel vision and causing him to act more erratically. The likely explanation for this is the will and negative emotions of the user affecting the virus within them to respond accordingly.


Skill Tree

Unlike its predecessor, the Raid Mode in Resident Evil Revelations 2 contextualizes the mode not as an optional mini game in the real world, like the previous Mercenaries, but rather a simulation run by the Red Queen Alpha AI designed by Alex Wesker. It is based on combat data acquired on characters and B.O.W. 's (along with Umbrella’s research and thus not the actual characters fighting). However, we can at least assume the skills are applicable given that they are built into the physical build of the characters and, again, it is based on actual combat data and Umbrella research. In fact, Barry and Claire share skills between Raid Mode and the main campaign. While characters can in theory inherit skills from other characters this requires the player’s input and as such only the skills directly tied as a basis to Wesker will be included. Wesker can have at all times 4 active skills and 6 Passive skills.

Active Skills

Molotov Cocktail: Deals fire damage to enemies, sets them on fire, and deals continuous damage for a certain period of time.

Freezing Bottle: Deals ice damage to enemies, freezing them and slowing them down for up to 10 seconds.Wesker can carry with him 12 at a time.

Smokescreen bottle: Creates a smoke screen around the impact area, obstructing enemy vision. The effect lasts for 15 seconds.

Electric bottle: Deals electric damage to enemies, shocking them and increasing the damage they take for a certain period of time. The effects can last up to 6.5 seconds and can amp the damage caused in follow ups by 150% during that period. Wesker can carry up to 12 at once.


Passive Skills

Fast treatment: Increases speed of use of herbs or other healing items by up to 420%.

Increased evasion: Increases the duration of evasion and reduces the gap between consecutive dodges

Guts: Even if Wesker receives fatal damage as long as he still has health above a certain point (50% health at level one and above 1 Health needed to survive at level five) he will survive on 1 HP left from an attack that should otherwise kill him. This ability has a cooldown of ten seconds between uses.

Charged martial arts: Wesker gains the ability to charge up the power of his blows (which can also be done without this skill in Revelations one before unleashing them which will increase their power. At maximum level and charge this can ramp up to a 500% increase in his attack.

Designated for death: Explosives are attached to enemies on contact and the damage from those explosives is increased

Handgun Master: Increases handgun ammo capacity and reload speed.

Shotgun Master: Increases shotgun ammo capacity and reload speed.

Machine gun Master: Increases machine pistol ammo capacity and reload speed.

Assault Rifle Master: Increases assault rifle ammo capacity and reload speed.

Magnum master: Increases magnum ammo capacity and reload speed.

Close Combat Master: Increases Wesker’s melee damage to 150% and increases knife swing speed up to 220%

Herb+: Lets Wesker carry up to 9 green herbs at once.

Inertial Cancellation: Wesker can cancel any actions taken into an emergency dodge

Life UP: Increases Wesker’s maximum health



Superhuman Willpower

In times of crisis, characters throughout Resident Evil have pushed the limitations of their physical and mental states of being to overcome their obstacles through sheer tenacity and willpower. What you might not expect however is that this concept goes beyond a surface level and serves as a hard coded attribute built into humans, with it being acknowledged to beThe battle spirit surged out from the inner portion of their hearts. This is what burns within them when they're in a desperate situation” also alternatively described as the body entering “Combat mode”.


Such superhuman willpower has proven to bolster both the human mind and body; allowing it to leverage outside factors attacking them in its favor and to ensure one’s vitality; starting off with the latter’s application, Wesker himself, a man whose determination and will to shape the world in his image could only be described as “crazed”, upon absorbing an immense amount of Uroboros meant for worldwide dispersal, prevented the all-powerful virus from devouring him and forced its terrifying tendrils into submission to act accordingly through sheer will. Influencing the genetic alterations of viruses through will doesn’t just stop with Wesker, as individuals like Morpheus, someone obsessed with absolute beauty, inherited feminine traits for his mutation, Sergei’s form was a manifestation of his suffering, and Iirving's feelings of inferiority turns him into a larger than life monster; this recurring theme of people’s thoughts and beliefs strongly influencing the carrier’s transformation process is even reaffirmed by Wesker. Another example can be found with Carla, who upon injecting herself with an enhanced C-virus after being mortally wounded, could create alter ego duplicates of herself that resembled Ada Wong as a result of the strength of her willpower to assume Ada’s identity influencing the Carla spores’ appearances.


Occasionally, rather than merely influencing the effects of a virus, those with stronger will possessed the capability to outright resist it; This in-universe capability is intentional, as writers like Yasuhiro Seto (director of Darkside Chronicles) notes that the concept of resisting viruses through willpower is an important one that permeates throughout the franchise. Jack Norman is a primary example of this, as he and several other Veltro fighters were trapped aboard the Queen Dido cruise sunken deep below sea in 2004. In order to extend their survival, they injected themselves with the T-Abyss virus in hopes of being able to resist their inevitable mutations. The T-Abyss is the latest virus by this point with a very fast infection rate, and over the course of the next year, all Veltro fighters soon succumbed to their mutations, all except for Norman. It seems Norman’s hatred for Lansdale and his determination to get his revenge one day was so strong that he somehow held back the mutation of the T-Abyss for that entire timespan, proclaiming that he’d continue to do so for years if it was necessary, which is reinforced by the fact that another Veltro fighter, Ekrem Ataizi, was described to possess “strong will” and that he nearly fought off his mutation, having died in 2005 despite being trapped in 2004.


Of course any talk of willpower’s impact and efficiency in regards to the physical body would be incomplete without acknowledging another important component to this inherent ability, the mind. The amount of horrific bioweapon related disasters throughout the years have only served to toughen up those who survived, suiting them into what could be described as a state of “battle hardened” that leaves them prepared and filled with courage to tackle any future disasters; Claire serves as a primary example of this notion, with her experiences in Raccoon City, the first large-scale biological disaster ever recorded, as a teenager giving her a newfound iron will to deal with anything and never give up despite the circumstances. Events that best showcase this go as far back as the events of Code Veronica where the T-Veronica virus is introduced, created by transplanting the Queen Ant gene into the progenitor virus for the purpose of controlling the minds of others in a way that inherits the relationship of a Queen Ant and subordinate ants. This leads to Alexia conducting an experiment involving Steve Burnside where he was injected the T-Veronica virus and pit up against Claire as to see if Steve could stop himself from killing her by somehow circumventing the virus’s effects on the brain; effects which involve completely “annihilating” brain cells, removing a person’s sense of self and reason, and forcing them into obeying a higher power i.e Alexia, to which Steve was successfully able to do through willpower alone. This incredible showcase of resilience from Steve inspired the conceptualization of Manuela as a character, who was directly compared to Steve when it came to her ability to resist the “invasion of her mind” from the T-Veronica virus. Interestingly enough, Manuela is actually considered to be “mentally fragile”, not to mention that both her and Steve lack the experiences Claire does to reach such a “battle hardened” state, yet both mustered the mental strength to be able to fight off the virus’s effects, perhaps as a result of the bonds they formed instilling them with a purpose to fight through hell and go beyond what they were originally capable of (This level of resistance is even more impressive as the T-Veronica’s effects are implied to operate on the genetic level, but that will be expanded upon in the Uroboros section). A comparable instance of this is found with Ashley Graham, a similarly inexperienced girl that still possessed a strong spirit described as a “natural strength she didn’t show” who was infected with the Plaga (with her condition worsening and accelerating after a ritual) and yet could momentarily fight against Saddler’s control, preventing herself from shooting Leon even as Saddler urged her to cease resisting. This is far from the last time someone would be able to fight the Plaga’s control, like how Buddy could take control over the Dominant Plaga type as it tried to mentally deprive him of his will to live, something which was alluded to as a possibility in an earlier assessment of the cultivated controlling species.


Perhaps it is not so surprising since there have been far more naive and younger individuals that have been able to resist mind manipulation on an arguably higher scale, such was the case with Natalia; after witnessing the destruction of Terragrigia and losing her family in the crisis, a large-scale biological disaster similar to Raccoon city, Natalia was left in what can be compared to a “battle hardened” like state where she was unable to feel fear. Such an attribute was deemed valuable for Alex Wesker’s plans to transfer her consciousness to another body, a body inhabited by someone that had the necessary mental strength for the procedure. Even then, Natalia’s mind was noted for being “too strong”, so strong in fact that concerns of her mental capacity being able to fight off Alex transferring her consciousness to hers arose. While Natalia would eventually succumb to the consciousness transfer, she nonetheless fought valiantly and successfully fought off Alex’s attempts to invade her mind for a good while and even managed to take back control a few times.


As if these examples of mental strength weren’t proof enough, it doesn’t stop there. Mia Winters during the events of Resident Evil 7 displayed a “strong resistance to mental control” against Eveline; Eveline’s mental control allows her to affect a target’s brain, their cranial nerves hijacked by the mold and are robbed of all morality and reason, unwilling to hesitate to act upon her commands, making them do things they otherwise would not; yet Eveline’s attempts to control Mia proved to be so unstable that the latter had to be locked away in an abandoned house away from the Baker estate. This unstable control even allowed Mia to somehow be capable of mixing Eveline’s will into her own, creating even more confusion as she fought for control. Ethan himself should naturally possess a greater level of resistance since he becomes part of the mold yet is unaffected by Eveline’s influence. It should come as no surprise then that their daughter Rose’s will is strong enough to resist her consciousness getting removed by face eaters, whose purpose is to test Husks (copies of Rose) if they possess a psyche equal to a human’s, only for said copies to get their consciousness absorbed instantly due to lacking a real one. Interestingly enough this ability isn’t attributed to her residing mold’s capabilities, but rather her willpower as a human as Miranda makes a point to create the distinction between the two, hence why she needed to deprive her of the determination to live on.


For more seasoned veterans who undoubtedly are more battle hardened than those listed so far, Jill is the shining example. Described as having an indomitable spirit that never falters even under extreme circumstances and instills courage to those around her (even bringing out the hidden courage of the mentally fragile Carlos to deal with crises). After being captured, Jill was administered the ancillary chemical called P30, which not only enhances a subject's strength and speed but also removes them of their free will and are put in an enslaved state where they must follow commands. The P30 is described to be able to “hold the power to control anyone, no matter how tough the person’s spirit”, continuously torturing her while keeping control of her mind, and it could even force Jill’s body to completely ignore her willpower to go against any orders. Prior to this, her body was already injected with other unknown chemicals making her feel a variety of emotions; confusion, calmness, as well as induce hallucinations, enhance nerve sensories, and create false feelings to the point that seconds will feel like minutes. This torturous process continued, ripping away at her spirit, and its implied it to be “wiping away” their personality. Despite being broken mentally and physically beyond comprehension, Jill finds it in herself to briefly break free from the P30’s control, forcing Wesker into increasing the dosage. Even though it was Chris’s words that helped Jill into momentarily seizing back control, Wesker was still left impressed that she could resist the control at all at such at an advanced stage, solidifying this as a remarkable display of iron will breaking from the confines of mental control on the former S.T.A.R.S member’s part; moreover it shows that regardless of the person or their physical and mental state, willpower is an attribute that can be found in everyone, and should they choose to take arms and fight on against their worst fears instead of succumbing to them, they will bring it out to its fullest potential in moments most dire to them.


Statistics Amplification & Accelerated Development

In the previous section we’ve established how an individual’s “battle spirit” surges in times of crisis, and how in turn willpower serves as a reflection of this by allowing ordinary humans to perform feats they otherwise would not be capable of; the extent of this concept however does not stop at just the individual’s willpower, because just like the mind proves to be exceptionally powerful in mentally fighting off outside forces to retain one’s sense of self, and the body is capable of influencing genetic alterations, it also provides other hard coded attributes to ensure one’s survival in the face of danger through enhancing their perception and physical prowess.


This phenomenon in which dramatic cerebral changes occur is compared to a Tyrant’s own dramatic physical changes upon their limiter being released, in which the full potential of their capabilities is unleashed as to avoid emergencies; in the case of humans, the body exerts prodigious “superhuman abilities” with the brain's cognition speed enhancing up to tens of times for a moment when met with the risk of death. Further research from Umbrella scientists link this trigger that occurs when placed in excruciating states of stress or fear to the substance secreted within the human brain known as Noradrenaline (also known as Norepinephrine), the chemical component discovered in the 1940s that is involved in regulating and enhancing alertness, focus, cognitive function, and energy availability to contribute to the body’s “fight or flight” response. In the case of individuals whose genetic makeups are rewritten by viruses originating from the progenitor, which directly correlates the aforementioned cerebral and physical changes to said individuals when their life is in danger, this becomes a permanent irreversible transformation; Wesker of course serves as an obvious example of this since his own resurrection after nearing death’s door at the hands of the T-002 granted him permanent superhuman abilities while still retaining a stable physical form. Although this immutable state of being is noted for being difficult to conclude as either an evolution or degeneration as less stable variants are always at risk of mutating wildly out of control (Hence why power limiters were deemed necessary for Tyrants with it even being said that the alterations made to their mind are unknown, not to mention that not all progenitor infected recipients like zombies receive the tens of times cognitive enhancements due to lacking sufficient cerebral activity), Wesker regularly took injections of a special serum called PG67A/W to stabilize the residing virus within him to mitigate this.


As beneficial as Wesker inheriting the best traits of the progenitor’s modifications with very little of the drawbacks sounds like, as well as a juxtaposition for why he is so insanely cracked with speed as opposed to those who hail from inferior strands of the progenitor family, it wouldn’t be as impressive if humans, ranging from less than stellar survivors to the best of the best, who made the best of their momentary “tens of times” perception amplification didn’t have an impressive line of feats that showed just how viable this trait was for survivability. A core component that allows humans to act decisively on their brief augmentation is tied to adrenaline, enhancing the senses beyond the norm and paving way for people like Jill to take each minute detail with “exact precision”, perceiving time around them as if it was “running in slow motion”, avoid what could have been a lethal blow from a blood-lusted Tyrant, and fire her weapon twice so fast it seemed like it only went off once. In a similar life or death situation, Ada was struck with a sudden sensation of “feeling alive” and better than ever, enough so that she could ignore her grievous wounds entirely and proceed through her struggles accordingly exactly like how Leon could in spite of having injuries that should have left him bedridden still manage to run and carry on as it’s explained that “When even the faintest glimmer of hope emerged, it could summon unimaginable strength from people”, a notion that was present during Leon’s time in Raccoon City, where despite suffering from cuts and bruises all over his body, the injury he sustained from getting shot by Anette, and broken ribs that left him in such incomprehensible pain that threatened to destroy him if he kept pushing himself, he found the strength to keep fighting and survive in a prolonged battle against the mutated Birkin even as the latter kept evolving, and even when the recoil from firing his gun threatened to shatter his wrist and reopened all sorts of wounds throughout his body. This idea is further showcased by how this same determination brought Chris back from almost falling into unconsciousness and drowning by finding the strength to escape a life or death situation. Yet another instance of these attributes is highlighted with Merah Biji’s confrontation against a mutated Bindi, where Merah was completely overwhelmed beyond what she can react and was on the verge of passing out, but the grievous injuries she sustained only led to her being suddenly filled with a sense of determination, through which allowed her to completely ignore her wounds and close the gap in stats between the two long enough to ensure her survival. Even absolute amateurs like Takeru Tominaga, who was utterly blitzed by Zǐlì when she was a human, is able to outpace her long enough to get Mayu out of the way and keep up with her as an enhanced BOW when put on a life or death spot (While she is just a head by this point, she is by no means portrayed as any slower especially compared to her human self).


Similarly in game, this process is shown to be a state of mind the characters can achieve through both the perfect dodge mechanic of the Resident Evil 3 Remake allowing Jill and Carlos a window of opportunity under pressure where their perception of time slows down allowing them to act in that timeframe or line up precise shots and in the original Resident Evil 3’s event choices slowing down Jill’s perception of time and letting her pick an action or choice within that frame of time . Additionally, the Dead Shot game’s retelling of Resident Evil 2 Remake’s events showcases a similar idea with Leon and Claire having high pressure moments where events unfold in with a slower perception of time while they can still react to the threat.


Perfect Dodge


As mentioned before, Perfect Dodge is an ability that allows one to perceive time as slowing down which lets them retaliate against threats appropriately. This ability expands upon the original Resident Evil 3’s Emergency Evade found in that game’s S.T.A.R.S manual and is further weaponized through the remake’s S.T.A.R.S. Field Combat Manual; edited by Chris Redfield himself, this manual containing information detailing close-range combat knowledge allows the aforementioned perfect dodge and even counter-attacks to be easier to perform. While the ability and equippable manual are not necessarily directly associated with Wesker per se, as former captain of S.T.A.R.S he should reasonably be familiar with the manuals’ contents and in turn the ability and implement them to successful degrees, which may very well explain his propensity for doing evades and counterstrikes rather casually.


Instinctive Reaction


Throughout Resident Evil there have been multiple cases where highly skilled characters reacted by complete instinct during combat situations shown as instinctively reacting to threats, bullets or martial art moves, this is even called a "Muscle Memory" technique, and it seems every human is capable of possessing it, like how for those who have a military or paramilitary like line of work, precise and methodical actions like reloading a weapon are done “without conscious thought”. But even so, what that muscle memory technique prompts depends on what you do in your life; that's why some humans infected with the Plaga can pilot motorcycles and some do not like certain Majinis in RE5 who kept that muscle memory. The most impressive showcase is Chris saving himself out of sheer muscle memory in spite of suffering from severe Amnesia at the time; Something which was replicated by Ark Thompson who in spite of having lost all of his memories down to his very name and identity yet Ark could still apply his firearm training despite not even remembering any of it, successfully employing it against the Cleaner unit (the earliest iteration of soldier-like BOWs, who are highly proficient, intelligent, and well-versed in firearms)


Limited Probability/Luck Manipulation


One of the weirder yet limited ability shown by Resident Evil characters is their ability to somewhat bend scenarios and chances in their favor as can be shown through the critical shot mechanics in which a specific shot of their weapon will cause a far larger amount of damage or even one shot targets they normally should not be able to kill so easily. This critical shot possibility has in fact been a possibility in multiple RE games (and is even kept onto track by some games) which can be somewhat likened with a steadier aim and while some weapons do offer higher critical rates at their core every weapon has a chance to trigger this phenomenon (which is explained in details in the Resident Evil 4 Katai Shinsho guidebook) regardless of the individual in question firing it for example Jim Chapman can increase his likelihood of critical hits by literally flipping a coin which is not a specific trait for him and can be passed onto other people.



Uroboros 

The magnum opus of Albert Wesker himself, the Uroboros Virus is the closest any virus has gotten to unlocking and mastering the potential of Progenitor to achieve immortality. Uroboros is the most "pure" and advanced of all the Progenitor Viruses, having all the strengths and none of the weaknesses of previous viruses. It is less lethal than modern Progenitor, yet still potent enough to kill billions; in fact the very rumors of it alone compared it to a doomsday project. It effectively restores the virus' ability to evolve human hosts under perfect control, something all other viruses have fallen short of. It is also extraordinarily virulent not simply infecting the host but literally transmuting both the cells, genes, and DNA, advancing the capabilities of the T-Virus; which as far back as 1983, decades before its completion, it was already highly adaptable to various different species and it could infect almost all species of organisms; including animals, most species including plants, insects, fish, etc., had the potential to amplify its proliferation (something which is demonstrated by Uroboros itself turning roaches into those abominations), which has since been developed to allow for the interspecies infection between all organisms, including humans. If a single sample of Uroboros would breach containment it could turn an entire island into a graveyard while if a sufficient quantity of the virus were released into the upper tropopause, all humans living on the entire planet would quickly be infected with the absolute certainty that anti viral gear and equipment wouldn’t stop it considering how weaker and less infectious BOW’s could bypass such defenses. Once Uroboros enters the host, it develops a “core” (a bright orange organ) from which sprouts viral pustules the size of snakes. These pustules feed on organic tissue, and begin devouring the host from the inside out, like the snake devouring its own tail (Ouroboros).


If a host has excellent genes and matching/Superior DNA like Albert or the ancient Ndipaya, they are able to metabolize the pustules after they begin growing, and they are completely absorbed into the body increasing the metabolism of the host along with their physical abilities and an extremely potent regeneration allowing even weaker hosts to regenerate missing limbs in seconds, while not shown by Wesker himself, imperfect hosts have shown the ability to dismantle their body in order to transverse small cracks and reassemble just fine which with his perfect control of the virus Wesker could likely replicate not to mention Uroboros should be on an all around aspect superior to the G virus which proves efficient enough to allow Birkin to recover from having its body melting and being reduced to a liquified paste, or the Nemesis parasite’s ability to produce new flesh from the stump of a ripped off arm and hole burned into the back that even damaged the spine. Not the most unreasonable to believe considering Uroboros cells are described as being able to “regenerate infinitely” which makes sense considering the virus in perfect hosts can completely stop the cellular division caused by aging thus rendering the host “immortal” from biological aging, just like the G-Virus provides extraordinary healing capabilities and vitality that could be considered “immortal” and can breathe life back into the user even after death (even if the body has been “dead” for several days as Seen with Lisa Trevor, and in Birkin’s case revive him immediately after its body could no longer sustain any life) serving as a method of resurrection. The user can wield the uroboros at will, sprouting them from all parts of their bodies but for Wesker’s case often from his arm and hands (as seen above). Uroboros can infect via just a single direct contact, the tendrils can grow to massive sizes and can also absorb/digest and consume organic material into their own self, noticeably being able to encompass and devour an entire human being in a matter of seconds (even being described as the process taking almost no time to consume someone) whether they are living or already dead. The process is relatively similar to the Nyx BOW which could absorb living organisms into itself albeit not quite as effectively or rapidly as Uroboros does.


If the infected host fails to adapt however the pustules will not be suppressed, but will consume the body, leaving the few remnants of the host as a vehicle for the pustules to seek more food. The resulting mass of pustules (simply called “Uroboros”) will continue to feed on both living and dead biomatter, increasing in size, and will possibly merge with other Uroboros masses. These masses are not mutant hosts, but are actually the virus itself, growing and spreading. 


The genetic process of dominant stronger cells and DNA in Uroboros plus its purpose of evolving humans is similar to Umbrella’s Hypnos project which would kill weaker cells through natural selection, leaving only the strongest to keep the organism evolving by encouraging the reproduction of superior cells in an endless process of evolution. The process was repeated hundreds of thousands of times day and night for three weeks and could in theory keep on going forever increasing the metabolism of the host over time as what is considered a superior cell would constantly become higher causing the body to react aggressively and rapidly while put under critical physical stress. Wesker even had access to the data regarding the Hypnos project while creating Uroboros through his acquisition of the Red Queen AI. Moreover, the G-Virus shares this characteristic of eradicating invading cells as exemplified by a primitive version of the virus (long before it was discovered by Birkin) breaking down the invading cells of the Nemesis parasite and giving it “no time” to parasitize the brain when it was transplanted on the body of the virus’s host, Lisa Trevor. In addition to expelling the parasite at the cellular level, it is also capable of absorbing traits of said invading cells into itself, just like how Lisa inherited noticeable intelligence after absorbing the Nemesis parasite; the parasite’s entire function is to boost the intellect of its hosts by ingesting sufficient cells to form genetic alterations and additions to the brain while also modifying the neural network to link its own brain as to retain control over all remaining cerebral functions of the host, so it makes sense that the G-Virus absorbed what may come across as such a specific trait given that it's what it's centered around (While the intelligence gathered wasn't overly substantial, that’s due to the fact that the Nemesis parasite absorbed was a prototype and still was enough to bring Lisa back from the point of having no thinking capacity). On that topic, Uroboros was created with the intention in mind to surpass previous viruses like G in every aspect and thus Uroboros should have the same adaptation capabilities and ability to create new resistances over time in such a way it will always nullify any countermeasures as it causes cellular change in the body “every moment”, regularly creating different types of cells by promoting intense division of somatic cells, directly evolving the host to transcendental levels in extremely rapid succession that is nothing short of immediate in direct reaction to strong threats or the environment itself (a process that can be repeated “infinitely”) as G does to a point it grew an immunity to Anti-G Bullets in time and grew stronger every time it regenerated. It’s even strongly implied that the G virus affects all the way down to molecules considering Morpheus could regenerate and adapt after suffering from molecular damage by a particle accelerator, which is substantiated by the fact that the G-Virus is made up of microscopic particles that can only be seen with an electron microscope and can cause genetic adjustments from the root of an infected organism at the gene level, an aspect of which the T-Veronica virus is implied to share similarity to. Electron microscopes use a beam of accelerated electrons as a source of illumination and is able to magnify objects in nanometres allowing for visualization and investigation of the ultrastructure of a variety of molecules, microorganisms, cells, biopsy samples, metals, crystals, and even their atomic arrangements, which is line with G’s aforementioned “microscopic particles” description. Truly a virus reminiscent of divine power made more deadly through Uroboros at the hands of Wesker.


Resistances


Viruses: Wesker has a very rare physiology, due to being taken as a child due to his unique parents for project W as such his body was highly resistant to viral infection, and he was even able to manipulate the virus he had injected into himself so that he would only reap their benefits and none of its deleterious effects. This extended to the prototype virus and Uroboros Virus which was so selective that it would wipe out billions of people off the face of the earth. Even the main cast shows high resistances to viruses with Jill surviving without treatment after being infected with the T-Virus for at least 17 hours.


Fire / Heat: Wesker can shrug off Alexia’s fire blood with other T-Veronica’s fire blood being shown capable of melting and turning giant bone structures to ash in seconds. Furthermore a T-103 shows enough durability to survive the burning hot liquid metal of a smelting blast furnace and Wesker could survive being submerged in lava for close to a minute straight with no signs of slowing down. Other BOW’s have shown the ability to endure Flame Rounds which are filled with Napalm gel which general burns at anywhere from 800 to 1200 degrees celsius or even surviving multiple incendiary grenades which the specific grenade model used by the characters burns up to 2,200 degrees (Wesker himself can handle those very same grenades without too much issue) even more impressive is how Cadou infected bosses can take dozens of hits from the LZ Answerer a charged particle blade made of ionized particles (basically plasma). Real life plasma technology can reach anywhere from 5,500 to 28,000 degrees celsius, not that unbelievable when technology achievements in Resident Evil far outclasses the technology in the real world with Plasma rifles existing and being able to reach all the way to 20,000 degrees which Dylan’s mutated form could survive a direct fully charged shot from (albeit heavily damaged and another fully charged shot would have likely finished him off).


Low Temperature: Wesker is completely unaffected by regions where frostbite settles in rapidly and is superior to characters and BOW like Nemesis who could tank multiple Freeze rounds filled with ultra low temperature liquid nitrogen while hardly slowing down or how Chris and Sheva are unaffected by being in the blast radius of nitrogen rounds (Chris even put his hand in a vat of Liquid Nitrogen while showing little pain) consistent with the fact that Leon is hardly affected by a tank of liquid nitrogen (and can survive being under a direct spray of liquid nitrogen in the remake as well) opening just next to him in the very room he’s in and with the Verdugo managing to recover and break out of being frozen by said Nitrogen. On top of it even regular Zombies can still move despite being frozen and break out of being in solid ice; in a similar case, Hunters are still alive even after being frozen solid. While amplified by Uroboros Wesker is capable of easily shrugging off without issues multiple nitrogen rounds back to back. 


Electricity: Jake and Sherry could handle just fine a continuous electric shock from a stun baton and both Chris and Sheva can recover from being electrocuted by their own electric rounds which unleashes a “high-powered electric charge“ while Wesker could take numerous of those electrified rounds without breaking a sweat (Similar to how Jill can recover in seconds after being electrocuted by a “high voltage current” from a generator) Not inconsistent with the fact that Chris can survive electric attacks from the Albinoid BOW and Leon could power through a continuous electric assault, Ada can even come into contact with the voltage of a generator unit without taking damage.


Acid: Chris and Sheva can handle being in the splash zone of their acid rounds which are filled with “highly concentrated sulfuric acid”, while Wesker himself can no sell being hit by multiple of those. Furthermore Leon can survive being drenched in the acid from the Novistadors 


Fear: As showcased by Alex and other Uroboros monsters one of the additional effects of the Virus seems to be the elimination of the fear response (an attribute that was also found in the T-Virus) within the host as Alex managed to go from being terrified of Nathalia to facing her outright after injecting herself with the virus. In general characters with a high mental strength also have a shocking resistance to fear, essentially “numbing” them to the feeling of fear and only experiencing stress in its place quite literally causing the chemicals in the brain responsible for fear production to be greatly lowered if not entirely suppressed which was showcased by both Claire and partially Moira who managed to never feel enough fear to actually trigger T-Phobos (unlike other people) which is similar in concept to how soldiers like Chris, Jill or even Wesker himself can handle the sight of the Chimera BOW who’s mere view is so horrifying it is said to cause a variety of effects on the mind ranging from psychological damage, hatred and instinctively terrifying humans.


Pain: Wesker possesses an immense pain tolerance describing the feeling of having his head blown up, neck snapped and stomach shot as a mere annoyance (Progenitor infected individuals also have their pain receptors reduced by default, a factor that makes them ideal weapons) along with being able to continue fighting with his arm severed and continue to attack despite being submerged in lava. Consistent with the fact that he can stay conscious through pain that would make normal people faint or even die from shock. Not that surprising when Leon and Ashley can handle while not passing out going through the Plaga removal procedure, considering the plaga attaches itself to the nervous system of the host and its own pain is directly transmitted to the host this is thus likely that Leon and Ashley (somehow) handled the pain of being bombarded with radiations, experiencing their body breaking apart and “dying”.


Blood Absorption: Despite Plant 42’s ability to extract all of the blood from its victim’s bodies to replace its lost nutrients in less than 5 seconds, Chris can survive being in its grasp for minutes on end. Jill and Carlos share a semblance of this characteristic through having survived swarms of Sliding Worms and their vicious attacks that extracts so much blood it causes the target to instantly die of excessive blood loss. Similarly, Jake and Sherry can survive being captured in the Ustanak’s mechanical arm that extracts body fluids with syringes.


Poison: Bruce can handle direct contact and not be poisoned by the Glimmer’s poisonous bile which is not inconsistent with Chris, Sheva and Wesker all being unaffected by being in the inside of an active volcano and thus being in direct contact with its toxic gases. Even Richard could hold on to life long enough for either Chris or Jill to finally arrive at the mansion and ensure he is cured of the Yawn’s venom, despite the venom being so potent it would result in death in mere minutes.


Sound: Leon and Helena can recover from a Screamer’s scream which is loud enough to shatter nearby windows and destroy parts of the brain with decibels alone, Chris and Jill are unfazed by Morgan’s screams which are loud enough to literally shake an area of the Queen Dido, additionally Wesker himself is unaffected by a flashbang going off at his feet with regular flashbangs having a “bang” equal or even greater than 170 decibels which is enough to burst your eardrums and cause permanent hearing damage. 


Illusion: While not a hard coded resistance, both Jill and Chris managed to overcome and figure out Morgan’s illusion ability which would create false clones of him (primarily via their focus) which works by depriving people of their normal senses. Somewhat surprisingly consistent with Ada managing to land shots on the Pesanta despite it manipulating her consciousness via its will, essentially trapping her in a living nightmare, even with all that Ada with calm and reasoning can figure out which of the Pesantas is the real one which the general population cannot replicate


Madness: Despite others thinking that he’s lost his mind Wesker is surprisingly sane in his beliefs and standings, a point proven by how his mental state did not deteriorate after coming into contact with Uroboros unlike other infected with it who would lose nearly all sense of reason becoming overwhelmed with mania, euphoria, and "a powerful impulse to kill", similar to psychosis furthermore Alex Wesker can keep her psyche and intellect “mostly” intact after both a T-Phobos infection (which causes a breakdown of the mental state and causes the host to go mad along with also being affected by Uroboros later on without having her mind actively decaying any further).


Absorption (Biological): It’s been said that Super Tyrants have high enough vitality that the only way to defeat them is to deal them sufficient damage to such an extent their regeneration cannot catch up, with methods such as absorption at the hands of the Nyx BOW not being enough to finish off the Tyrant R, stalemating the former’s absorption attempts for extended periods of time. A very direct example of this from Wesker himself is having prevented a large quantity of Uroboros meant for worldwide dispersal from consuming him through his sheer willpower.


Transmutation (Biological): Multiple of the viruses inferior to Uroboros are confirmed to cause Transmutation at the cellular and DNA level of their host. Wesker himself did imply that the Prototype Virus could one day transform him into a new form and after suffering a double overdose by the PG67A/W acting on him like a poison which by all means should have mutated horribly but he managed to keep control of his physical form just like how he could bend to his will the all powerful and all consuming Uroboros while retaining his human body intact unlike every other Uroboros host in the game preventing an out of control transmutation of his very being in the process.


Consciousness Absorption: It seems a full human consciousness, personality and will is more time consuming and difficult to extract, as shown by how Rose can survive multiple attempts of the Face eater consuming parts of her consciousness (explaining how a game over is “you are lost” instead of “you are dead”) while a similar process is instantly fatal to the doll like copies of her who have limited personality per comparison. Furthermore Miranda, Eveline and Ethan all managed to keep their consciousness in the megamycete intact after death without it being diluted nor mixing with other consciousnesses and memories for over 16 years. Wesker even has his very own showings of this with him managing to recover his mind and consciousness after Sergei attempted to absorb his consciousness into his own dying body to try and take him into death with him this way.



Mind Control & Emotion Manipulation: As explained before, through sheer will alone have characters been able to resist the effects of pathogens with mind control properties and repel outside forces that attempt to take over, replace, and alter the mind. This extends to any attempts made to alter their personality in ways that make them completely different people, such as the Plaga parasite turning the loving, peaceful and caring villagers into emotionless, aggressive and violent people. Similarly, Eveline’s control rips away a person’s morality and reason and makes them do things they otherwise would not.


Forms (If Applicable)

Homelander

Prime Video on X: "Homelander: Head of the Table The seat reserved for the  Thanksgiving alpha dog. He will decide when everyone begins to eat, and he  will be giving the Thanksgiving

None


He’s perfect the way he is.


Albert Wesker

Uroboros Form

Should he throw caution to the wind, Wesker can say screw it and absorb an enormous amount of the Uroboros Virus (for this instance the entirety of the missile supposed to infect the entire world population), cladding almost his entire body in Uroboros, making it so that direct physical contact alone is enough to spread the virus to whoever attacks him. As a result of his ever-increasing power, Wesker’s uroboros tendrils can create new limbs for him to use, fuse with inorganic matter, absorbing metal and using the metal as bladed weapons or even shifting it to use it in a number of manners from turning it into a drill or as a whip; on top of that he is able to produce electricity when making use of these metals, in a similar fashion to the T+G virus that achieved similar results by splicing the genes of both viruses together. Wesker can also attack at range by throwing the pustules of Uroboros acting as sentience leeches to consume the organic matter of foes at range or spreading it through the ground to catch enemies by surprise. His control and range is higher than ever being able to turn Uroboros into a tornado wave and the tendrils are able to reach high into the air catching up to a helicopter from ground level or also launch himself with his arms hundreds of feet into the air. Additionally, concept arts shows other extended movesets that Wesker can perform without fusing to iron material; for example shooting it out like a machine-gun volley of projectiles, creating a wall of uroboros between him and his enemy or forming it into a massive hand; even more he can harden the uroboros on his body making it function almost like armor and claws without any sacrifice of speed while still letting him use weapons and his martial art prowess. His endurance is also enhanced allowing him to survive for a minute straight while submerged in lava and also survive being stabbed in the heart close to 16 times back to back.


Feats

Homelander

Overall


  • Survived a childhood of constant experimentation and torture

  • Became the most powerful and famous superhero ever

  • Was successful as the leader of the Seven, for a time

  • Hugely benefited Voughts profits

  • United all supes in a supremacist movement

  • Completely took control of the united states

  • Defeated Queen Maeve with minimal effort

  • Fought Soldier boy, Billy Butcher, and Hughie simultaneously  


Power


Through his heat vision he can:

Speed


Durability


Albert Wesker

Overall


  • Defeated Chris, Jill, Sheva, Sergei along with multiple BOW types and even made short work of Two tyrants at once without breaking a sweat

  • Was one of the only two successes of the Project W out of more than a hundred participants

  • Successfully helped cause Umbrella’s final downfall along with outplaying the Red Queen AI

  • Was literally minutes away from ending the world

  • Apparently somehow has a halfway decent relationship with his sister

  • Not a simp

  • So cool that he makes wearing sunglasses at night actually look dope

  • THE Resident Evil Villain

  • Consistent Top Tier in Dead By Daylight

  • Killed Batman

Power


As Uroboros Wesker

Speed


Durability


Scaling

Homelander

The Seven

Homelander is pretty easily the top-dog in terms of the fellow members in his group. His status within both the show and the comics is being one of the strongest characters in the entire verse. From where the comics are concerned, he was second only to Black Noir, who was made specifically to be Homelander’s executioner in case he went too far and ultimately proved such when he killed Homelander in their battle outside the White House. As far as the show is concerned, he’s typically always been portrayed as the dominant figure in all of the fights he’s been in, even if he has taken hits that have harmed him afterward.



Soldier Boy

Fab Five Freddy told me everybody's fly, and for Homelanders father, he’s the strongest of them all. Homelander should be able to physically scale to Soldier Boy thanks to their fights where he proved the superior.


Various Supes 

Homelander upscales every other hero in the comics and show, so he should be able to upscale and blitz anyone below him. This would include feats, such as:



The Boys

The main “protagonists” of this series, Homelander, has battled with them time and time again, and does put them on the back foot a lot. It’s more than obvious to say he should scale far above what they normally do.

Wesker


Humans


The protagonists of the series that Capcom definitely, most definitely, most absolutely definitely wants you to believe are regular humans (despite the fact that they constantly fight confirmed superhuman opponents). Obviously Wesker as a superhuman would naturally scale much above them, possessing power far beyond that of a human with indomitable strength they can’t compete with, and he has many instances of moving too fast for them to react, being clearly superior in strength and having the ability to one shot them at times if they are not careful. Even still, the human cast have a plethora of not just direct feats but also instances where they show comparability to other powerful monsters that Wesker would very much upscale; as to not make this section three times as long, we’ll also point out these instances in subsequent sections


  • Miscellaneous Characters



B.O.W.s


Wesker has direct statements of being more powerful than a completed BOW in just his base form, coupled with the fact that he could single handedly clear a path into Umbrella’s base decimating all alone hordes upon hordes of various BOW and being described as an “unmatched villain against Chris and co”. It stands to reason that Wesker would scale/upscale the various monsters of the verse



Tyrants/Pseudo-Tyrants

Tyrants are the pinnacle of bioweapons in the series; dubbed “The Ultimate Lifeform” countless times, possessing immense strength and vitality that only increases with every attempt made to deter them. They are so formidable that even Wesker believes they are impossible to defeat, yet Wesker is more than capable of matching them; just as a human he could single handedly bring down a Proto Tyrant and later defeat the Tyrant Ivan in an intense battle. In his rematch after becoming superhuman, Wesker takes out two Ivan's armed only with his pistol effortlessly, proving himself far above them. Furthermore Uroboros being a more pure and perfected strain of progenitor means he should be comparable/superior to all relevant tyrant models who come from inferior strains of the progenitor family.



Superhumans

Without much surprise Wesker isn’t the only one with an affinity with viruses, pathogens and parasites nor is he the only one to be able to control them better than most. Wesker has had his fair share of battles against Superhumans in the past like Sergei Vladimir and Alexia Ashford (while he did struggle against Alexia this was before he was fully acclimated to his powers as explained in Umbrella chronicles which takes place after Code Veronica). By the time of Resident Evil 5 he is the strongest Superhuman on the planet and the potency of Uroboros is still largely unmatched to this day meaning he should still likely be comparable to later new Threats like C/A Virus variants (C-virus only targeted to improve upon the G and T-veronica virus unlike Uroboros who would surpass all progenitor variants outright) and mold infected individuals as Wesker’s statements of being stronger than a completed BOW by the time of 2009 predates Mother Miranda, the apex of the Megamycete (also classified as a BOW) as she was already alive for centuries and was known by Spencer beforehand.


Weaknesses

Homelander


While definitely the apex of Supes, and having more than enough reason to believe himself above humanity, Homelander’s powers aren’t without their limits; for example, his x-ray vision is incapable of seeing through zinc, loud noises can disorient his enhanced hearing, and he can even be blinded by light sources. If hit with enough radiation, the Compound V within his system, which grants him his powers, would be fried out of it, resulting in Homelander becoming a normal human. This is showcased when Kimiko, another person with Compound V, was hit with such by Soldier Boy and lost her powers until she was able to get more into her system. His greatest weakness though comes from his unstable mental condition; he can be impulsive, self-centered, and extremely short-tempered. While he may be quite cunning, it can be hard to keep sight of that fact when he loses his composure which happens rather often.


Albert Wesker


The Progenitor virus that gives Wesker his enhanced physiology requires frequent doses to remain stable. On the flipside, too much can also affect his physical condition negatively. In his Uroboros form, Wesker has the classic Resident Evil boss glowing weak-spot, his Uroboros-infected heart exposed in his chest area. Though it should be mentioned that this is a result of him overdosing on Progenitor while the mutation took place, which would not occur otherwise, on top of it additional Capcom works shows what a more stable version of Wesker’s Uroboros form could have looked like which would have kept his speed intact. Similarly to Homelander though, his psyche is unstable; he perceives himself as above all others and while he most of the time keeps himself in check especially taking clear superhuman opponents more seriously (Alexia or Sergei come to mind) he often does not recognise his opponents as a true serious threat to him especially if they are humans or simply someone he sees as clearly below him. Also he just really REALLY hates Chris probably due to a certain event in the first game.


Before the Verdict

Higher-End Boys Stats Recap


For time-saving measures (and for those who have forgotten a bit about Homelander Vs Hancock’s blog), given how nothing besides one argument changed with Boys stats, the person writing this, ZIIM will give you a quick lightning round on them for a recap!


Homelander Nuke Statements: Comes from untrustworthy sources that have a lot of holes in them, a more reliable source like Stillwell confirms a nuke would obviously kill him; along with like, let’s say, THE AUTHOR himself literally said Homelander and other superheroes would die to a nuke. Inapplicable.


Stormfront/Nubian Storms: Storm did not actually happen, size has issues. Inapplicable.


Rela/FTL Args: Homelander’s lasers do not follow light speed blasts and are never treated as such while Starlight’s is energy manipulation that also does not follow the laws of light (on top of creating shockwaves something that is much slower than light itself) and showcases immense amounts of kinetic energy behind them even the last The Boys trailer showed her siphoning massive levels of electricity from her surrounding and not light.. Inapplicable.


Billy’s Statements: Despite being the best source we have so far, Butcher has nothing to back up his statements as every single one is contradicted within both the comic and show, they are very inconsistent and the context could very well be hyperbole. Inapplicable.


“Hey, be glad we didn’t fill up your entire screen in the scaling chat with EVERYONE’s favorite line, “Inapplicable (See before the verdict.)” -Zim


The Boys lightning

For those aware Nubia the “queen of thunder” is the reason for a rather known feat due Groundhawk managing to dodge her blasts which yielded up to mach 637 results however issues arise with the Boys’s lightning timing due to a multitude of factors. First of all it’s not natural cloud to ground lightning and normally the only way for natural lightning to be that fast is if it's coming out of a cloud as it needs specific atmospheric conditions to reach mach 280.


That’s not all however as even not counting this, the lightning does not meet enough requirements to be actual lightning as it doesn’t behave, move or really look like lightning at all to begin with and lacks key factors like not having an electromagnetic field, nor being shown to actually move with a speed similar to lightning and having no shown instances of flowing through conducting materials or burning anyone it actually hits.


Nubia does have a few instance of messing with the weather however one is blatantly not actually real and is there for extra effects (note the lack of clouds above) while the other actually shows cloud to ground lightning, but due to all the reasons above there is no logical way for her own application in combat of her powers to actually match the same specific conditions as in that scene. It is thus far more likely for her powers to be more akin to electricity or even plasma which would make sense considering the color of Nubia’s lighting explicitly glows just like Stormfront’s own plasma based powers which also could be countered by an electromagnetic field.


Onto the comics, while a few characters have dodged Stormfront’s “lightning” here and there and he has shown the ability to manipulate the weather in that version, it is actually rather blatantly not true lightning either as it often flies in a straight line and acts more like energy scattering on impact with the ground rather than showing electricity or lightning properties in those instances


In summary, Nubia and comic Stormfront’s  “lightning”, while interesting, has too many holes in its logic to really be considered as actual true lightning and their instances of messing with the weather is exactly that, weather manipulation, an entirely different skillset than their offensive electricity/plasma which they could not replicate in those combat situations, making those feats invalid speed wise.


Stan Edgar and the Neutron bomb incident

During his explanation of his hideout, Stan Edgar the former CEO of Vought does bring up while very much implying Homelander (given how he talks about X-ray vision and Zinc just before) that his shelter is made to be able to survive “anyone with the power of a neutron bomb”. Now Vought and Stan himself as we know are no stranger to lying for bettering their own goals so is this statement usable or a total Vought fraudulent speech like always? Well surprisingly it is likely legit; for context the whole scene is Stan Edgar actually saying the absolute truth of the situation to Marie and the rest of the team while holding nothing back on his informations, even giving her the truth of the Odessa project making it rather unlikely that he is exaggerating or lying on this particular subject, especially when he is very straightforward about his view of Homelander and the threat he poses in that very same scene. With that out of the way, neutron bombs normally range at precisely one Kiloton which is a rather noticeable boost compared to the TV show and even the comics feats but it is not that inconsistent as It’d still line up with him being able to die to much larger yield nukes as confirmed multiple times by the author and characters.


Tldr Stan’s Neutron bomb statement is very likely fine to use and could push Homelander to One Kiloton which is small town level


A-Train pulls a Quicksilver….maybe


The rather newly infamous The Boys speed feat, and for once it is likely a legit one, at least for a two second clip in a trailer currently available from the scene. The feat itself is rather simple, A-Train accelerates and perceives the world around him so slowly that he sees bullets and even the muzzle flash of guns firing as basically standing still. Generally those types of feat average solidly in the Massively Hypersonic ranges of speed and the one current calculation available for it does in fact place it even higher up to the mach 2692. Now there is some details to mention, first of all as the time of writing this it’s an extremely brief scene to which we have zero additional context outside of literally a 2 second clip and while it’s rather unlikely that this is not a real event in the story (given how the background shows a camp shown multiple times in the trailers) it is also worth noting that The Boys is no stranger to showing hallucinatory sequences or imaginary visions in their trailers.


There could also be some doubts over whether or not Homelander actually scales to this as while he is by far the strongest supe on the planet, the same is never actually stated to encompass everything including speed and Homelander terrifying A-Train is always treated more so due to his strength, influence, and abilities rather than him literally being faster as A-Train in the past has actually managed to escape out of range of Homelander making him lose track of Hughie completely. Now this isn’t a point to say that Homelander shouldn’t scale to this but it is worth noting that there are some variables to account for across the board to not jump too much to early conclusion but for now the feat itself does not seem to have too many issues and scaling Homelander in reactions at least is fine enough unless season 5 explicitly shows A-train as the faster of the two.


New York City’s Destruction Statement


If you remember the Homelander vs Hancock blog made by Round1Fight, you may remember the argument of Homelander being stated to level an entire city. This does make sense narratively given his ultimatum and the art book of the series backing it up as well. So why is it being mentioned here? Well, turns out there were issues with actually applying this.


For one thing, it’s impossible to tell how Homelander do it. We can’t assume Homelander destroyed every square centimeter of a city, and that that isn't necessary to actually destroy it. For all we know, Homelander could be destroying things one by one, not instantly obliterating it like the calcs suggest. The fact Homelander lacks an area of effect strong enough also is a huge issue there meaning he has to go one by one and not take out a quarter of the city in a single punch. The reality is that leveling a city in minutes would mean you can devastate portions of the city like skyscrapers, buildings, and such in the city within that said amount of time without actually turning the entire thing to pebbles.


Second, this also ignores that Homelander has superspeed, meaning the amount of destruction per second would be drastically lower due to said speed. This also goes to the point that “it’s probably just Homelander destroying the city one by one instead of actually one-shotting it.”


All in all, despite this being the safest argument for higher tier The Boys stats, it still has issues and shouldn’t be used literally as it stands right now. 


Gasoline Explosion Shenanigans


A big feat for Homelander came from when he survived a huge gas explosion in Diabolical. Homelander does blatantly survive the explosion, but the actual yield of the explosion has been up for debate. The original calc for this explosion got up to around Multi-City Block with the traditional formula for explosion feats like this. Homelander was pretty close to the epicenter of the explosion so there’s not much surface area to go off of.


HOWEVER, we found a new, more reasonable formula for this type of calc that severely lowers it. Now this is VERY obviously a huge downgrade, but may you ask, “what end of this is the most viable?”


Unfortunately, the original calc divided the surface area of the tank by Homelander’s, which he wasn’t getting hit by the full explosion. In order for the original calc”s logic to work, he has to be inside the tank to get the full explosion yield, which he wasn't. This is a general issue for fuel explosion feats as a whole that renders basically all of them a lot lower than initially thought and has also impacted a good few similar feats for Resident Evil that showed promise at first but wouldn’t be that above the norm due to the factors highlighted above, just so you know this issue plagued both characters equally.


Cosmic Homelander??!?!?


No.

While he does look awesome here he’s literally just watching the world burn while doing nothing to imply the explosions below are in any way caused by him.


Resident Evil’s earthquakes?


So you might be wondering what the deal is with all of those different mention of earthquakes, and well there’s plenty to go over but easily the most important is the Grave digger as seen here (and on many other occasions). Gravedigger creates an earthquake in the area strong enough to cause parts of the road to collapse, it also happens again later with added details saying the “earth recoils ferociously” with the two events being linked and this time it's inside a building that causes a collapse. One may argue that its nature as an underground creature would simply bunk that idea, after all if a giant worm dug through the ground you would naturally feel the ground move and shake below you and it would cause infrastructural damage, so it is just a matter of it digging below Jill and simply causing the area around her feet to cave in on itself right?


The first issue with that argument is that it's visually not possible because when the thing is passing underground there's no passage yet in the tunnel below where it could have passed by to cause the collapse of the pavement exactly where Jill was. The Second issue is that narratively, the Grave Digger is meant to be able to create earthquakes, with the official music track for his appearance being quite literally titled earthquake. This narrative weight is even held up in the Resident Evil archives outright calling this event an actual real earthquake


If we take a look at the two main instances the quake is always felt and affecting the entire part of the "level" (basically the whole loaded area there until you go through a door that loads up another area) on one instance it basically shakes all the outside of the residential area (city hall) and on the other the entirety of a garage. On top of all that, it is heavily implied in Umbrella Chronicles’s retelling of the story that the Grave Digger caused the collapsing of the nearby buildings. While the outbreak is known to have caused general mayhem, whether it be by car accidents, gas truck ignitions, and armed forces facing off the zombies, many of those showings at worst greatly mess up the areas or buildings they are in, not completely collapse them. The fact that all the other buildings before and after throughout the streets of racoon city were still in stable condition, yet the fact that the area where you fight the gravedigger, as well as the nearby overpass leading up to this place, are in complete ruins says a lot (While this is the same overpass where the Outbreak crew fight fight Tyrant R and Nyx, it doesn't happen until long after Jill fights the gravedigger), especially since the collapsed buildings area is supposed to be its boss fight arena made specifically for it (it even causes slight tremors throughout the fight)


Applying this to the Grave Digger’s Case for example causing enough damage to roads or interiors to cause such collapse would need to be around a magnitude 5 earthquake

Another argument one could throw against this is that it’s an outlier in the grand scheme of things, but low and behold to our (admitted) surprise, the concept of BOWs creating earthquakes with their physical prowess is not that rare so to speak in Resident Evil, as plenty of other creatures have been able to achieve similar results as for example…


Eveline’s salt mine quake: Near the end of the seventh game, Eveline (while as a grandma) in her efforts to stop Ethan uses her mold powers to visibly shake the salt mines (a rather large area) for a rather long time, causing dust to fall off the ceiling all the while visible tremors happen all around with even the molded noticing it and moving as a response of the event. The very house where Eveline is at while performing the quake is also shown to be in a worse state when Ethan reaches the locations as dust even falls from the ceiling which could imply a greater magnitude. Now with that out of the way this is clearly ability based for Eveline so how does this scale back to anyone? Well for starters, in the opening moments of the encounter, Eveline continuously tries to halt and push Ethan back with her wind/psychic blast which he can tank, handle and push back against with the entire encounter being a test for the player and Ethan to actually reach her while enduring her attacks in the process. At that point in time Eveline is also taking Ethan very seriously which she did in fact NOT in the past (just like during the mine section with the previously mentioned earthquake) as he just showed her something that could hurt her. After being injected, Eveline transforms into a kaiju made out of mold and during this final confrontation Ethan can endure and survive blows upon blows from her gigantic mutated mold body, a direct extension of her powers and abilities over the mold (important to point out that despite having been injected with the E-Necrotoxin and suffering immensely as her body breaks down, her powers were in fact NOT weakened by it if anything it’s implied that more than ever she went all out here, rather obvious by the switch from grandma to kaiju form and Ethan needs specialized anti BOW gear to take her out as anything else will just not kill her). Even after said beatdown from Eveline, Ethan is still in a rather good state physically even being able to stand up while in the escape helicopter.


Overall while Eveline’s quake is caused by her mold and not truly herself physically, Ethan can endure not only both her offensive powers as well as handle her all out bloodlusted attacks in numerous back to back succession and after all the quake may be caused by the mold, but well oh well what is her kaiju form made out of? That’s right mold


Alligator in Resident Evil 2: As shown in the resident evil 2 Remake, the giant alligator can strike the area so hard that the entire sewer system and entrance seems to be shaken by the attack on more than one occasion as dust and debris fall from the ceiling, the alligator is also farther down deep in the tunnels when performing the strikes. Leon even comments on the matter believing it to be an earthquake and Ada directly answering that an actual natural earthquake would be better than whatever is causing this, while in the original game and version of Darkside Chronicles the impacts of the Alligator are also mistaken to be earthquakes by the narration.


Of course there’s the matter than in the remake on contact Leon kinda…gets eaten so it may seem to be a deal breaker at first glance, however other materials like the original RE2 shows Leon surviving attacks from the alligator both in gameplay and cutscenes just as well as the retelling of the events in Darkside Chronicles.


There’s also the obvious point that RE2 Leon is a rookie at this point, he would later go through extensive training and become much stronger with added age as a result and would end up fighting and surviving attacks from objectively stronger BOW’s, unless one genuinely believes alligator>kaiju saddler; just to name an example a boss in Resident Evil 4, Bitores Mendez, is described as "by far the greatest threat Leon faced up to this point." and yet Leon can survive a full blown assault from him and even break out from his grasp multiple times in melee range adding credibility to Leon’s improvement.


The U-3 Shakes a cavern: In the original Resident Evil 4, The U-3 makes its appearance by visibly shaking the cavern Leon is currently in causing dust and rocks to fall from the ceiling similar in practice to a magnitude 4 earthquake’s effect. not to mention the U-3 is still running full speed towards Leon for roughly 9 seconds before actually arriving to his location. The U-3 is also shown fast enough to nearly catch up to Leon with a headstart, considering Leon should be just as fast as the STARS team who can run 27 Miles per hour and can himself run up to pace with beings faster than the original tyrant who can run 43 Miles per hour means the U-3 has to be between either or even faster than those running speeds, with that in mind and some simple maths one can find out the general distance between Leon and the U-3 ranging anywhere from 109 to 173 Meters to cover in just nine seconds thus proving that the Earthquake the U-3 caused spreads across large amount of the surrounding areas (not just the immediate location) and cave system. With a magnitude 4 earthquake this would amount to around 15 Tons of TNT.


As for how this scales back, Leon can break out of its grasp and survive attacks from the monster in the original while the Remake version lets Ada kick the Pesanta so hard it is forced to let go and not be injured by being thrown like a ragdoll by it.


Mr. X shakes the entire NEST lab: In the original Resident Evil 2 game with the scenarios always intertwined, a detail of events appear upon closer look in the Leon A/Claire B scenario 


The scene described is this one:


The blow of a single fist destroys the main shaft, causing a violent quake throughout the lab.

For a moment, Annette was about to shoot Leon, but an iron pipe fell from the quake and deals her a fatal blow to the back. Leon starts running again, picking up the G-Virus capsule that fell from Annette's hand.

In the power room, Claire rushed to face the Tyrant. Claire attracts the monster to the G-Virus she received from Sherry. The Tyrant chases the G-Virus she threw, loses its balance, and falls into the molten iron pool below. At the same time, the explosive device in the lab starts operating due to the main shaft being destroyed.”


To explain the sequence of events in scenario B, Mr. X misses Sherry, instead punching the main shaft so hard it starts operating the self destruct sequence as a result, all the while his blow sends a violent quake through the lab which travels all the way to Leon and Annette’s location causing damage to the ceiling and fatally injuring her with the falling debris despite her being several floors away into the lab, and considering its confirmation of it happening throughout the entire facility, which would include the various railroad systems as well.


What’s even more impressive is that the quake deals damage to an umbrella infrastructure with the the lab in RE1 having "state-of-the-art technology, high security measures, and strict access that are incomparable to any other place" making it not only a very sturdy infrastructure but a building/lab constructed underground that would naturally be designed with being resistant to such natural disasters by design. With that all in mind, not even counting the distance and how far the earthquake has spread, the effect seems to resemble a magnitude 6 (which could “potentially” clock in at up to 15 Kilotons of TNT) as the most likely is due to how fortified the lab is.


As for how this can scale back to anyone, both Leon and Claire can survive direct blows from Mr. X and Mr. X is a rather outdated tyrant model currently.


Miranda shakes the village: Nearing the climax of the game, Miranda preparing for the ceremony throws the entire village into utter chaos with her mold expanding and causing mayhem everywhere, shaking the whole area including Miranda’s underground laboratory which is located deep underground. Chris even advises to leave quickly believing the area to be not safe and likely at risk of collapse. When the situation cuts back to Ethan we can see that the area seems to be in a constant state of rumble and even before Miranda’s rampage the awakening of the megamycete and mold would send quakes across the area that even Ethan comments on wondering what is happening and what is causing this.


Now obviously Wesker would naturally scale to all of this by virtue of his statements of being more powerful than completed BOWs and all of those monsters being created before 2009 which does in fact include Miranda as she and the mold already existed long before which was a known fact by Spencer himself.


Additionally there’s the fact that Leon, Claire, Ethan, and Jill can take multiple blows before going into low health. With that in mind, obviously each character here has taken on people or monsters who are physically strong enough to harm them. With their durability in mind that means their attack capabilities should be somewhere within those numbers by most measures and by Newton’s third law. The only one that likely wouldn’t scale to them is Miranda, Chris believes he can take Miranda on and while he his not one to overestimate himself there is simply a lack of proof as to how he would do especially against a Miranda at full power (which she was when performing the quake) and while he his undoubtedly much better than Ethan across the board and is better equipped for the situation it’s still a lot to assume when she did kill Ethan in one hit and even the actual Superhuman Rose needed the additional amp from an Ethan who had around 16 Years of additional experience in the mold dimension and powers in order to actually defeat Miranda at her peak.


Don’t BOW’s fold to bullets and other weapons consistently and doesn’t literally every single boss, Wesker included, die to a simple rocket launcher?

If you’ve read this far you might be raising your eyebrow at some of the stats for creatures and Wesker. After all, don't they take all the damage and even die from normal weapons and guns? But however believe it or not there’s a in universe explanation to explain why guns are so strong, along with conventional weapons in law enforcement or even anti-personnel weaponry not being enough to reliably take down a BOW (which is explicitly shown to not be enough to kill even standard BOW’s like zombies in game), which kicked off the mass production of weapons developed for anti-BOW purposes; even as far back as RE1 were standard adopted weapons made to undergo re-trials in accordance to the rising BOW threat, and the modern day has just about every major anti-terrorist organization adopt guns befitting of anti-BOW weaponry, with the Umbrella Arsenal System dedicating an article all about it. On top of that, multiple weapons in the series are created with the intention of fighting BOW’s and other monsters in mind like the Albert 01 being described as an “anti-bioweapon handgun” along with enhanced ammo being specifically designed to combat BOW’s along with even futuristic tech having been designed to destroy high tier threats. Even without lore of weapons description or devs statements, the weapons in Resident Evil on their own have showings of going way past typical power of what you’d expect from a gun; for example low caliber guns in Resident Evil 5 like Handguns and SMGs are shown capable of destroying a large rock structure with just a few shots while Magnums, sniper rifles and grenade launchers are able to destroy the same large rock structure with just one shot. Obviously this sounds rather insane but it’s hardly something new in the series if you’ve paid attention as this has happened in the verse on more than one occasion as even handguns have been shown able in other games to blow large chunks of concrete to smithereens pretty consistently, destroy statues in a single shot, dispel Alexia’s fire blood or how one shot from a shotgun can destroy an entire bus (or cause it to explode, whatever you think fits the best) while a grenade launcher can create this absolutely massive explosion (which is in fact pretty consistent with other grenades in the series), in fact stronger weapons can completely knock down and destroy a massive hive in a couple of shots (a single rocket launcher also seals the deal with some instances of their knockback alone shattering the ground below the user). It’s even shown on screen by Chris adding modifications to Heisenberg’s self-propelled artillery vehicle which allowed Ethan to fight on equal ground with him. The idea of modding weapons is also something the series has delved into with Revelations, one having an entire modding system with guns and custom parts to be found within the main story and gameplay enhancing them far beyond their normal capabilities with the entire list of what those do here.


But now doesn’t Wesker die from a rocket launcher at the end of Resident Evil 5? Well infamously yes but there’s a lot of context in the scene to begin with; as explained by Jill overdosing on the serum greatly hinders his virus capabilities similar to atrophy, not only that, Wesker got injected not once but twice. So to put it simply, he was on a literal double overdose at that moment. And while Uroboros Wesker was still described as the biggest threat Chris had ever seen up until now, even at that moment the overdose was hindering him physically as the bonding process was dramatically slowed down, so he was still technically not at his fullest capabilities that he would have had in a normal setting, not to mention him being submerged in lava for around a minute beforehand which Uroboros is notably not a super fan of heat and coupled with being shot by two rocket launchers at once during both the double overdose and the lava at the exact same instant (let alone mention you have the option to have Sheva stab him in the exposed uroboros heart like a psychopath roughly 15 times just before) should pretty clearly show that he wasn’t at all in peak condition at that moment.


Now it goes without saying but Rocket launchers in Resident Evil are a BIG deal they are the strongest weapon in basically every game of the franchise and can obliterate most enemies. Now even at face value, not accounting for VS brain rot, Rocket Launchers have blatant showings both in lore and design of being a lot more powerful than their real life counterparts as they can create blasts large enough to be seen against the curvature of an entire island from a distance and let’s not forget that Base form Wesker can have one explode in his hands and be simply dazed for a few seconds before recovering and keeping going just fine. Not only that but Rocket Launchers can and have been intended to be able to kill in one shot BOW’s on the scale of Uroboros Aheri in a single shot no matter the difficulty in question while an actual satellite laser fired from space needs a couple of strikes in order to actually take this monster down which is not exactly inconsistent with the Linear Launcher being compared to an Infinite RPG in potency. These are the same rockets being utilized to put down Uroboros Wesker, who shows up at the end of this very game described in the Umbrella Archives as such: "His power and endurance are completely beyond anything chris and sheva have faced before".


Tldr, Weapons and especially Rocket Launchers are intended both in lore, gameplay and design of creation to be far more powerful than their real life counterparts and should thus scale appropriately to the threats in verse that they are meant to fight against.



Just how potent is Wesker’s regeneration?

A point of confusion may come from Wesker’s healing factor and just how good it actually is, most people know that it can bring him back from death and survive massive trauma and impalement but the most debatable statement regarding it is Birkin’s quote about how “as long as a tissue fragment remains, the virus resuscitates by reconstructing bodily tissues” which could imply Wesker can come back from scraps. There are plenty of regeneration feats that adhere to this idea as elaborated on in the regeneration section for Wesker, however we understand the issues people have with it through other displays that are more common to be brought up, the biggest point is obviously that Wesker’s canon death has him being obliterated with any piece left burned in a volcano, so pretty apparent that he never had the possibility to verify this statement as he had nothing to come back from. It doesn’t help that, despite how Prototype virus’s regeneration is generally pretty quick, too much consistent damage can slow it down (as seen in his fight with Sergei that left him in a mangled state which forced his regen to take multiple minutes) meaning that even if applicable, these displays could oppose Birkin’s statement on Wesker’s own regeneration being fully combat applicable in a rapid succession based on these showings.


So is this it? Not legit at all?


Well there’s still the matter of Uroboros to discuss and for this case there’s a lot more positives to bring up, for starters Uroboros is downright stated and designed to be superior to other progenitor viruses which would include the G-Virus which allowed Birkin to regenerate from a puddle of mangled flesh in a few dozen seconds without too much issue. On top of that, unworthy Uroboros hosts can split their body apart and reform no worse for wear and Uroboros itself is described as having “infinite cellular regeneration”. In fact the only thing that has ever killed Uroboros hosts is complete and utter body destruction or incineration of all body materials leaving nothing viable to recover from outright being stated that one either needs extremely high temperature flames and or sufficient damage to the core but considering it took multiple satellite laser shots to Excella’s core to kill her it’s evident that it’s a case of constant, precise greater power output on a weak point to overwhelm Uroboros’s healing factor.


Even outside of Uroboros itself there is some showings backing up this level of regeneration that Wesker surpasses making it consistent, either be it Diego regenerating from being blown apart in the Novelization of Resident Evil Vendetta or the C-Virus, which after being enhanced by Wesker’s blood and genetics, allowed Derek Simmons to regenerate after being completely shredded into pieces by an incoming train. This somehow makes sense as weapons designed to terminate BOW’s were made with the intention of “leaving no traces behind”.


Overall while base Wesker having this level of regeneration is dubious to say the least, Uroboros Wesker has more than one showing via weaker hosts, the mechanics of the virus and the ways to deal with it and Uroboros’s superiority to other progenitor viruses to allow him to regenerate from basically pieces.


How layered are Wesker’s Hax?

With Resident Evil being a franchise centered around the premise of manufactured viruses that get improved upon with newer, more advanced strands as the story goes on, it’s no surprise that viral potency tends to bypass one another, especially when resistances to said viruses tend to get overridden by the time the newest virus comes around; all this results in a very simple but important question: How layered are Resident Evil’s Hax? So let’s break it down


Starting off with the virus that started it all is the T-Virus. The T-Virus’s lethality is so strong that only approximately 10% of the global population are estimated to exhibit resistance against it (which will come up again later so keep this in mind for now). In Resident Evil 3, at the Umbrella Disposal Plant there is a file from a manager of the facility detailing that the latest strand of the T-Virus was so powerful it started to completely bypass their company issued antibodies, which were made specifically to provide resistance when processing contamination of T-Virus infected subjects sent to the facility. Already that gives us 1 layer, but that’s not all this game has to offer; months later when the raccoon city incident starts off, the U.B.C.S were issued newer, superior antibodies to aid against their fight against the virus’s infection, yet just 3 hours into the operation reports are made from the aforementioned mercenaries speculating that even their newly appointed antibodies might not be enough to ward off the virus. This is further solidified by a file of a supervisor having reported nearly coming into contact with Nemesis, and that if he hadn’t known about him before that, he would surely be infected already (this is consistent with the notion that Nemesis’s own T-Virus was considered far more powerful than the usual). This provides us an additional layer to work with, giving us 2 layers thus far, and when you consider the fact that Nemesis can infect carriers with this seeming new mutation of T in the Remake telling of events, in line with how the Nemesis parasite completely overrides the T-virus to ingest it’s cells for self sustainment, an additional layer comes into play. If this isn’t proof enough, there’s also the fact that in spite of the new mutation of T overwhelming Raccoon City, herbs still have their use as they boost the immune system against the infection, momentarily halt the virus gauge in the Outbreak games, consequently preventing the characters from becoming zombies. Herbs even serve as the explanation for why the characters in the first Resident Evil game aren’t infected despite it being acknowledged that S.T.A.R.S survivors were injured by virus carriers like zombies, with the virus having stabilized from being airborne to transdermal by the time S.T.A.R.S arrive at the mansion; RE Revelations retroactively explains to be as a result of the herbs. All of this is important because when Jill is infected by Nemesis's virus, herbs do nothing against it. Realistically this could lead to multiple layers when taking all these factors into consideration, including how Jill possesses a natural resistance to the T-Virus, but for the sake of simplicity we will use this evidence to solidify Nemesis’s virus capabilities providing us 3 layers thus far.


After the events of Raccoon City, an anti-toxin called Daylight that operates as a cure that eradicates any and all traces of the T-Virus was successfully smuggled out of the city and has since been duplicated to serve as the standard treatment against viral outbreaks. This is important to note because in order to deal with the rising threat of viral weapons, counter-bioterrorism forces are vaccinated accordingly beforehand. In spite of this, years later the T-Abyss comes into the equation as a virus that takes everything we know about the standard T, and flips it; specifically, the T-Abyss virus has a trait in which resistance to the virus doesn’t halt it whatsoever, in fact it does quite the opposite because it leads to causing more powerful than usual mutations within hosts that exhibit viral resistance as seen with the likes of Scagdead. In fact this may very well explain why Rachael (member of the United States Government task force, Federal Bioterrorism Commission) mutated into a powerful Ooze variant monster despite the fact that the T-Abyss mutates humans differently based on sexes, with males turning into Oozes and females into Sea Creepers. This of course adds a 4th layer to the virus.


By the time the events of Resident Evil 6 roll around, the T-Abyss as a virus is well documented, yet Sherry Birkin is reported to exhibit resistance to viruses up until this point, despite the fact that she only has a very small amount of the G-Virus in her system; this idea of G overriding other viruses is consistent as it effortlessly bypassed the immune systems of subjects who exhibited resistance to the T-Virus and is capable of completely overriding the Nemesis Parasite. Given how dangerous we’ve explained the G-Virus designed by William Birkin to be countless times by now, It’s not exactly too far out there to assume that even years later it is still potent enough to override future viruses, granting a 5th layer of resistance. Moreover, the viral threat of this game is the C-Virus, which as mentioned before was created with both G and T-Veronica in mind; this comes into play because even the Daylight vaccine proves useless against a prototype version of the C-Virus, with a new cure in the form of Anti-C needed to be created to counteract the virus. The Anti-C cure is finalized with the use of Wesker’s genetics within Jake Muller’s blood, with said blood containing the antibodies needed to counteract the C-Virus successfully. This is not where the C-Virus’s tale ends however, for it is predicted that its mutation rate will eventually overcome the antibodies of Anti-C, which the BSAA note needing Jake’s assistance again when the day comes that it evolves (which leads them to try to track him down as soon as possible). With all these statements remarking that the C-Virus’s evolution will eventually prevail against the resistances of Anti-C, and how Jake’s blood will once again be the key to fight against it. With that we can safely say this grants a 6th layer.


With the Anti-C and Daylight vaccines we now have a new standard for viral treatment in the case of a bioweapon outbreak. But as always, a new pathogen comes into play that makes the aforementioned cures redundant against it, in this case it is the Animality Virus (A-Virus). As expected, the A-Virus proves potent even against standard military issued antibodies (As shown by Leon and Chris needing to take Rebecca’s vaccine to even get into the infected city), with the likes of Anti-C likely already being factored in by now. If all this isn’t enough, similar to C, A is described as constantly evolving, and the virus is later amplified in Vendetta through Rebecca’s incomplete antibodies that were meant to combat the initial strand of A. This should solidify the A virus adding one more layer, giving us 7 layers (since Rebecca’s cure is referred to as incomplete even against the first strand, adding any more than one layer would likely be nebulous, so under a more reasonable basis it will be used to solidify its potency by the end of the story when pit up against previous viruses). As is tradition, a cure is formed that by all means should absolutely be part of the new standard for viral treatment, which leads us to the next story.


In Death Island, an amplified strand of T enhanced with the A virus is unleashed. This leads to the story’s main villain, Dylan Blake, successfully infecting the main cast (except for Jill because plot convenience) in spite of the advancements in cures made in the last installment. Not only that, they were infected with a purposely weakened version of the virus Dylan created to prolong their suffering, yet it infected them nonetheless, so while this safely adds an extra layer at a minimum, it could very well be more when taking this into consideration, but to play it safe we can say we are now at 8 layers. Of course the GOAT Rebecca cooks up a new cure and saves the day.


This is where things get a bit elaborate, perhaps a bit too much but bare with us for a minute. Revelations 2 introduces the T-Phobos virus, a virus so much more deadly than the traditional T-Virus to the point its resistance rate in conjunction with the global population is a mere 2%, in contrast to the standard T’s 10%. This virus comes into play years before the A-Virus and in the middle of RE6’s story, so you may be wondering why it’s being mentioned right after A. That is because unlike every virus mentioned so far (with the exception of Uroboros but that’s always an exception anyway), T-Phobos remains as the one virus that never got a cure. Yasuhiro Anpo, director of Resident Evil: Revelations 2, confirmed in a Project Umbrella interview that after the events of the game, Claire is still infected with T-Phobos, and how what her fate will entail to as a result of this is unforeseen. While it is very ambiguous, maybe even intentionally so, due to the fact that Claire’s condition is never flat out confirmed to have been cured in any of the stories and material following after Revelations 2, we believe it stands to reason that the infection still remains in her system (the only other assumption that can be made is that it somehow got cured but offscreen and never to be mentioned again, which is unlikely to fall under Yasuhiro’s intentions). To add credibility to this, the virus was designed by none other than the second survivor of Project W, Alex Wesker. Given that she underwent the same project as Albert that granted them supreme intelligence, with Alex’s feats of intellect on par with Albert’s own since this is the same woman who built a self-learning AI that can conduct simulations replicating the real world as well as a machine capable of digitally transferring consciousness, it may not come as such a shock after all that the virus she made is so deadly even years after the fact. And just like mentioned in the Project W section, Alex Wesker is able to resist the virus once it is triggered to a certain extent despite the fact that it has a 100% lethality rate on women and yet she is able to live on, which to reiterate, is something even she didn’t expect. With that out of the way, we are willing to see this as yet another layer, giving us 9 layers.


Speaking of viruses that prove to be one of the deadliest among viruses even years after the fact, we finally circle back to Uroboros. Because Uroboros is still to this day the purest strand of the progenitor, its superiority to the aforementioned viruses still stands to this day, and if that wasn’t enough, Uroboros is shown to completely overtake T-Phobos, adding one more layer and totaling out to 10 layers. This is without even taking into account things like how G’s resistance to the likes of the Abyss is done through just a very small portion of the virus, Dylan’s strand infecting the main cast post-Vendetta despite being purposely weakened, the fact that every virus mentioned so far has shown evolutionary responses to viral treatments that seek to eliminate it by mutating to a point it overrides said treatment’s capabilities (even in just a few minutes at a cellular level as seen with the T-Virus as far back in RE2), and most insane of all is that Jake and Alex’s displays of viral resistance apply to HUMAN WESKER before the prototype virus, which would undoubtedly end up adding more layers as well as the other factors mentioned thus far. In conclusion, Wesker’s hax approximately reaches 10+ layers.


Satellite Laser Shenanigans

If you’ve powerscaled Resident Evil long enough then you’re likely familiar with the satellite lasers that are occasionally plot relevant, and if so you’ve likely heard arguments for their scaling practicality. In the case of the Resident Evil 5 satellite laser, the Shango Satellite Laser, a comparison that’s been made in the past (albeit faded out in recent memory) is with the Regia SOLIS satellite that wiped out the city of Terragrigia. However, the idea of these lasers being comparable or operating with similar technology is completely unsubstantiated, with there being absolutely zero statements or implications to suggest they are similar. Now yes, technically the Shango Satellite is the latest in the line of satellite lasers, but it would be a stretch to assume It’s advanced enough to be as potent as the Regia SOLIS one, especially given the fact that the Shango Satellite was designed to be an inherently offensive weapon that shoots a laser beam whereas Regia SOLIS was built to supply the city’s energy through reflecting solar rays to power the solar panels, only being used offensively as a last resort.


However, there is one similarity that could be made as a reference point for a more accurate method to quantify the power of the Shango Satellite Laser, one that doesn’t include comparing their properties but rather the distance from which the satellite shoots from; this will be important to keep in mind for later, so let’s talk about the Shango Satellite as it stands by itself. The weapon was prepared by Wesker to keep in check supermassive-clusters of Uroboros that make high-temperature flames needed to deal with Uroboros clusters below a certain size redundant. Using the positioning of the Regia SOLIS satellite as a reference point and using a new formula accounting for the power required of the Shango satellite beam as mentioned earlier, we achieve a yield of 18.29 Kilotons of TNT, which is made even better by the fact that it is required to shoot Uroboros Aheri multiple times in a short amount of time to keep her down for good which undoubtedly raises the yield higher (for example, if you only rely on the laser and don’t deal it extra damage with other weapons, she can survive 3 shots, resulting in 54.88 Kilotons of TNT)


Before concluding this section, there are other matters to clarify as well; like how the beam is shooting all the way from space, which could make it questionable as to whether the energy that composes the laser would even fully “transmit” onto the target. Thankfully, we have confirmation that the laser is designed in such a way that the beam hits targets with a mere few centimeters margin of error, ensuring the target’s disposal which is in line with how it’s meant to completely overpower Uroboros. As for how Wesker scales, it’s pretty simple; outside of his statements of surpassing BOWs (to which Uroboros Aheri is described as), to reiterate something brought up in a prior section talking about Resident Evil’s weapons, Rocket Launchers are meant to one shot Uroboros Aheri regardless of difficulty and Wesker can survive rockets blowing up in his face just fine in base form, per the ​RESIDENT EVIL 5 The Complete Official Guide (which had extensive insider help by Capcom and the developer team to make sure it was as true to the story as possible, with editorial working approximately 1200 hours together to tune out the fine details and has developer input).


Explaining the particle gun dodge and Relativistic Resident Evil

 


Given Resident Evil’s general presentation of its speed, for those unaware this section could seem ludicrous at a base level but there’s a lot to unpack. Still for those in the know, the basis of that speed tier comes from Resident Evil Dead Aim, a canon spin-off where the final boss Morpheus can only be taken down with a Particle accelerator cannon which is explicitly based on a particle acceleration device meant to fire and hit accelerated particles, which travel at 99.7% the speed of light. This is important as he’s impervious to any other weapon and most important of all Morpheus can react and wave dash out of the path of the shots (with it even being stated in the anniversary guides that he could “evade attacks with blinding speed” which accounts the Particle Accelerator in said game’s attacks and weaponry since it’s intended to be the only viable option against him). Calculations vary a lot for what this would get to get to, at minimum 14% the speed of light to 2 Times lightspeed and him being able to perform backflips and huge leaps forward as the shots are still traveling through the air across the room can reach anywhere from 90% the speed of light (for the backflips) to 2.67c or even 3.67c for both him jumping to dodge said particles or him clearing almost the entire room to reach Bruce before said particles actually cross the room itself, giving a general consistent range for the feat and examples of him outspeeding the particle cannon.


As for how Wesker scales to this guy he never met it’s pretty simple, he has explicit statements that noting his reaction speed is unmatched all the way to 2009 where RE5 takes place, while Morpheus not only comes from an earlier unstable strand of the progenitor virus but his game also takes place in 2002. Not only that but Bruce blatantly reacts to Morpheus in their battle, with the official website for Dead Aim referring to their fight as a “fierce fight”. Meaning that Wesker is not only upscaling Morpheus but also severely upscaling any and all humans who are on Bruce’s level.


 Is it even consistent?

Unrelated image



Surely this is just a one off outlier, a very silly feat in a spin off with not that much thought put into it surely there’s nothing like this in the series right? Well surprisingly there are other examples which we’ll discuss one by one.


Security Lasers in Revelations 2: Relatively straightforward, in Revelations 2 one of the rooms has security lasers that are activated only when someone steps in the room forcing the player to walk a certain path as otherwise the lasers will notice whoever is there and gun them down. All of this is important as when the lasers are activated they are not frame 1 and take a bit of time to cover from their starting location to the ending point, thus both Claire and Moira can make movement in tandem as the lasers travel. In real life security lasers obviously do not show actual red lasers like in movies or in this case but they work fundamentally the same way as security laser alarms work by projecting light into a detector. As for the movement itself, there’s plenty of angles to approach it and different lasers that could give different values but for the absolute bare minimum movement Claire inputs, an average was placed at 11% lightspeed for her own movement in comparison to it.


TALOS’s laser beams in Umbrella Chronicles: TALOS is a unique boss in the Umbrella chronicles which serves as a retelling of events from game zero through 3 of RE in a rail shooter setting, along with a unique campaign featuring the end of Umbrella chapter, a rather important level. The final boss of said mission is TALOS, who when entering his second stage mutates into an abomination which can fire lasers from his tentacles which have been shown to burn upon contact, fire in straight line, coming from technological sources like T-A.L.O.S.’ tentacles which are metallic in nature and are stated to be lasers. The Umbrella Chronicles novel calls them purple light beams, light rays and beams of light. Worth mentioning that those lasers do not have every single lightspeed characteristic but at least it is not hampered by any anti feats like force or explosion regarding them and laser technology exists in the series along with the very base they are in using real lasers as defense so overall while debatable the pros generally outweighs the cons for this.


Ok but what does this leave us to work with? The original calculation tried to calc the bullet speed in comparison to the laser which landed at a blistering 5.71c, and while the math itself is totally fine it's safe to say that FTL bullets are maybe not quite realistic even by the standard of realism of Resident Evil. So another method was looked upon; basically Chris and Jill can both react in time to fire with their Samurai Edge as the lasers come crashing down meaning they would have to at least be able to press the trigger in tandem with any of the lasers movement which lands at just above 1% the speed of light, a pretty Big downgrade (Over five times lightspeed to just above 1% levels of Big oof) but more consistent with other rela numbers for the verse and more Logical outcome for this feat.

Also tfw sub-relativistic finger press lol


Resident Evil Gun Survivor 2 shenanigans lasers?: (Please refer to the google doc shared near the start of the blog discussing Gun Survivor 2’s canonicity viability). In the final level of the Roach mode of Resident Evil Gun Survivors 2, the player as either Steve or Claire stumbles upon a room with, well Roaches that need to be shot down in time rapidly as circling the room are technological devices on the wall that shoot what looks like to be Lasers that move in a straight line and burn instead of exploding on prolonged contact. The Gun Survivor 2 Guidebook’s pages regarding it discovered through the magic of a certain website outright calls it a “Laser Weapon”. With that out of the way and with Steve as the playable character, while it is impossible to dodge in time the lasers firing in a straight path at you it is still possible to do many things like firing in tandem with the beams, turning the head in tandem as it travels across the room, and technically run along with it for a small distance before it hits the wall. As a general lowball the twitch movement of Steve’s Luger as he moves to take aim was used as a comparable point which comes around to Mach 2490 with that method in mind.


Retinal Scanner: In the original Resident Evil 4 after defeating Mendez, Leon has to pass his eye to a retinal scanner to pass to the next zone. For those unaware, a retinal scanner works by using a  “low-intensity light source and a delicate sensor to scan the pattern of blood vessels at the back of the retina”. Now in reality the lasers used in a retinal scan are meant to be imperceivable to the naked eye but this is fiction so that rule hardly applies as we can very clearly see two light beams emerge from the scanner while even Leon backs it up: “This light looks like it's some sort of retinal scanner”. So as he puts the eye forward to be scanned the laser extends and during that initial period Leon puts his arm onward just as the light from the scanner moves causing him to move in tandem with it, comparing his hand movement (arm might've moved a bit more so one could maybe get single digit percent the SOL so consider this a tad of a lowball) to the beam comes out to 0.8% the speed of light. While it may hardly look the part, this is often the case for tandem feats.


Flashbangs: For those unaware, in real life flashbangs work by releasing a bright flash of light around 7 Megacandela (Mcd, the unit of luminous intensity). Additionally in Resident Evil, flashbangs are consistently described as releasing light and produce so much light that they can kill Las Plagas instantly, with the plaga being only weak to both natural sunlight and a special wavelength of radiation. The remake explores it even further, explaining that the device works similarly to linear accelerator. Furthermore another weapon capable of neutralizing the Plagas is the Plaga removal laser 412 which explicitly is a “custom light-based weapon”.

With that in mind there’s tons of arguable instances where characters have seemingly moved in tandem with the release of those flashbangs but in multiple cases they are hard to prove and could be unreliable given the speed of it often bordering on if not straight up being frame 1, however there are still a few instances that have enough backing to work, even in cutscene.


Wesker’s Flashbang jumpscare: As a direct feat and by far one of the most impressive in the mercenaries mode of the Resident Evil 4 Remake, Wesker proves capable of using his melee animations which consists of him sprinting full speed to his target’s location before attacking them. However, said animation is so fast that it is capable of actually outspeeding the initial frames of a flashbang’s light emission, serving as a rather direct feat for him. One could point out how after a couple of frames the light seems to “speed up” and overtake the whole screen and Wesker along with it at once as to how this could be in a sense “cherry picking” the favorable light frames, however it’s worth pointing out that Flashbangs in general in games as a whole if they are not frame one by default they have a few frames of starting motion like in this instance but have an acceleration eventually to flash the screen cause otherwise they would be "too slow" visually for even us and not sell the very idea of a flashbang’s blinding effect. As long as the character or Wesker in that case can move more than one frame in that time it's enough tandem to work so the light of the flashbang seemingly accelerating after a moment is more than likely just a gameplay mechanic for the player’s experience.


it has to be pointed out that this feat is Wesker moving in tandem/outpacing the initial light or flash of the flashbang not just "he outspeeds the entire flashbang's full light emission outright". As for where this lands to with math from Normal Wesker actually reaches up to 5.04c or 5 times lightspeed via this mad dash forward it’s obviously not applying to his travel speed however due to the very nature of it being a short range dash


RE6: (Oh boy) So for context in Resident Evil 6 after the scuffle between Chris and Leon, the fake Ada throws a flash grenade near their feet which explodes. At first it doesn’t seem really usable or not exactly great by light standards in the first shots the light basically “almost” instantly reaches them with minimal movement. However the real deal is in the shifting of point of view, you see when the camera goes behind Helena we have another viewpoint of the situation and the light intensifies, rapidly blinding the screen as every character moves to some degree to try and cover. Now one could justifiably think that this is worth nothing, moving along with the intensity of the light? What even is that? Well extremely surprisingly it came to our attention  that the important part here is that the increase in intensity of photons (to make the light of the flashbang rapidly brighter which is what Leon and co is moving in tandem with) is still travelling at the speed of light nonetheless since it's either adding more photons or energy to the beam and that information is still carried at lightspeed (Regardless of the changes made to the energy, it's not altering the speed at which it travels at thus any change of light properties is a change of power or number of photons and thus is a change happening at the speed of light). no matter what since accelerated photons are always going to be light speed in movement.


So in a nutshell, in the second viewpoint Leon and company moving along with the intensification of the brightness of the flashlight is still having them in the end move in tandem with an information and source of light traveling at, well, lightspeed. With math from Masux this can as a High-End reach up to 1.14c or alternatively 11% lightspeed if you are feeling more vibes with the lower end interpretation.


Lycans lmao?: As a totally unexpected turn of events, the Lycans of Resident Evil 8 have a surprising animation instance where they can perform a full 180 degrees motion just as a flashbang goes off, moving in tandem and even partially outspeeding its light emission. Considering said enemies can press Ethan and Chris in melee combat it’s not exactly the most outlier thing in the world for them to have a feat on that level, however it has to be pointed out that the perspective for the footage we managed to get for it is a bit messy due to the light heading towards the Lycan in question moving towards the camera. So it's likely the light moved a bit of a greater distance than what the calc showed. So to some extent it realistically should be somewhat less than the numbers used and could be brought back down to relativistic 


AKA, the feat is fine-ish in a vacuum but we do have to point out how it's a high-end scenario. It is still fine supplementary just by existing and would at least still manage to reach relativistic reaction times for those enemies.


The manga instances: Along with the Death Island movie came out later a manga adaptation based on the movie recounting the events with minor tweaks and the added bonus of seeing the start of Leon’s mission that led him to said island, which was a cut aspect of the movie. In said manga happens two instances of both Leon and Jill (Maria too she’s there as well) managing to react explicitly in tandem with the release of light from a flashbang with the light not reaching the end of the panel in either instances showing the distance it covered in that timeframe. For Leon’s case he manages to roll out a considerable amount of distance out of the way and avoids being blinded while in the second instance Jill (and by extension Maria however while she reacts she does not avoid the blindness) can cover her sight and turn her head roughly 180 degrees in time to also avoid being blinded, in fact her avoiding the light is the crucial point that allows her to get away while everyone else cannot see thus her reaction to the flashbang is an integral part of the scene. As for the numbers themselves Leon’s showings come out to 34.24% the speed of light while Jill’s ends up at 33.78% lightspeed making both feats fairly consistent with both each other and the series.


Wesker processing memories Be damned Alex Mercer you ruined VS by making everyone know about those type of feats: In another case of Alex Mercer being a total plague to the vs community, in the novelization of Umbrella Chronicles during the Wesker vs Sergei fight, Wesker takes a dive into Sergei’s memories and consciousness managing to see seemingly his entire existence and life in a rather short amount of time, with him even saying that he know knew everything about him (both were in a deadlock and heavily injured and when they both come back from this dream trip they are in the exact same physical state). With that in mind and with an estimated timeframe in order to process all that information in such an amount of time and with the perception to reaction ratio applied, Wesker’s reaction would clock in at anywhere from Mach 429 to even Mach 2000. Not exactly relativistic speed but definitely not something you would have likely seen coming and it makes more consistent the idea of high tier speeds for Wesker.


Miranda pulls an infinite void: Alex Mercer strikes yet again: Near the very end of Resident Evil Village, Chris stumbles upon a diary written by Miranda detailing about how over a century she established her goals and first encounter with the Megamycete in which upon coming in contact with it, all the memories and life experiences of absolutely everyone who ever got consumed by it across the centuries if not millennia “cascaded” into her head. The feat is rather nebulous (it’s a description from a file after all) but there is ways to decipher it for starters the timeframe: There is no true unit of time given but Miranda herself describes the event as a relatively fast process “cascaded” implies a sudden rush of info that cannot be stopped or halted and nothing in the narration gives any hints of it taking a significant amount of time in fact it’s treated as a revelation for Miranda about what to do immediately after absorbing all that knowledge, and while one could argue the term “cascade” is meant to depict a domino effect, the thing about dominos is that they fall fast. With all that taken into account a general low-end (5 Minutes) and High-End (1 Minute) were picked as the safer options. 


After this there’s also the issue of just how many people’s memories did she absorb since it is not stated. The instance happens during the Spanish Flu so roughly between 1918 and 1921, furthermore the Megamycete is a lot more ancient than this albeit specifics are rather vague but it has been in the area for hundreds of years at the least and its roots spread out across the area and even absorbing the bodies of the village (Eva was buried normally in the village and yet Miranda never had to actually deposit her remains in the megamycete for her memories to be absorbed so it stands to reason that this is what happens to pretty much everybody in the village after all it is right under the village). So is there any way to get an estimate for what she absorbed here? There is in fact one; while the game does not keep a true kill count of enemies there is an achievement that can be obtained in a single playthrough of Resident Evil 8 titled “Slayer” which is unlocked if you can kill 300 enemies in the village. Logic being that it is very unlikely that there are more infected and BOW’s with the Mold/cadou inhabiting the village than there were people absorbed by the megamycete across entire decades, centuries and possibly far more in its whole existence before Miranda stumbled upon it, a possible higher end exists on account of the estimated total populism that would have been absorbed into the megamycete rather than just a minimum comparison as was done with the village population per comparison.


The term residual consciousness could be called into question while regarding the mold however this is directly talking about every memory of the individual as the megamycete absorbs all of it into itself becoming an entire memory bank from where an entire person’s consciousness could in theory be brought back to life via a vessel even if they died hundred of years ago, not to mention Miranda in her detailing of the events directly says “of ALL the dead who had been decomposed and consumed by it up to that point” further backs up that she did in fact saw everything and not just some bits and pieces of people’s lives.


Additionally, the megamycete not only absorbs humans but animals as well which is how Miranda can use the traits of various other creatures, ranging from spider, crow or a “beast” with how the megamycete’s memory collection and transfer works it stands to reason that Miranda thus likely experienced the memories of every single animal that had ever been collected by it around 1919. Of course the issue is this time it is literally impossible to know just how many different animals from different species ended up in the megamycete’s data base but know that it would “vaguely” add up upon the total amount of time Miranda processed in this instance even if it’s not possible to get an exact value (Spiders for example “generally” live between one to two years while Crows on average live between 7 to 10 years in the wild).


Do the mold and virus feats even scale to physical stats?


With multiple feats relating to mold infected individuals creating large structures out of mold and with the impressive results those can yield a question worth asking about whether or not those feats would even scale to the character’s physical capabilities and not simply be a hax related feat? One of the more obvious points towards it is that the mutamycete and mold power comes from the Cadou parasite which is literally in their bodies (adhering to their nervous system), it changes their biology, enhances their physicality and is pretty much the source of all their powers including their transformations with it being stated that it gives them “phenomenal physical capabilities” and “body tissue mutation” (With Donna even being considered an exception to the rule when her Cadou did not enhance her physicality as she’s the only file and enemy in the entire game to be treated as physically human). Considering It's basically an organ that shifts their physicals to accommodate for their mold, they would have to scale physically to what they create since the energy needed to create those biological materials literally comes from their very body (similar to how Heisenberg’s transformation has him manipulating metal via his magnetism and fusing it to his body and holding the entire transformation together via his Cadou organ or Dimitrescu’s transformation causing her very cells to clump together to form the scales of her mutated dragon form). Furthermore when Mold related infected individuals perish, their entire body crystallizes, a process that is stated to occur on the cellular level; so literally they are biologically ALL mold on the cellular level and their power over the mold has them using those very cells. It’s even visible with how Ethan as a normal human got killed in two hits by Jack but after being revived by the mold he’s now able to parry Jack’s swings and even hold out in strength for a time. On top of that, death of the Mold user instantly collapses whatever construct they created showing that they are the ones holding everything together and intertwined.


If you create or destroy something on this scale (far in excess of the body's own mass), without context proving it wouldn’t scale back, then generally speaking you would scale physically. All the energy to do something like this had to come from somewhere and that somewhere was Moreau, Eveline and Miranda to name a few. They directly created them, so, per laws of energy, it is applicable to their physicals.


The verse obviously doesn't have magic or something akin to what one would call “Ki control” so every action with said powers ranging from viruses, Plagas and mold come from their bodies cells along with the generation power of said cells which are also pointed out to completely reform the host from within at the cellular level and which also transforms and shifts said bodies for physical amps whether offensive, defensive or both which many characters or BOW’s can manipulate at their wills


Even though it’s not the mold, we have seen how other pathogens alters a person’s physicality to accommodate for their new found power making them incredibly strong, boosting physical performance to the maximum affecting not only their power but also their speed as well even hardening their skin as a result (the process at times being explained with great details of the cells activating and enhancing offensive capabilities, mobility and defenses), with beings not strong enough unable to survive the physical mutations of the virus; on top of it Oswald Spencer himself, lead researcher of the progenitor virus, stated that the only real main difference between the mold and the progenitor viruses were the rate of infection, so their potency as far as creating deadly monsters with exceptional power stands to reason as being comparable. With characters like Leon for example managing to take the advantage against superhumans like Maria relatively quickly as soon as the nerfs from his viral infection wore off while tanking numerous bloodlusted attacks from her even while weakened and recovering. The ability to kill even mid tier BOW’s with their physical strength or shatter their armor is something characters can achieve to even momentarily stagger bosses with their attacks. It’s even been noted in the director’s documentary of Vendetta that Chris and Leon together would easily best the pseudo-tyrant “Ariego”, who was so strong that the portable railgun that subsequently destroys multiple buildings in one shot was designed specifically to defeat him.


One of the most impressive showings of this is Jake’s one on one fight with Ustanak (infected with the C-virus which not only combines both the G and T-Veronica virus and improve upon them) which he managed to match the strength of the BOW and even defeat him outright in their fist fight (despite popular belief Jake is NOT a superhuman in lore not only was he conceived before Wesker’s initial infection which has no statement of being hereditary anyways but Wesker’s unique genetics refers to his great genes which explains Jake’s absolute “peak human” capabilities and immunity to most viruses). Ustanak was aimed to create a perfect BOW by the time’s standards.




Moreau fills up portions of a cave with mold

Moreau (The best) in a surprising twist has one of the best feats for the mold, During the initial confrontation with Ethan he plugs the way in of the cave filling most of it with a moss like substance. Now this is all pretty blatant but Ethan never fights Moreau in his quote on quote “human form” and only does so after he transforms where the game pretty much shows that direct contact is not a good plan. But remember Moreau did this feat in his normal state and for a lack of a better word the guy is pretty much falling apart, with atrophied muscles and barely holding on together with even the concept arts mentioning how “He's also the most corroded by the parasite than any other lord”. Moreau is also pretty much a failure experiment, labeled with a “low Cadou affinity”  barely considered above a Lycan in the game and even having pretty much the same level of “low affinity“ rejections with the parasite as them. The same kind of low tier threats that Chris can send flying with a punch or even just straight up explode their skull into bloody bits and Ethan can take lycans down in a couple of hits when armed with the Karambit and can grapple with enough to push them away or block their attacks and strike them back and even damage enemies with greater affinity to the Cadou than Moreau with his physical strikes, causing their body to break apart (Do note how the cold only caused their bodies to “stiffen” and go in a sort of stasis which allows Ethan to actually touch and harm the Dimitrescu’s daughter as otherwise they could simply phase through attacks, regardless their actual durability is not affected as it’s only Ethan’s attacks that can break up their body the cold is just an opening for damage interaction to be possible). As a bonus for what it’s worth in mercenaries mode Chris can absolutely destroy them in just two punches. Even in the previous game a “human” like Joe could rip the Mutated Jack’s head off and suplex him into the ground, With Jack having a greater affinity to the mold than most, including his entire family, on that topic further showings have Chris managing to block, parry, catch and push back Lucas in his mutated form hard enough to force him to expose his hidden heart which only happens when he takes a certain amount of damage. Not to mention trained characters like Billy (a relatively mid tier character) is stated and described as such “his body hardened by marine training is a match for any monster in battle" which he can certainly back up.



Now if that’s not enough, it’s also implied Moreau is weaker when out of water which is also important considering that he was out of the water when originally performing the feat and Ethan can even destroy a section of that biological moss blocking his way with the worst knife in the game in a few hits.


To make it short, Moreau in his base form is pretty much fodder material and amongst the bottom of the mold BOW hierarchy, thus characters being able to harm Mold monsters on his tier or even above it with their physical blows and block attacks in return should let them scale to his mold creation feat as they would still translate back to his physical stats with him holding everything together in his weakest state. Weirdly consistent with the next example which makes the perfect transition into the next feat to tackle…


Miranda creates mold around the entire village:


In one of the most obvious feats in Resident Evil history, Miranda before the ceremony unleashes her full moldy might on the village, rapidly stimulating it and causing it to wreck and surround the entire area (all the way to even Heisenberg’s factory) in a short time. Now while having already explained above how this would scale back power wise to her physicality, it’s pretty clear that she absolutely one-shotted Ethan when she was at full power, and with a lack of a rocket equivalent it can be tricky to scale to anyone at a glance. However there’s other approach for it, for starters in the boss fight Miranda starts weakened as her connection to the Megamycete seemingly got cut off or weakened yet she still maintained her hold on the mold around the entire village with it starting to decay only after her death (and while not all of the mold in the village disappears upon her death it’s explained in the concept arts that Miranda in a last ditch effort in death merged with the Megamycete to keep everything going to try and stop Rose from leaving) while Ethan’s body is literally “falling apart” even before the fight starts and yet in spite of this he could have a lengthy battle with her where he would eventually win out all the while surviving multiple attacks from her megamycete powers and keeping going. On top of it all, Miranda is by far the most powerful megamycete infected individual in the game with even Heisenberg (the most dangerous of the four lord) believing that he couldn’t defeat Miranda on his own and needed more power (Like absorbing Rose’s power to become more powerful) to be able to do so. It’s important to point out that Ethan can block and survive multiple strikes from his mutated state which directly weaponizes the Cadou and mold.


While Ethan is a “superhuman” due to being infected with the mold this more so stems from his survivability and ability to regenerate or keep going with deadly wounds. In a direct encounter Chris demolished him with zero issue and despite some struggle he also got beaten by a member of Chris’s Hound Wolf Squad. At worst the weapons do scale/downscale as Chris could shoot her in the head while she had her powers activated and the Hound Squad did an entire shootout on her, and finally Ethan does kill her with his equipment.


Heisenberg’s Storm?:

So weird moment but in Resident Evil Village the Heisenberg boss fight is accompanied by a severe storm after he mutates. There was no sign of a storm before entering the factory, the concept art notes suggested the storm was a choice they made specifically for the boss fight, and when we cut back to Chris right after there is no sign of it around the factory. We cannot prove one hundred percent that Heisenberg was responsible for the storm, but it’s not entirely out of the question when his powers revolve around magnetism and electricity. Using the lower end height of storms since this is what G1 and even Death Battle itself tends to generally use nowadays for measuring storm feats would give this a yield anywhere from 14 to 44 Kilotons of TNT. Still oddly consistent when Heisenberg believed he didn’t stand a chance against Mother Miranda, who could perform a 465 kiloton feat and that Ethan needed to use a turret to defeat his mutant form, which is definitely stronger than average guns. Said turret was also built by Heisenberg and upgraded even further by Chris. Given that Heisenberg planned on rebelling against Mother Miranda and that Chris’s upgrades were meant to combat Heisenberg, it was likely designed to contend with that level of power.


In a nutshell, the feat’s legitimacy cannot be fully proven or bunked but at the very least is numerically consistent with the series in the grand scheme of things (compared to Miranda), however due to its very interpretation heavy nature this will not be used as a main argument and is entirely up to you if you believe it to be fine or not.



ROSE CAN DO WHAT?

Hands down the most debatable argument we will talk about in the blog, but one that has legs to stand on to some degree. To explain, in the final battle of the Shadow of Rose DLC, Rose is able to convert Miranda’s mold based projectiles in such a way that it instead recharges her mutamyecete capabilities, which extends to recharging her biological functionality due to the fact that she is composed of mold with the mutamycete acting as the basis for her cellular structure (as explained in the prior section with mold infected individuals being affected on the cellular level and crystalize accordingly upon death).


For further context, we know that these cells require ingesting nutrients to propagate itself, but moreover it’s directly acknowledged in universe that what this results in is creating matter out of nothing, as seen with Eveline doing something similar far more in excess of her body mass which the narrative treats as a phenomenon of matter being created without a proportional source (Miranda even states that Rose is Evelin’s true, complete form). In Rose’s case it would have to alter the structure Miranda’s attacks to absorb them rather than consuming them as raw matter since the powers it fuels act to psychokinetically disrupt the autoinducers of the sclerotia/hard-packed mold cores resulting in their cellular deterioration, dramatically slow down mold beings to a frozen standstill, teleport at a short range, and rally her powers into a “massive megamycete attack” (Rose even remarks that she is indeed altering Miranda’s attacks in a way that is boosting her own unique power upon absorbing them).


Although he is a completely different mold based individual altogether, Karl Heisenberg has electric abilities. This power is obviously not technological in origin and is a result of his Cadou parasite. This on some level establishes that the mold contains traits of operating usable energy, and while his harnessing of electricity is as a result of his unique mutation providing electric organs which connected with his nervous system and might lead to one saying it’s just “bioelectricity”, bioelectricity alone would not be enough to generate magnetic fields or act as a power source for his mechanical constructs for extended periods of time (and if you buy him creating the storm as explained in the previous sections than this counterargument becomes all the more null).


Now the nature of this being applicable could come into question due to the fact that this occurs within the Realm of Consciousness, akin to a dream experienced by the characters. It’s important to understand that the whole reason Rose is even here is to get her to rid herself of the powers she possesses in the real world (which is exactly what happens, with Ethan even saying she is capable of living a normal life should she leave the realm in this state). Throughout the story Rose accumulates many powers through flasks that verbatim make her stronger, and once she defeats Miranda and escapes the realm, she confirms to be in possession of this newfound power that even Chris is unfamiliar with. If that wasn’t enough, reports from Miranda blatantly confirm that those attuned to the mutamycete in the real world keep their faculties in the mold realm and vice-versa, this is further exemplified by the fact that Ethan gave Rose his ring while they were in the mold realm and when Rose awakened in the real world she had the ring on her hand despite not having it prior to entering the realm (it is worth mentioning that even though the concept art said Chris was the one to give Rose Ethan’s ring, development of the Shadow of Rose dlc didn't start until after the game’s release so by virtue the dlc retcons this).


So with all the reasoning and logic presented above, this argument should be clear cut right? However there is one glaring issue with all this, and that being that it is never actually explicitly stated that Rose is turning matter into energy outright, the e=mc^2 formula is never brought up at all; the evidence and clues are there to present this as a plausibility sure, but without a direct statement we can’t verifiably confirm without a shadow of a doubt that this is exactly what is going on. Whether your stance and belief on this argument is in favor of it or not, we do acknowledge that the feat shouldn’t be handled lightly at all and would be an EXTREME high-end of the franchise that only very few characters could even scale to begin with, as such you should mostly resort to this when paired up with an opponent with an equally nebulous high end. 


Assuming you do use it however (seriously please tread carefully), you might wonder, how does this scale to Wesker given the circumstances? Simple really, despite Miranda’s claims that Rose is too powerful for her to take on as is, she was actually handling herself fine during the fight without Ethan’s power boost, and by this point Miranda is completely cut off from the megamycete and all indications of Miranda getting “amped” specifically refer to her newfound ability to affect memories; so it stands to reason that she is still around the same ballpark of strength she was when she was alive, which Wesker was already upscaling for reasons detailed in the superhumans scaling section. Assuming that she did somehow become more powerful than before. It’s possible she may have gotten stronger-ish? But she already had hundreds of years of experience with her powers beforehand so to what extent she could have become more powerful in 16 years is unclear in this hypothetical, so at worst Wesker would downscale. There does seem to be an indication that Miranda has achieved a new level of power or isn’t holding back anymore when during the final phase of the fight the sky reddens and the moon is suddenly covered in mold; but like we said even before that, she was fighting Rose just fine even before that so it’s not an issue.


...Oh right, you probably wanna hear more about how Miranda seemingly covered the moon. Here’s our very short, one word before the verdict on it: Outlier. Yeah that’s pretty much it, it doesn’t even calcify upon her death like her other mold constructs within the realm so it might not even be directly linked to her, it is probably meant to be a visual indicator that Miranda is using the full extent of her power and the changes in the scenery are likely just meant to be pretty effects to signify that.


Resident Evil goes Nuclear?

(By Zack)


Certainly one of the weirdest and most unexpected discoveries of this research period by far. While Resident Evil does not shy away from showing nuclear devastation, those were always counted as would be certain death for the characters, but one argument appeared: The Sword of Paracelsus, or the railgun to be more simple, is a fairly known weapon and feat in the Resident Evil VS scene. The weapon was used to take down Nemesis with calcs ranging anywhere from building to MCB depending on what you would buy. For years this was a settled matter but looking deeper into the official guidebook of Resident Evil 3 sheds a surprising light on this weapon. During an interview with Yasuhisa Kamawura who worked both as a writer on the scenario and creative changes during development,when asked about the missile that destroyed Racoon city he states and i quote….

Q19. Which type of missile appeared in the ending?

A19. It's some sort of new type of bomb, a fuel-air explosive for example, with power second only to nuclear weapons, the details of which are unknown, although radioactive contamination appears to be exceedingly low. In this story, it could be said to be equal to the rail cannon as an ultimate top-secret weapon of the U.S. military.”


We understand that with this statement alone there is a lot to process and unravel, and we have no doubt that many of the people reading this will have varying opinions on it; but we also understand those thoughts ultimately lead to two sets of people. Due to this, we will be presenting two arguments against and for the railgun being equal in potency to the missile that destroyed Raccoon City, and will also bring up the Japanese Raws.


Pro-Railgun = Missile

When it comes to comparing the Sword of Paracelsus to the missile that destroyed Raccoon City, there are hardly many ways to compare it aside from sheer power. The railgun is a ginormous weapon that has very low AOE (less useful than the missile in destruction), and cannot even hit a target from far away. If its sole purpose is to deal damage it would have to MASSIVELY compensate in power for the comparison to work. It is not even mobile, cannot turn at all, and needs to cooldown after each shot, requiring several batteries meant to be an auxiliary power source to the entire waste disposal plant facility, and even then it takes a while to charge. It genuinely has zero utility apart from hitting hard, which is in line with how the Sword of Paracelsus isn’t just an ordinary railgun, but an anti-BOW weapon constructed upon the concept that it can destroy the impossibly sci-fi monsters we’ve come to know with “the sword of the creator of artificial life”.


Moreover onto the details of the railgun, it was brought on to Raccoon City specifically as a countermeasure against any G-organism threats they might encounter, since the US Government had some knowledge of the power of the G-Virus and even wanted it for themselves. Umbrella in their emergency orders even state that the US army special forces were in possession of the most powerful equipment and that it would require Umbrella’s full might to successfully intercept them. For further context on the magnitude of G’s power, it is said that had Birkin been allowed to keep evolving, the entire world could be covered by G. The danger of G proved such a serious concern to the US government that they sincerely believed the destruction of Raccoon City to be a necessary sacrificed; not out of fear of contamination spreading outside the city limits since the chance of that happening being absurdly minimal to the point it’s even said that that’s not enough of a necessary reason to bomb the area, but out of fear of how the G-Virus could be used by the country’s enemies and what terrible weapons would arise from the virus that would be used against them. On that topic, there is some backing to this idea present in the virus’s description of Operation Racoon city (Please refer to the google doc shared near the start of the blog discussing ORC’s canonicity viability) which outright calls the G-Virus a more important discovery than the atomic bomb.


“The G-Virus will make us the leaders in modern warfare and present a benchmark in scientific discovery that will be more significant than the polio vaccine or the atomic bomb. That is because the G-Virus will put natural evolution in the palm of our hands.”


A similarly powerful BOW that requires the might of the Sword of Paracelsus is Nemesis; as we know, Nemesis is an abnormally powerful monster, enhanced by the Nemesis parasite to the extent it greatly surpasses the Tyrants. Its sheer power is so great that it had to be limited through a surgical procedure that limits its consciousness. This was deemed necessary as a result of an incident where a single Tyrant acquired a sense of self after being transplanted the parasite, acquiring dramatically improved intelligence and attempting to escape the facility. This version of Nemesis with higher sentience proved so dangerous that it is implied that humanity would not survive


All this to say that for the comparison to between the railgun and the missile to work, the Sword of Paracelsus needs to compensate its drawbacks greatly in its power for its applicability in the scenarios listed above (The RE3 file even says that the Railgun’s power is acceptable for the threats they expected to encounter). The Japanese raws don’t necessarily contradict this notion as the comparison works under it either way. And here’s one more thing to consider, and it will admittedly sound a bit ridiculous but bear with us for a minute; the missile that destroyed Raccoon City was, according to Yasuhisa Kawamura (the writer of the original RE3), a thermobaric missile, not a nuclear one. HOWEVER, Kawamura confirmed that its potency was equal to that of a nuclear weapon without the radiation drawbacks despite that being…well, physically impossible (at least in this point in world history) since it’s a fuel-air explosive and not a nuclear one. So if this is a verse that makes it so that a bomb explicitly made to be more conventional can still have potency to a nuclear weapon, is it really that crazy to argue in favor of the logic behind the comparison to the railgun and the city destroying missile? We’ll let you be the judge of that.


Anti-Railgun = Missile

The statement in question, while it is drawing a comparison between the Sword of Paracelsus and the missile that destroyed Raccoon City, does not have to necessarily refer to raw power. Rather it could be a matter of secrecy, a safer assumption in line with how both are described as top secret ultimate weapons of the U.S military. There’s also the fact that in the Japanese raws the kanji used to make the comparison seems to be more speculative in nature, inferring that it’s less of a direct comparison in the properties of the respective weapons, and more so a general, casual one. But assuming that it is referring to power, two weapons can be an “ultimate” weapon for completely different reasons while still being enough to kill a powerful BOW threat. So let’s say Nemesis’s durability is at like 10 kilotons of TNT. The US military could nuke them, but A) it’s not secret and B) it’s got all the pitfalls that come with a nuke. They could also use one of their other secret military bombs that doesn’t cause radiation, but it still has massive AOE damage and would kill anything that wasn’t the target close to it, even if it is guaranteed to kill the Nemesis with it being 18 Megatons of TNT. Then they have the railgun, which for the sake of argument, is 20 kilotons of TNT. It doesn't have any AOE or negative effects on the surroundings, and is still guaranteed to kill the Nemesis despite being many times weaker than the bomb.


In Conclusion

With all that out of the way, regardless of what you believe in regards to the railgun, the main takeaway (as described in the pro side of the argument) is that Nemesis is capable of tanking shots from a weapon that is specifically designed to utterly annihilate all artificial life in ways even the in-verse enhanced weapons fail to do so. This would very well upscale many of the high tier weapons seen throughout the franchise; so do not let the fact that the calculated yield of the destruction of the metal junk it caused, which could be as low as building level, deter you from thinking that Nemesis’s durability in this case is anything but impressive (contrary to popular belief, Nemesis’s final form in the original game is not his strongest one and has never been stated as such, if anything his second form has more statements of being more powerful than ever while ones referring to the third form emphasize that Nemesis is barely keeping himself together and doesn’t even have a brain anymore, with weapons that previously did no damage to him before are doing so now).


However, even with all this in mind, it may seem outlandish for BOW’s to possibly scale to nuclear weapons; but this isn’t the last of what RE has to offer to suggest BOWs having comparability to nuclear level weapons (some of which may even back up the arguments for the railgun = missile). In the in-universe SURVIVE Magazine #17, the staff of SURVIVE Magazine requested the aid of a sociologist to write this latest issue. The sociologist in question is someone that very much knows what he is talking about and gets straight to the facts, enough so that he is stated to be “a serious, sincere, and firm person fitting the image of a sociologist, not someone to lie or exaggerate stories”. This matters because in that same magazine, it directly compares bioweapons to nuclear weapons.


In contrast to natural disasters, this new crisis category is biological disasters.

Better still, they're more akin to nuclear weapons or radioactive contamination, or more aptly referred to as biological weapons.”


For reference, modern tactical nuclear weapons generally range from a fraction of a kiloton (10 Tons of TNT) to around 50 Kilotons on average which if you’ve seen various calcs in the blog, be it the earthquakes or mold, weirdly enough show that this isn’t that unbelievable for BOW’s to do feats on those ranges.


A far more direct confirmation comes from Umbrella’s Arklay Bioweapon Research Team, specifically in regards to T.A.L.O.S. As we’ve explained before, TALOS was the most powerful BOW to exist at the time, more than that, it was to be the last hope of Umbrella; intended to be so incredibly powerful beyond any of the Tyrants we had seen before and succeed where previous models had failed, covering any flaws that they had. As confirmed in the Capcom published official guidebook for Biohazard Umbrella Chronicles, TALOS was to be used in intervening in conflict regions around the world, putting emphasis that its power is what would help accomplish this. In order to ensure TALOS’s power was ideal for this goal that would revive Umbrella, they were set on designing him to be not just the most powerful bioweapon as of yet, but also the most powerful ground-based weapon of all time. Considering the statement outright talks not about utility or even usefulness as a weapon but instead of its full power output, it would need to account for offensive and direct weapons. As a bare minimum this means that TALOS absolutely upscales the Sword of Parascelsus, but that’s not the upper limit of powerful ground-based weapons in history; even in the real world by the time of the Umbrella Chronicles (2003) that TALOS would have to match or upscale comes in Land/ground based ICBMs fired from missile silos with the most powerful at the time breaching into the megaton  ranges, not that inconsistent with the other examples above especially when even earlier tyrants had the potential to fundamentally change the concept of war itself. What makes this all the more interesting is that data on Nemesis was used to create TALOS.


Finally there’s also the matter of Jill unironically being able to take a direct shot from the railgun and live (first of all that’s probably your reaction to this information) but while yes the developers had to program that if the player was dumb enough to get in the way of the railgun that Jill could handle a blast from it and still be in yellow health (not even in red health lmao) and while the possibility of City Level Jill and company is very funny there’s an obvious narrative block to this being applicable, Jill and every human in RC straight up dies if they do not escape in time and the missile hits so it has to be ruled out as an outlier for the main cast no matter what.


So overall if you do accept this view of things, high tier BOW’s like Nemesis can survive at the very least one shot from the Sword of Paracelsus and thus scale to it’s yield with supporting evidence from high tier BOW’s and TALOS, and while Jill’s showings is interesting it is too hindered by the narrative of the game itself to really be good enough to apply to humans directly no matter what.


Osmund Saddler sustaining the plaga on a global scale


Osmund Saddler’s tale is largely known by this point as that of a fearsome cult leader whose plans for world domination were foiled by Leon Kennedy; what lies beneath that sinister plan however is one of the greatest displays of power Resident Evil has to offer upon close examination. To preface, the Remake version of RE4’s story was made with the intention to take into consideration all the countless Resident Evil stories that have come out since the original RE4, and apply that knowledge into the characters present in this game to “boost up” what they feel is right for a modern telling of the story; this point is brought up now because even though this section is mainly centered around RE4 Remake, it means that we can also take what came before it, and apply it in accordance to this mindset.


Within Saddler resides a dominant Plaga strain, a species of Plaga that similar to its subordinate variants attach themselves to the central nervous system and assimilate with the host’s body and grants the host incredible strength and superhuman powers; the amber introduced in the Remake’s telling of the events expands upon this strain’s physical amplification, as it contained the same component found only in Saddler’s own Dominant Plaga and even in its dormant state it was able to strengthen the Plaga, optimizing the relation between parasite and host just as it could bolster the strength of the once “fragile” and deformed Martinico to new heights. What also makes the Dominant Plaga so powerful however is that rather than the Plaga claiming control over the infected host, the role is reversed so that the host possesses control over the parasite and its capabilities, dictating when to enforce its mutagenic changes on the body and even reverse its effects, all the while retaining free will and human intelligence.


Where Saddler truly shines and how he stands out among other hosts of this Plaga strain is that his dominance extends to other Plaga infected, controlling the parasites that control the minds of the host to adhere to his will through a collective intelligence akin to a hive mind, communicating with what is theorized to be via ultra-high frequency sound waves. This connection and control however is expanded upon in the Resident Evil 4 Remake, for Saddler’s influence this time around goes beyond attaining political influence and holding sway over the minds of others by making it so that this time around he is sustaining their very bodies; through the gift of the “Holy Body” (which is the term Saddler uses when referring to the Plaga in unison), all who are infected by the Plaga become a part of it, connected to it, their “flesh and bone” becoming unanimous as part of a communion where individuality is destroyed in return for perfect social harmony in a symbiotic environment and the gift of the Plaga is shared through their bloods as a way of purifying themselves and making their hearts “become one” (it being further evidence that they are very much interconnected), with Saddler standing as the head of the collective consciousness, which would extend to the rest of the world in an attempt to create his vision of a paradise, corroborated by those who served him and his holy crusade. This is exemplified when upon Saddler dying it results in the death of all who were one with the holy body, coughing up blood, writhing in agony as they approach their demise, which is further backed up by Leon:


They’re nothing now that their master’s gone, it’s over for them


Now, since Saddler’s plans were foiled before they took action, it might call into question whether this ambitious goal of linking 6 billion lives to him would even prove successful. However, the evidence that supports the validity of this is plentiful; starting with what might be the most damning proof of all is Luis Serra’s own assessment of Saddler’s plans. Luis was an umbrella researcher after having graduated from his university, becoming “a rising star” among his peers and is referred to by Ingrid Hunningan to be one of Umbrella’s best, which makes sense given how not only does Hunnigan possess advanced information gathering and is highly regarded by higher-ups of the FOS (Field Operations Support), but Luis was also part of the Umbrella European laboratory six team that established and oversaw the Nemesis Project. Luis was enlisted by Saddler to lead the genetic research and modification of the Plaga, studying it’s controlling properties and its similarities to other parasites, examine its weaknesses and any methods of removal, all of which in turn resulted in Luis inadvertently engineering ways for the Plaga to prosper as its potential flaws were snuffed out. Upon researching the amber, Luis concludes that should Saddler’s plans to acquire a position of power to spread his influence worldwide succeed, he would have six billion servants under his beck and call. Luis is knowledgeable on the Plaga and its intricacies more than anyone, having shown extreme familiarity with other Plaga hosts that were “evolved” by genetic adjustments. If anyone is in a position to comment on the depths of Saddler’s power, it is him.


The other piece of evidence ties to another brilliant scientist, that being Wesker himself, more specifically his schemes. Wesker’s entire goal in RE4 is to obtain the amber, which to reiterate was directly compared to Saddler’s power, as a means of furthering his goals involving creating a strand potent enough for complete global saturation. Even when he couldn’t acquire the amber and was forced to settle for the dominant Plaga residing within Krauser instead (who was further amplified by being imbued with the amber but should still by all means not be any stronger than Saddler), he still believed it was more than enough to pave way for his new age of mankind which would impact “billions”.


One possibility that you may wonder is how do we know if Saddler wasn’t planning to amp himself with the amber should he have reached a position to link himself with 6 billion lives? Simply put, because Saddler would never partake in an experiment that would modify his being, especially any regarding the amber as confirmed by the amber’s head researcher. In fact Saddler actively seeks to halt research on the amber, enough so that the head researcher believed he was in danger because “he knew too much”.


With the efficiency of Saddler’s power discussed, the next question one is prone to ask is that if the Plaga are connected to a sort of central network via Saddler, then why are the bodies of the dominant Plaga hosts seemingly unaffected? Why are there still some Plaga present after his death such as the ones encountered in Resident Evil 5, Damnation, and Umbrella Corps? As well as the supposed “surviving members of los illuminados”?

To tackle these points one by one we’ll start with the dominant Plaga hosts; dominant Plaga hosts like Krauser, Salazar, and Mendez share the same attribute as Saddler where they can retain function over themselves and complete control over the parasite, preventing the parasite from infecting their mind and keeping their human consciousness. This aspect of the dominant species is exactly the reason why Saddler was extremely careful in selecting who was to be a host of the dominant Plaga, because due to the individuality it provides, there was an ever present risk of said hosts betraying him, therefore he had to ensure they were genuinely loyal to his cause of their own free will since they were not tethered to him like the rest of the Plaga infected. To reiterate an earlier point, in the case of Krauser he partook in an experiment that allowed him to be imbued with the amber, invigorating the Dominant Plaga within him to enough to be considered stronger than ever and even stated to be more “powered up” than his original RE4 self (which may explain why he is no longer weak to knives and his new shield arm), all the while the amber residing in him was still in a dormant state and hadn’t awakened.


As for the various Plaga types encountered after the events of Resident Evil 4 The reasoning for that is that those Plaga are their own “variant”; Plagas Type 2 and 3 were developed by Tricell following a principle that those who are on the submissive end of the Plaga spectrum are to operate with the will that the Dominant type of Plaga provides. This does not mean that those infected with the Type 2 Plaga retain their human consciousness or don't follow commands, but it allows them to act without the need to be connected to a dominant species Plaga in order to thrive. Type 3 Plaga’s development files expand upon this objective of Tricell by confirming that its creation was engineered through transplanting dominant plaga factors into the subordinate species plaga. It’s clear that since Tricell had deduced other means to command the Plaga without connecting them to a central network, they snuffed out the component that creates the connection found in Saddler’s Plaga variant, Irving exemplifies this as he injected himself with a Dominant Plaga strain and yet not only does nothing happen to the other Plaga hosts when he dies, but Tricell specifically designed it so that its capabilities were reduced to “boosting the host’s combat capabilities” after designing the aforementioned alternative methods to command. The Type 4 Plaga continues Tricell’s research as to improve upon Types 2 and 3 and should reasonably abide by similar principles, with it being referred to as a new strain entirely, which makes sense since this Plaga Type’s appearance resembles annelids more than arthropods. Furthermore the Type 4 Dominant Plaga species were genetically cultured by Belikova's scientists with the purpose to create a master-slave relationship between humans and bio-organic weapons; allowing those parasitized with the Type 4 Dominant species to gain control of BOWs like Lickers for military operation-related purposes (It’s also mentioned that genetically cultivating Dominant Species strains have been done in the past), as opposed to Saddler’s Plaga that were eusocial organisms in nature and sought to create mutual links with other Plaga organisms and establish a unique form of society. As for the Ganados present in the Resident Evil 4 village during the events of Umbrella Corps, they similarly are afflicted by a different variant of Plaga classified as the Dummy Plaga, a weakened form of the parasite from the one we know. This Plaga variant is confirmed to be a wild species type that grew naturally in the area, parasitizing village residents that violated the prohibition to return home, which is most likely what the mission briefings refer to when commenting that the Plaga danger hasn’t been fully contained


The final question is the revelations that some rogue Los Illuminados members are still alive by the events of Resident Evil Vendetta so does this disprove the idea that Saddler sustained them? Not really there are a couple explanations for this discovery, the simplest one is the fact that the Los Illuminados is a religion (most important of all is their worship of the Plaga) and while the majority willingly became hosts however not everyone did as the original Plagas had relative human intelligence but could not yet complete complex tasks thus there was the need to keep believers of the faith as humans. That’s why Saddler was in the process to turn even his scientists into more intelligent Ganados with a newly improved Plaga type during the recent event of the game but it remains that not every single member of the cult was implanted with the parasite on top of the fact that they were spread out across the entire region and they could have carried remains of the Plaga either via amber or their fossilized remains that would not have been affected by Saddler’s demise. Furthermore it’s explained in the Novelization of Vendetta that there’s indeed normal non parasitized humans amongst the Illuminados’s rank giving a sensible explanation for members of the cult remaining in current time who are simply human believers of the Plaga.


Adversely there’s also the other possible explanation that the Los Illuminados members got their hands on Plaga samples on the Black Market, by the time of Resident Evil 5 the type 2 and Type 3 Plaga were open for sales on the Black Market and it was simply not that complicated with the right amount of money to get Plagas by the time of Resident Evil Vendetta.

With all that out of the way, it’s now just a matter of how one could calculate this. Using a very similar feat in the form of the Davoth sustaining all the demons outside of hell calculation from the Master Chief vs Doom Slayer 2025 G1 blog (Hey that person seems familiar) as a reference, we can use caloric values to determine the energy Saddler would need to sustain the Plaga infected and multiply that by the global population as of the date of the story’s events (2004 - 6.493 billion people). Unlike the Davoth instance however it is not as blatant nor as well explained as to how much of the body does Saddler actually sustain; for that reason we have 3 ends each provided with their own evidence from the lore to justify them. For the low end we will be as conservative as possible in regards to the extent of which the Plaga assimilates with the body and using the brain as our reference point, accounting for the fact that the calorie consumption for daily brain activity is around 450 cals and multiplying that by 2004’s global population we get 2.922 Kilotons of TNT. For the mid end we built it under a more reasonable basis regarding how all the Plagas possess sufficient muscle to occupy a human host’s just as they do inside of empty knight armor; keeping in mind that human muscles as a whole have a caloric value total of 32,375.50 and applying the math from earlier we get 210.214 Kilotons of TNT. Lastly for the high end, we can make a safe assumption based on certain details surrounding the Plaga’s viable assimilation to the entire human body’s caloric energy. Just like in the original Resident Evil 4, when plaga infected die their body dissolves entirely. The best indication we have as to how this works is through the Mandíbula/Plaga B, a more matured Plaga nearing adulthood. The Mandíbula’s acidic spit/liquid proves that the Plaga’s secretion can be caustic, showing they possess internal-chemical processes that would in turn mean they are deriving internal energy reserves like ATP (adenosine triphosphate), calories, and significant metabolic fuel much like how humans require and regulate energy for the formation and secretion of gastric acid. This falls in line with how the Plaga derive nutrition off of their own hosts as the means to ensure their survival as well as how they could survive the many years of being fossilized by lying in a dormant state at the cellular level because it implies a level of metabolic flexibility and advanced regulatory system that helps generate many of their own biological components and needs, making their thorough assimilation to the human body all the more plausible; this is in fact further confirmed in the Biohazard 4 Kaitai Shinsho, which makes the observation that the Plaga are actively secreting a substance that amplified their host’s metabolic. Additionally even the biosensor scope that highlights biological entities in an orange glow still highlights their "disintegrated" state in said glow, the vapor too meaning that it’s not some weird effect. An interesting thing is that any dismembered body parts that have no remnant of the Plaga within it will not dissolve while the body parts that visibly do will, strongly suggesting it is structurally embedded in a way that any parts that are biologically altered (deriving life to sustain their own) will dissolve with it while any unaffected do not. In regards to the timing of their dissolving (since it can happen instantly after death or in time), can be explained as a result of residual biological activity, like how the Plaga is still seen twitching and moving after its host's death, so when said activity ceases the body finally breaks down. What this all boils down to is that Saddler by sustaining them is sustaining their metabolic framework that draws from and regulates caloric energy to sustain itself, and by extension the host; so with all this in mind, we can account for the human body’s total caloric energy, that being 143,771.33 calories, and applying the math once more, we get 933.507 Kilotons of TNT.


With all that in mind this would obviously scale to Wesker himself; his statement of being stronger than a completed BOW in 2009 obviously is later on in the timeline than Saddler and Resident Evil 4 happening in 2004 would by default make him more powerful than the leader of Los Illuminados.


Now does it potentially scale to anyone else? Surprisingly….. Yes while Leon and Ada’s fights against Saddler obviously do show that they are not winning the encounter in just a direct physical confrontation but they do have a lot of showings of comparing in strength enough for example Leon can break out of his hold and prevent Saddler from crushing him or tanking his attacks whether it would be in cutscenes or gameplay, bouncing back from getting slammed by him and even in the Original Game despite being winded by his attacks he does recover without any real injuries. Ada meanwhile can survive being in the path of a full speed charge by Saddler.


Furthermore both Leon and Ada can parry the attacks of Saddler sometimes even back to back, knife or not their arm would shatter if either couldn't handle the force of his attacks. Ada can even kick him hard enough to force him to pull back his plaga tentacles and Leon surviving his attacks is not any case of gameplay mechanics as it is also backed up by the Resident Evil 4 digital archives (a special Art book)


For Ada’s case while Saddler is known to underestimate his opponents in their encounter he literally says “this will be your trial and tribulation” so there’s no reason to assume he’s holding anything back in that fight especially when he knows that Ada is there to steal Las Plagas something which is blasphemous in his eyes and he has to resort to a sneak attack to actually knock her out


It’s also important to point out that Saddler sustaining the Las Plagas is something he does in base form (with Leon even assessing that Saddler’s “base” form would be the most ideal one to rule the world in) by all accounts his mutated state and later on full Kaiju state should be more powerful.


Wesker pulls an Insomniac Venom (kinda)


Quite possibly the most blatant feat performed by the big guy himself yet was severely overlooked throughout the years is Wesker, as a last resort after being administered the PG67A/W serum (twice) that severely weakened him, absorbs the large quantity of Uroboros meant for worldwide dispersal to power himself to new heights, becoming an opponent more powerful than anything Chris or Sheva had ever faced before


But perhaps it's been overlooked for understandable reasons because it is a feat that requires a lot of context to fully grasp the sheer scale of it and its implications, so let’s get into it. To start off, as explained multiple times, the Uroboros plan involves loading one single missile with an immense abundance of the virus that is to be carried to the troposphere by a bomber. After being dispersed, it will ride the westerly winds and rain down across the world, selecting every human and ensuring all 6 billion people fall at the mercy of Uroboros (this is also accomplished due to the fact that the virus is inherently sentient to a certain degree and is capable of detecting organic matter to feast on); furthermore the novelization of the game’s events in the Biohazard 5 Kaitai Shinsho, which narrates the story from a third person perspective, confirms this is in fact what would happen should the plan succeed, describing it as the world being “blanketed by a nightmare forever” and the virus covering a large portion of the planet, it would even go as far as to suggest the possibility that perhaps no one would be worthy of the virus, and it would become a completely dead world with all 6 billion lives coming to an end.


The logistics of how the virus is supposed to spread all over the globe could come into question, after all the single missile containing the virus obviously wasn’t the size sufficient to cover the planet, but we know the virus can self-propagate beyond its initial starting size even without relying on the consumption of organisms to sustain itself unlike with Uroboros Aheri, as shown during the boss fight itself where Wesker can drive his tendrils beneath the volcano rock and expand them a great height upwards, increasing its density significantly and then decreasing it as the attack ends; another showcase is in the aftermath of the fight when he expands his tendril to reach up to the helicopter that Chris and company are trying to escape in. Another thing to point out is that while other viral missiles have been airborne, Not only Uroboros has never been depicted in such a manner, the contents of the missile in this case clearly shows it is equipped with Uroboros in its mass-riddled, organic matter glory, and while the aforementioned file detailing the plan of spreading Uroboros does mention it being aided by the westerly winds, realistically that by itself can only do so much to ensure the virus spreads accordingly in an appropriate amount of time (especially since, as mentioned in the paragraph prior, it is covering a large portion of the world and coming into contact with 6 billion lives), meaning the virus would have to be doing most of the legwork to ensure it can reach its proper destinations, which fits with the novelization using an analogy of Uroboros as a storm that will make its way into the roots from which humanity, who are the flowers in this analogy, are affixed to, the world itself.


That leaves the matter of a time frame, one that while not specified in game, the novelization is happy to provide insight into this dilemma, stating that in the event the virus was unleashed throughout the entire world, mankind would not live to see the morning. This is important because by the time the plan is enacted, It is nighttime; Wesker himself even says that the bomber was nearing the optimal altitude to unleash the virus while it’s still night. At the absolute minimum one can assume a time period of 12 to 8 hours in accordance to how that is the most accepted time for an “overnight” to pass, yielding a total of 19.93 to 45 Megatons of TNT, but an even shorter time frame can be reasonably assumed. Some time after the bomber crash-lands into the volcano and all is said and done with the final level coming to a close and Chris and Sheva are rescued on the helicopter, the morning has already come. This suggests that the plan being enacted and completed would be over a much shorter period of time then just a full overnight; and to go back to Wesker’s statement regarding how soon the virus was about to be dispersed, it would mean that the infection rate would be starting from that point on all the way until the actual endgame cutscene by the time the sun comes up. Now there’s plenty of factors that would prevent this from using real in-game time to deduce the timeframe into what could be potentially minutes, mainly being that there’s an implied undisclosed amount of time that happens after the bomber crashes since it fades to black. Another factor is that Wesker was dropped off the bomber while it was still in the air before the bomber came crashing down, and the difference covered from the point he fell to the crash site is considerable, and given that he was just double overdosed on the serum it’s unlikely he could use his top travel speed to get there fast enough and would have to make quite a long travel to get to Chris and Sheva, especially since any routes that would get him there would be natural formations that are far from a straight line. On top of that, the trip Jill and John take to save Chris and Sheva is done in a helicopter, one that is doubtful to catch up in a similar speed to the Bomber they rode on, as not only does it resemble a B2 stealth bomber, it is one fitted with rockets to take off at high speeds, so the trip would naturally take a longer period of time before they reach their destination. With all that into consideration, we can estimate a time frame as short as anywhere between 4 to 2 hours for the plan to reach completion, yielding a total of 179.43 to 720.14 Megatons of TNT.


Lastly, there is the matter of how this scales back physically to Wesker, or if he is even capable of making full use of the virus meant for worldwide dispersal. As I’m sure it’s obvious by now, Uroboros is centered around the idea of not just creating immortal beings, but ones granted with superhuman strength, reminiscent of Oswald Spencer’s vision for the Progenitor Virus’s traits to physically empower those worthy of it, an ideology Wesker would take upon as he made the Uroboros the purest variant of the Progenitor to fulfill this idea successfully, and the fact that it empowered his physical abilities to a point he is essentially the strongest character of the series as of RE5 and even beyond, should speak volumes. Now while Wesker is in fact not just a perfect match for the virus but also the only one by this point, it might lead some to question if it is to a point where he can inherent the full might of a large quantity of Uroboros meant for essentially destroying the world, and the answer to that is in fact a yes! Not only is he confirmed to have bonded perfectly with the virus in a general sense, but he in fact did completely adapt to THIS abundance that was meant for worldwide dispersal, retaining complete control over it and is able to use this amount to its maximum potential.


As explained previously in the blog, it is important to remember that due the PG67A/W serum double overdose that was administered against him, the process in which he had to metabolize and completely absorb the virus was prolonged extensively, with his speed and agility also being affected. As explained in the weakness section this dilemma would not occur under normal circumstances; but to expand on that a bit further, due to being confirmed to having fully adapted to this quantity of Uroboros as mentioned prior, weaknesses such as the core (bright-orange weak spot) would be suppressed as would the pustules riddling the exterior of his body, all in quick and easy fashion similar to Uroboros Mkono who briefly tapped into the evolutionary might of Uroboros, suppressing the aforementioned shortcomings of the virus in record time, despite eventually being rejected by it.


One last thing to cover in regards to this feat is what it implies for scaling in relation to other characters. Given the context of Wesker’s situation and overall how RE as a story presents the characters’ respective power levels, we feel it problematic for a multitude of reasons to physically scale this back to the protagonists, even if they can get the occasional good hit in to stumble Wesker back apart from that it genuinely takes forever to whittle him down with melee attacks to a rather ridiculous point; Otherwise Wesker too only needs the one good hit to end the likes of Chris or Sheva, and even severely less powerful Uroboros infected are still strong enough to one-shot them. However, weapons are a different tale, because of the very mechanic highlighted a little earlier in the weapons section remember the Anti-BOW weapons in this very game and in the series as a whole are improved above and beyond their real life equivalent to be able to compensate for the supernatural power of the opponents with that in mind and we need to highlight this to some extent the weapons do downscale in terms of power from Wesker in this state as while those cannot kill him they are the main and only way to get through the fight. Of course there is loads of context to not forget about like how Chris and Sheva constantly flank Wesker to aim at his weak spot (this is not necessary to finish the fight it just is extra damage),the fact that this is clearly a case of wearing him out overtime which is allowed partly due to his double overdose of serum at the time and finally the lava helping out for the finishing blow, sure Wesker clearly is not dying from the lava at all considering how long he stays bathing there but it is nevertheless not a good time for him and being in such constant heat for so long could have possibly weakened uroboros further which leads to the final topic being the rocket launchers. As highlighted before in this very game the rocket launchers are quite literally designed to output greater offensive power than the Shango Satellite laser and it’s been pointed out how they can even match in power a futuristic plasma based railgun showing off in every way that those weapons are absolutely ludicrously powerful far and beyond outpacing their real life counterparts which can explain how all of those different factors mixed together on top of one another could take Wesker out even if both of those rockets were obviously not actually matching the full power of Wesker directly.


To try to make this last point simple it’s a tricky subject to decipher but ultimately there is ground to stand on to say that the standard weapons downscale a LOT (and we do mean a lot possibly down to just a fraction of his power output) from Wesker but can still at the very least hurt him to some extent enough to briefly stagger him yet they cannot kill him while the rocket launchers do scale relatively higher to him as they are the finishing blow but still needed a lot of extra factors all at once to actually overcome him which still proves the ultimate point that to some level the weapons are to varying lower levels “comparable” to Wesker’s final Uroboros might.


Bonus Fan-Art


(By Hattyhatman)


(By Parking)


(By MiniFindian)


Fight scripts and fight Preview


Just before we move on to the verdict we’ve got not only a full fight script (You know the drill by now it does spoil the winner) to check out but also and mostly a full on preview fight animation done by the immensely based and incredibly talented Masux which you should totally watch.

Verdict

Stats

In a battle for these two believed gods amongst men, stats is important to go over. Starting with Homelander as his side is relatively more straightforward as the undisputed strongest character in the Boys; he does obviously scale to pretty much every single feat performed by the lower cast along with the fact that his own feats are as well some of the best of the series, with that in mind he obviously compares if not surpasses a plethora of building and city block level feats like Soldier Boy’s numerous explosions with the greatest amongst them reaching over 600 tons of TNT, and additional comic related medias with much lower ranked supes like Crimson Countess being capable of melting tanks which yields up to 19 Tons of TNT on its highest end. As for Homelander’s own physicals, he has tanked being in close range to a factory explosion with its recalced version reaching 3.8 Tons of TNT (gas explosions nerf be damned!),  impressive but his biggest argument comes from Stan Edgar directly comparing him to an actual neutron bomb and given the context of the scene and how serious he was there is no real reason to pass it up which could place Homelander at around 1 Kiloton of TNT with nothing as of yet implying that it’s his limit, it’s also within the realms of possibility that he may be higher than this in actuality even if it’s somewhat up in the air currently. As for speed it’s pretty simple, Homelander is faster than characters who can break the speed of sound without too much issues and he too has done the same, dodge bullets and electricity based attacks, with Homelander having famously outpacing a C4 explosion which clocks in at around mach 18. For awhile this was the best that could realistically be reached for him, but the Boys Season 4 trailer showed us A-Train slowing down his perception of the world so much that not only bullets but also the muzzle flashes are standing; still now this is rather unconfirmed and the scene isn’t even fully out yet but for the sake of the argument this will be accounted for, with it in mind Homelander could react up to massively hypersonic speeds reaching anywhere from multiple hundreds to possibly thousands of times the speed of sound. As for his lifting strength, Homelander by far has the best showcases in the series between throwing a jet with one hand, confirming that he could lift up an entire plane, and the statements in the comic that he has lifted entire bridges in the past and bended steel like tissue paper. It’s clear that the Homelander is packing some serious hands.


Wesker is a bit more complex to tackle but he should similarly surpass the vast majority of the human cast and match or surpass most of the monsters, BOWs, and superhuman threats in the series as it’s backed up numerous times throughout the franchise’s history. Human characters that he consistently bodies or even kills in one hit can survive massive point blank explosions capable of turning giant metal spiked traps into straight nothingness landing at 44 Tons of TNT (City block level) and survive direct hits from fire blood so powerful and hot it can reduce giant bone structures to ash in seconds (66 Tons of TNT). Moving on to the numerous biological threats which possess a plethora of even more impressive feats,  whether it’s Morpheus blowing up the entirety of an underwater base due to his mutation going haywire (2.1 Kilotons of TNT), or numerous massive biological growth showcases whether it would be Eveline, Moreau or Miranda (85 Tons, 21.3 - 49.8 Kilotons, and 465 kilotons of TNT respectively for each instance), which is not all that inconsistent when TALOS can fire laser beams millions of times stronger than sunlight which can literally turn the ground into plasma on contact (370 Tons of TNT) or even Saddler having the power to control and maintain the biological functions of quite literally the entire earth’s population worth of plaga hosts by the time of 2004 (2.9-933 Kilotons of TNT as seen in the lengthy before the verdict point for it). This is all understandably a lot and Wesker actually has even clearer ways to scale to unexpected high feats such as Uroboros Aheri, an objectively weaker uroboros being tanking numerous high temperature satellite lasers onto its core (18 Kilotons of TNT) and of course Wesker by himself managing to handle the entirety of the uroboros virus meant to infect the entire planet in a mere couple of hours reaching up to an almighty 19 to 720 Megatons of TNT (also in the other lengthy BTV point for it). As for lifting strength, large amounts of BOW’s and superhumans (Wesker included) can rip apart steel like it’s nothing or break titanium containment capsules amongst other more impressive things like Birkin ripping apart and using as a weapon an entire section of his lab or Jason in his mutated state throwing a large metal bridge into the air, on that topic Wesker himself can uphold all the Uroboros mass meant to infect the world along with being superior to creatures like the malacoda whose body could move the Queen Zenobia which explicitly weighs 148,000 Tons.


Moving onto speed, Wesker by himself has a lot of great showings between dodging bullets casually, catching rockets, weaving out of the way of electricity, outspeeding mine explosions going off at his feets (mach 18), processing and experience most of the life of Sergei Vladimir in a short amount of time reaching into hundreds if not thousands of times the speed of sound, and of course his most impressive personal speed feat being outspeeding the initial burst of light from a flashbang (5.04c). This might seem out of nowhere or even a big outlier but believe it or not Resident Evil is not afraid to get really fast between numerous characters dodging or outpacing actual railgun shots in close range, escaping direct satellite laser beams from the sky, and many many instances of reacting in tandem with light as Leon, Claire, Jill, Chris and more have showcased being able to shoot and move in tandem with security lasers or react and cover themselves in time against the emitted light of flashbangs. This is not even accounting the superhumans in the equation with Morpheus showing off multiple times his ability to weave out of the way, leap over and backflip in tandem with a particle accelerator going all the way from 14% lightspeed to 90% with higher ends managing to climb up to 2 to 3 times lightspeed in reaction time, with Bruce reacting to Morpheus in what is confirmed to be a fierce fight and dodging the same maneuvers used to dodge these particle beams.


Comparing the two directly it’s certainly not expected but Wesker simply has the numerical advantage on every side of the debate, even Homelander’s greatest statement of power related to the neutron bomb falls short of numerous feats that Wesker is superior to; whether it would be Morpheus's base explosion, the numerous biological growth mold feats or saddler keeping alive the entire biomass of the plaga across the globe through his will are all to varying levels simply above what Homelander can dish out, which is not even talking about how Wesker’s own feat of handling the uroboros meant for worldwide dispersal being blatantly on a level Homelander just cannot stack up to physically nor in durability.


As for speed, while Homelander can surely fly and travel around faster than Wesker can really run on foot, there is certainly a turn of the situation where we look at combat and reaction time. To put it bluntly, Homelander’s personal best speed feat with outpacing the C4 explosion is not only something Wesker also performs just as easily with a mine explosion but he packs a number of his own speed feats that are simply much faster than what Homelander has showcased; even A-Train’s perception of the world stopping to a crawl is still lagging behind the numerous instances of RE characters (Wesker included) managing to move in tandem with or dodge security lasers, particle accelerators and flashbangs’ light emission making it so Wesker is multiple levels above Homelander where it matters most in speed.


Of course Homelander upscales by a lot the majority of the characters so those numbers may not be his limit right? Well that is true for most of the Boys cast but the fact is such is the case for Wesker as well, the majority of the strength and speed feats of Resident Evil characters are either characters he blatantly blitzes all the time to a point they barely even see him move or has the potential to one shot them when he gets serious, along with the superiority of Uroboros over pretty much every other biological agent in the series simply creating a situation where any notion of Homelander’s superiority within his own series being a factor is simply matched by Wesker having that very same idea apply to him in Resident Evil.


Of course there’s higher arguments thrown around for Homelander but they have numerous and frankly rather obvious issues. Starlight’s light has too many conflicting traits in order to be actual true light without simply ignoring multiple of the rules of physics of what light really is like which is not even counting how one would have to explain how her light can send someone flying upward or how it can create shockwaves (something which is much slower than light itself). Homelander’s lasers have no relations to any light elements outside of simply being called lasers with nothing backing up that they are light based (as it’s more of a heat vision) on top of also exhibiting force and causing explosions at times, and any of the statements from Billy Butcher have many holes in them that are easy to look at on top of being extremely hyperbolic and downright inconsistent within the comics themselves. This carries on to power as well; storm feats are quite frankly not actually storms at all rather than just forming a number of clouds in the close area, and under similar scrutiny Heisenberg’s own “arguable” storm instance would more than match those values. While as for the series of Nuclear arguments for Soldier Boy and Homelander they simply do not hold up solidly in the least between Billy and Stillwell across both the TV show and comic confirming that Nukes would in fact kill them on impact, with high levels of radiation being something Homelander cannot handle as it would depower him (confirming that he never actually got hit by a nuke in his life) and even the author of said comics believing a nuke would be enough to kill Homelander for good with Homelander in said version being kept at bay by that risk.


Even with ignoring all that and still believing those feats (which you should not but for the sake of the argument let’s accept them) the surprising part is that across the board Wesker still has ways to match them whether it’s Nemesis tanking shots from the sword of Paracelsus being compared in power to the nuke that wiped Racoon city off the map (along with the argument of TALOS being more powerful than any ground based weapons of the time which obviously includes nukes) or Wesker absorbing all the uroboros meant to infect the entire human race breaching within similarly close if not actually beating on higher ends those megatons values, making it so Homelander’s feats simply cannot overpower Wesker’s own no matter which lens you choose to analyze them from. This sentiment carries on to speed as well, even turning a blind eye to the multitude of faults around them and taking those at face value, the best instances of A-train against Starlight’s light is simply not reaching as fast (in terms of combat and reaction speed) as feats from the main cast; Morpheus’s own numerous absurd dodging feats against the particle accelerator or Wesker’s own flashbang feat to name a few outpacing it even further.


On that note, while far from the main feat pushed here as the main argument, Miranda’s highest end of processing the lives of everyone across centuries who got absorbed into the megamycete in a short amount of time and Rose turning gigantic mold orbs into cellular energy for her to use do not help Homelander in the least, as their mere possible existence blows out of the water anything that has ever been argued for the Boys as a verse.


As a summary, while Homelander is in his own right incredibly strong and fast, when looking across every possible angle to approach the matchup he simply falls short of the Power and fitting blistering speed of the former umbrella scientist who is more than capable of beating him senseless in a couple, if not even one hit, and being immensely too fast for Homelander to have any chance at keeping up or countering his moves in a direct fight. Wesker takes stats. 

Arsenal & Abilities


Starting off with their equipment, it becomes obviously evident that Wesker is bringing up a lot more tools and gear into the battle. While Homelander’s suit does offer some genuinely pretty decent protection and his Compound V supply does give him a reliable method of amping his stats in the middle of the fight, Wesker can do exactly the same with his assortment of items. Now credit where credit is due Wesker’s list of weapons might not do much, while said guns do unironically scale on par with BOW’s and are designed to match them in power meaning that his weaponry on paper can damage Homelander, It’s not impossible for Homelander to find ways around this nonetheless as he is more than fast enough to stay clear off them, outpace them, or even just laser Albert’s explosives and rocket related weapons before they come into contact, so that aspect of Wesker’s kit is pretty much not gonna lead him anywhere.


The same goes for a good amount of what he brings to the table; incendiary grenades are mainly resisted by Homelander’s heat resistance without much issues, ice bottles should also not work much on him given he can hang out in space without suffering from the cold, mines are useful for setting up traps but Homelander’s flight and senses renders that option relatively unlikely, Homelander’s X-ray vision can also see through a smokescreen and could spot Wesker regardless of how good at stealth he his.


Actually delving into their abilities paint a pretty big difference. Both have the standards of super strength, speed, durability, endurance, and enhanced senses but Homelander’s flight gives him far better mobility over the battlefield and travel speed to boot that Wesker’s agility cannot directly match by itself. His senses are also generally better, while Wesker also packs boosted hearing and likely enhanced sense of smell neither are quite as precise as Homelander’s nor give him as much insight on his opponent, on top of that this makes finding Wesker’s location relatively easy.


However this is where things become a tad more complicated. While Homelander’s supersonic scream is a valid option in general, it is resisted by Wesker’s sound resistances (Homelander’s shout can destroy eardrums while the Shrieker’s scream destroys parts of the brain). So scream as he might, it will not affect Wesker in any meaningful way. But what about Homelander’s heat vision? It can reach around 3,500 degrees celsius and Uroboros is famously sensitive to heat after all so it must be a valid win-con right? seeing as how from direct feats alone Wesker and other similar BOWs survive only up to 2,200 degrees celcius incendiary grenades, but things aren’t as simple as that since; On top of that, while BOW’s clearly do not have a fun time with it, both Cadou/mold related BOW’s and Dylan in his mutated state have survived direct attacks from plasma related weapons for a time, something that has explicitly reached twenty thousand degrees, with those creatures still alive after an attack twice as hot as the surface of the sun, even Uroboros Aheri can survive multiple shots of the Shango Satellite laser that FAR surpass high-temperature flames. These are levels of resistance Wesker is easily comparable to, already making it so everything but the highest interpretation of Homelander’s heat vision be a threat, so there is little reason to think that Wesker wouldn’t be able to hang in there against Homelander’s far less hot beams. Even outside of that, given Wesker’s far superior combat speed coupled with his extra-sensory perception warning him of incoming threats along with the fact that, all things considered, Homelander’s heat vision is a rather telegraphed attack that lacks strong AOE to catch such a fast opponent; all of this leads to Wesker having a multitude of ways to evade, survive or even throw off aim (with flash grenades which has worked on him in the past) Homelander’s trademark attack.


Speaking of which, while Homelander possesses a light healing factor, it is immensely inferior compared to Wesker’s own regeneration which allows him to recover from anything ranging from a crushed skull and brain, reattach limbs and with Uroboros he can literally reform his body from being split apart and into literal pieces. The sheer potency and survivability difference is no contest and gives a very big issue in the match; being that there is very little, if any ways, for Homelander to actually kill him in the first place as he lacks the power necessary to overwhelm his healing factor due to the stat gap. While his heat vision is as potent as it is, it nevertheless remains not actually being hot enough to surpass Wesker’s own resistances to flame/heat. And finally, even if it did, Wesker’s regeneration and absurd survivability is something Homelander is ill equipped to deal with for good due to the reasons highlighted above and the fact that he always leaves a gory mess behind him, giving Wesker ample opportunities to recover even if Homelander actually managed to tear him apart one way or another, and even if it comes to that point and Homelander actually figures out that he needs to obliterate every single piece of Wesker to get rid of him for good it runs into the fact that Uroboros allows his separate pieces to detach and travel through the ground before reassembling and regenerating making it an absolute pain to keep him down; which is not even counting the “Guts” skill preventing him from being killed as long as he’s healthy enough, or the extra lives he can get via Healing sprays along with his other healing items which not only recover his stamina but can also reduce damage taken for a time.


Moving onto Wesker’s offensive options, it becomes clear that he possesses a ton of ways to debilitate Homelander and actually end the fight instantly with his viral equipment. A simple injection of the T or Veronica virus would have rapid negative effects like weakening him or destroying his brain cells, on top of opening Homelander up to the possibility of Wesker messing with his perception or outright controlling him via the progenitor virus that would be within him, which we know is a possibility within the Boys show itself as long as the character is strong enough. While it’s unlikely a needle would go through his skin there’s still plenty of weak points to inject him, whether it would be his eyes or his ears, and if Maeve can think of something like this in the middle of a fight there’s little doubt the faster, smarter, and way more willing to play dirty Wesker wouldn’t exploit something like this, especially considering how much faster he will be in direct combat. While the other viruses are bad enough there’s also the plaga parasite which could completely take over Homelander’s nervous system in seconds if Wesker has a single opening in the fight, which he would most certainly be able to find one. In short, those are absolute game enders that Homelander lacks any real way to defend against before it’s too late. 


Homelander certainly has ways to amp himself during the fight between taking a dose of V, his rage boosting him, and his reactive evolution he can certain lessen the stat gap to some extent….if not for the fact that Wesker has more direct options for stat boosting during the course of the fight between his own rage powers, mayhem mode, his passive character skills from Revelations 2, and of course the rather ridiculous adaptation and evolution potential of Uroboros or even just the Prototype virus alone being far and beyond more effective and rapid than Homelander’s own reactive evolution. Simply put, while in a vacuum Homelander has solid ways to boost himself, not only does he lack the potency to actually close up such a stat gap, but to push the deficit further Wesker packs easier and far more potent adaptations across the board making it so. On that aspect, it’s Wesker that has methods of increasing the odds in his favor even more the longer the battle goes on. Speedwise while it’s true that Homelander can increase his perception speed, so can Wesker; in fact his perfect dodge allows him to slow down his perception more than Homelander’s (Down to tens of times) keeping the speed advantage on his side no matter what.


Still the big thing in Wesker’s side is obviously Uroboros and there’s two main questions worth asking:


Can Homelander resist Uroboros’s infection? After all, Homelander has a pretty jacked up immune system to the point a specialized virus that targets Compound V itself had to be created and strengthened extensively in order to actually be potent enough to kill him, even more noticeable is the fact that the virus would need to be so strong that it killing Homelander would cause the virus to mutate to a point it would have the ability to spread across the planet and wipe out the entire Supe population…. Now if some of those traits sound familiar it’s because they are the exact same requirements and traits that Uroboros has, being naturally capable of wiping out Billions off the face of the earth. So Wesker blatantly has a virus with a level of potency equal if not higher than what the Super Virus would have after it kills Homelander, this is already damning enough but there’s other factors to consider; for example Compound V changes the DNA of the user and as such the Supe Virus likely operates on a similar scale but as it turns out progenitor variants operates on an even smaller scale not just affecting but completely transmuting the DNA, affecting molecules, and needing an electron microscope to be actually properly seen making it much more thorough and deep as an infection to a level Homelander’s resistances simply do not cover, which is not even accounting for the multiple layers on top of layers explained above about Uroboros’s infection bypassing extensive viral resistances too, whereas Homelander’s own virus resistance does not even begin to stack up to weaker viruses in Resident Evil, let alone Uroboros.


As a second question, one may ask: “Can Homelander adapt to Uroboros?” After all, Uroboros recognizes superior DNA in the host and if good enough will adapt to the user, potentially making it so that it could backfire on Wesker by giving Homelander all of his best powers right? Well there’s a huge caveat to that possibility simply being that “superior DNA” in Resident Evil does not count simply better genetics but also high intelligence and obviously a great enough resistance to the uroboros virus, something we know Homelander lacks making it extremely unlikely for him to be able to turn it around on Wesker. Not to mention even if he somehow matched enough with Uroboros to start being a favorable host, the process is still not instantaneous and has a tendency to mess with the mental state of the host, which Homelander would certainly be vulnerable to. And Wesker also has the option to simply absorb his biomass with his tendrils (something which Homelander has absolutely zero resistances to) before he fully mutates; the process takes barely a few seconds to complete and gives him an easy way to end the fight, pretty much immediately as soon as he can get his hands on him giving him a secure way to prevent the situation from getting out of hand if Homelander is somehow lucky enough to adapt to the virus, which is already super unlikely to happen for the reasons highlighted above. Regarding absorption, even assuming Homelander escapes the hold before being absorbed, he would still have been in contact with Uroboros sending him back to problem number one that he’s now infected, and while Homelander’s X-ray vision can obviously figure out that Wesker’s powers come from a virus, it wouldn’t give him any hint about just how dangerous it is; even Homelander simply punching Wesker would open him up to direct physical contact with the Uroboros all around his body technically spelling his eventual doom in a single move if it touches him.


Homelander’s flight is his one way of staying out of danger zone, but while it’s true that with the ability to stay far up in the sky or even go to space puts him far out of Wesker’s own reach, the issue is…that it’s simply not something Homelander would ever do in a fight; he consistently goes in close range physically or stay in mid range with his heat vision across every single fight he ever had across both the comics and TV show, he has never once actually used his flight in such a manner to play long range or stay out of Harm’s way even if the opponent cannot fly, and considering Wesker can effectively end him instantly whether it would be via the power gap or by simply touching him once with any of his hax, it’s pretty obvious that Homelander is never going to have the time to think of doing something like this; plus Wesker’s mobility, while inferior, would still let him close the distance gap as long as Homelander isn’t straight up at cloud levels in the air, considering how high he can jump and being comparable to Hypnos leaping all the way off from an island to an escaping helicopter in a single bound. Not to mention that even if he camps out of range, this does not actually help him kill Wesker and only gives Wesker more time to adapt even further to his heat vision effectively stopping dead in its tracks any momentum Homelander could build via this frankly unlikely strategy.


Onto some smaller stuff, Wesker has the numbers advantage going into this fight; his Seeker units would have little issue locking onto Homelander and sending Hunters at him, and stats of those BOW aside even counting them as cannon fodder it would still cut Homelander’s attention between multiple targets, reducing the time he can focus on Wesker and giving him even more openings to break the supe down effectively with Homelander having nothing similar capable of putting equal pressure on Wesker, while alternatively Albert’s instinctive reaction not only pushes his speed advantage further considering he can act without thinking but it also gives him more time to actually strategize or irritate Homelander, causing him to lose his focus and act more wildly and causing more mistakes to appear.


Both characters have methods of coming back from the dead, but one is clearly far and beyond the better resurrection of the two. Wesker can come back to life within mere minutes after he flatlines without any consequences and can immediately go on as usual while Homelander’s resurrection takes far more time to take effect and leaves him completely brain dead (and thus completely defenseless to being killed permanently). Not to mention numerous of Wesker’s options would ruin his body too much for it to take effect, whether it would be him being consumed or absorbed by Uroboros completely or having his brain cells shut down by T-Veronica. Just to give a few ideas, it’s explicitly stated and shown that a supe’s ability to resurrect comes from the compound V in their brain while Wesker has effectively came back to life after having a crushed brain, pretty clear cut comparison here that if anyone has a second chance at life in this fight, it’s Wesker.


Overall while Homelander has a good few options and abilities that could give Wesker a bit of trouble, however Wesker is simply far too well equipped to be able to handle or at the very least survive the worst of it via his far superior regeneration, survivability, and resistances to Homelander’s best offensive options and can make better use of his own far more directly lethal abilities that could end the fight much quicker with a single contact, genuinely being able to cripple Homelander in the long run, or simply end him right here and there instantly. Wesker’s plethora of other viral abilities also makes it extremely difficult for Homelander to build any sort of progress both offensively or defensively as the stat gap will only get wider due to Wesker’s superior adaptation and reactive evolution coupled with his numbers advantage adding extra pressure on all sides on Homelander, which is not even mentioning Wesker’s plethora of defensive ways to prevent himself from being killed early via skills and healing items all the while his extra-sensory perception and ability to react without thinking always keep him one step ahead no matter what happens. Wesker solidly takes sheer quality in abilities.

Tertiary Factors


Definitely the most obvious category to discuss and it should come as no surprise to anyone who knows both characters, but as it stands it’s still worth it to break down all the facets of the ironically most human aspect of both characters.


Intelligence: Homelander is rather intelligent and a pretty damn good manipulator, managing to keep the veil hidden on his true nature (albeit with quite a bit of help from Vought) but Homelander also has moments where he is clearly in over his head and getting put on the back foot as a result. Comparing that to Wesker’s genius intellect and it just does not stack up at all, Wesker has planned all on his own entire operations, takedowns of the last Umbrella base while always keeping an insurance in Resident Evil 4 in case Ada betrayed him to still get away with a plaga sample. Being from the Wesker project means Wesker is literally a born genius who then had his intelligence even further amplified by the Virus (very likely making him reach 230 IQ like it did for Mary) and it shows through working for years as an Umbrella scientist and managing to create a virus as deadly and complex as Uroboros from basically scratch, this hardly being a level of IQ you can see in the Boys (Minus Sister Sage and even then Alex managing to create a device capable of digitalizing consciousness or even the Red Queen Alpha could be argued as in the same level). Even without accounting for book smarts and knowledge, Wesker has much better showings of battle IQ, quickly realizing and pinpointing weak points in targets, analyzing ways to remove their advantages, doing calculations mid-battle while using the environment to his benefit to get out of difficult situations. Compared to Homelander who for lack of a better word kind of does rather sadly not have any really good showings of battle smarts at all, he fights relying purely on his powers alone without any real true plan in mind or longer play meaning to it and often does not even use his kit properly like him not using his X-ray vision to see through smoke and falling in a trap due to it or for some reason never using his flight in combat (apart from just hovering slightly above the ground which caused Soldier Boy to immediately drag him back down to their level) despite the inherent advantage it would give him against Soldier Boy, Butcher, or Maeve considering none of them can fly nor have any counter to him just taking to the skies and lasering them till they die, meaning it’s extremely unlikely he would resort to this strategy here either.


Skill and training: Homelander has no real implications of having been actually trained. Yes he has been put into test against other supes back as a kid, but the extent of the intricacies of those tests is rather unclear. While Homelander is surprisingly not a half bad fighter considering his showings against Soldier Boy and Maeve, he’s still mainly carried by being so much stronger and tougher than anyone else. When compared to Wesker, that’s where things do a sharp 180. Wesker has been trained in the US military, is a master martial artist on multiple disciplines and just comparing their combat scenes should say a lot about the gap in combat skills; Homelander’s fights are choreographed with big, dramatic punches all to show he his untrained, while Wesker’s fancy combat style is a lot more complex, precise, fast while showing knowledge in disarming and rapid takedowns of targets. Even if one wants to bring up Homelander handling Butcher and Soldier boy (with both having military training under their belt) as proof as to “why would Wesker be any different?”, the gap in the skill ceiling between the Boys and Resident Evil is far more likely than you could believe, considering Chris and Jill (who Wesker both decimates at the same time) are presented as being an even match for Leon, the same Leon who defeated in RE4 Jack Krauser who was stated to possess skill that were considered unparalleled, even within America's Elite Special Forces on top of being skilled in absolutely all forms of military and combat training. Even without fancy wordings Leon and Chris are both considered the best agents in the entire WORLD and amongst the elite, characters in The Boys just do not have that kind of reputation and statements for their fighting talents and skills, which is not even mentioning higher skill end instances instances like Chris and Jill beating a tyrant piloted by an actual supercomputer in a direct fight, or a character’s data being able to cause a blue screen error crash of a perfect battle simulator that could spawn an endless amount of missions with its system measuring limit being incapable of keeping up with their data. There is quite frankly nothing in the world of the Boys that comes anywhere close to skill showings as insane as this.


Experience: Both are around the same age and it’s true that Homelander had his powers for his entire existence while Wesker only got those for around a single decade, however in terms of everything else Wesker simply has done and experienced a lot more while serving in the US military. Even back as a human Wesker has fought a lot more actual threats to him along with his resume of opponents being wider; made up of soldiers, multiple varied bioweapons ranging from giant monsters to mutated hybrids between humans and insects, and numerous superpowered threats like Sergei, Alexia, and Tyrants, not to mention him assimilating the entirety of Sergei’s memories who was Spetsnaz GRU who became an active member and eventually became a colonel of the group, meaning Wesker should have very likely experienced all of his military service as well increasing the gap here even further



Arrogance: Both are at huge faults here and had quite an hilarious amount of opportunities to take the heroes out, but choose not to which ultimately blew up in their face big time. At face value both seem quite as bad on that category, but when you look deeper into it some differences show Homelander believes himself as completely untouchable in a direct confrontation both against Humans and other Supes, shown by him not taking Maeve seriously despite knowing her capabilities and being extremely surprised when he found out that she could draw blood from him, the only character he was actually wary of was Soldier Boy and that was via actually having knowledge of him being close in power and his general reputation. In every other case Homelander underestimates everyone else because they pose no threat to him, which to be fair he’s right, they can do nothing to him and that’s the whole point.


As for Wesker, while his arrogance is a huge hindrance it’s more so “focused” so to speak on humans and especially CHRIS and Jill. He wants revenge against the S.T.A.R.S team for ruining his plans back in RE1 and believes humans are inferior in every way and he HAS to prove himself better than Chris and basically make both suffer and despair at every chance he can get. However when tackling actual superhumans and bioweapons, Wesker’s demeanor surprisingly changes a lot, with his encounters against Sergei, Tyrants, and Alexia show him being confident in his capabilities but actually taking those threats a lot more seriously relatively quickly and gloating around a lot less while making quick effective and precise decisions to take them out fast.


So while both’s god complex and perceived invulnerability is definitely a detriment, it’s consistent that out of the two Wesker is the one that will take things far more seriously first the moment Homelander starts to fly and fire actual laser beams from his eyes, while by the time Homelander starts to realize the real danger his opponent poses it’s likely to be already too late considering the speed difference and that a single touch of Uroboros would infect him and put him on a very tight timer.


In a nutshell, in spite of Homelander being a better fighter than what you would imagine at first and having been in possession of his powers for a longer period of time, Wesker is quite simply much smarter on all fronts, while being on another level entirely in terms of combat skill, training, and relevant experience while having his arrogance being less of an issue in comparison to his opponent. Simply put Wesker washes tertiary factors. 


Conclusion

"No god. The only man in the sky… is me."


Advantages:

  • Faster travel speed while in flight

  • Resists Wesker’s elemental based arsenal

  • Complete battlefield control with his flight

  • Much better and spammable long range options with heat vision

  • Heat vision on paper is effective against Uroboros’s heat sensitivity….

  • Virus resistance could likely slow down the spread and effectiveness of some of Wesker’s viral options…

  • X-Ray vision and senses completely shut down Wesker’s stealth and could figure out the source of his powers along with giving him insight on Wesker’s mindset

  • A better father (hey at least to some level he genuinely cares)

  • Amazingly written

  • His show caused conservative outrage


Disadvantages:

  • Weaker and less durable no matter what ends are used

  • Much slower in terms of combat and reaction speed 

  • ….But the temperature of his heat vision nonetheless is below Wesker’s own resistances

  • Completely and utterly outmatched in terms of skills,training and relevant experience

  • …But overall has simply no real defenses against Wesker’s layered viral agents weakening him or killing him outright

  • Regeneration and survivability is not nearly on the same scope as Wesker’s own healing options

  • No real way to defend against Uroboros’s biological absorption

  • Not nearly as intelligent especially in terms of battle IQ

  • Inferior showings of pain tolerance

  • Supersonic scream does not affect Wesker

  • Outnumbered as soon as the Hunters join the fight

  • Somehow more arrogant and more prone to mistakes or losing his shit

  • Breast milk enjoyer

  • The anti-Homelander squad

  • Insert big fish in a small pond joke


"I am a god, and even kings bow to gods!"


Advantages:

  • Stronger and tougher across all ends

  • Faster combat and reaction speed

  • Vast array of viruses many of which could greatly impair Homelander’s ability overtime especially’s Uroboros’s infection which is more potent than his viral resistances and can be transmitted via just a single touch

  • Uroboros biological absorption is something Homelander has no resistances again

  • If injected Las Plagas can take over Homelander’s nervous system in seconds

  • More numerous and effective methods of increasing his stats be it from skills, rage, mayhem mode or adaptations 

  • Much smarter both in standard IQ and in combat strategy

  • Completely washes in terms of combat skills,training and experience

  • More potent regeneration and much more applicable resurrection options

  • Much more consistent showings of higher pain tolerance

  • Resists Homelander’s supersonic screaming and heat vision

  • Seeker units and Hunters give him the numbers advantage which he can mentally control with his progenitor virus synchronization

  • Flash Grenades exploit Homelander’s weakness to bright lights which has happened in the past

  • Overall less arrogant and more prone to taking superhuman opponents seriously earlier on

  • Taking his sunglasses off gives him a 10% speed boost and a 15% damage boost in Ultimate Marvel vs. Capcom 3

  • Possesses absurd levels of aura

  • Wants to ensure complete global saturation


Disadvantages:

  • No real direct way to deal with Homelander should he actually decide to fly up to space

  • Vulnerable to Homelander’s heat vision to some extent

  • Inferior mobility

  • inferior sensory capabilities

  • Almost all of his weapons are useless here 

  • Slower in terms of movement and travel speed

  • Zero good live action movies

  • His newer voice isn’t campy enough

  • His side of the blog literally took longer than the Doom VS Vecna blog 💀

The result may certainly come as a surprise (it certainly did for us at least this was not what we thought would happen going into this match) but in the end Wesker simply has way too many powerful advantages for Homelander to have any solid chance at victory. strength, durability, and speed are all on his side by a wide margin and any attempt at closing the gap just opens up Homelander more to the fact that Wesker’s method of boosting his stats are not only better but more numerous.


Stats aren’t always the end of everything but alas Homelander finds himself lacking here too. His heat vision while on paper useful simply runs into too many issues to be the saving factor between Wesker’s superior speed, regeneration, survivability and heat resistance being enough to handle what Homelander can dish out leaves him with very little ways to actually put Wesker down for good; while on the contrary Wesker has a multitude of ways to wrap up this fight with a single direct contact and has the general edge across the board within his toolkit with Homelander’s only saving grace being his flight but, this too runs into the fact that this doesn’t let him win at all and that he will always try to close up the gap between him and Wesker leaving him open to his offensive options. 


The final nail in the coffin is that as an individual Wesker is rather blatantly better; his skill, training and experience is miles upon miles ahead out of anyone within Homelander’s own world and when that’s coupled with the gap in intelligence and the fact that Wesker is far more willing to take things seriously earlier on just seals the tale of this fight in a rather shut case.



Do not get us wrong Homelander is an absolutely terrifying monster in his own right but he simply cannot measure up in any way to the Mastermind’s greater set of stats, deadly viral abilities, out of this world’s combat skill and his sharply honed intellect. You better pack your Umbrella’s if you go outside today because the sky is raining blood as the remains of Vought’s number one hero are crashing back down to earth, Homelander may have been a god amongst men but when pit against an Evil far beyond any reason he found himself reduced to a mere Boy, a spectacle guaranteed to not Uro-bore-us.


The Winner…is Albert Wesker 





Final Tally

Homelander (0) - (Third time’s the charm right?)


Albert Wesker (8) -  Zackplay3rHD, The 3ggman, Gillian, Masux, IDK what my name should be, GAMERLEONY, Rick123, bobred




Bonus: Other matches for both series


Homelander Vs Red Keeper (Go! Go! Loser Ranger!)

One of the other big Homelander matches that really does deserve more focus. Red Keeper is a match of superhero parodies in a similar series of violent, corrupted celebrity superheroes hiding their real personality from the rest of the world while leading their own team of so-called “heroes” as part of a massive organization. While Homelander obviously has tons upon tons of antagonist opponents it’s one of the rare ones where just like him, Red Keeper isn’t obviously directly an antagonist and tries to keep the good guy facade up to the public, creating some gold dialogue with both slowly losing more and more their shit as the battle goes on with cracks showing off in their masks both figuratively and literally, becoming more unhinged until they fully let the mask drop where both just say "fuck it" and show the full monsters they hid from everyone all this time, causing massive collaterals while trying to rip the other to shreds. Plus no one can deny that the concept of Homelander fighting dragons is sick as hell and would be an absolute blast to witness in its full glory. Debate-wise Ranger reject isn’t the most researched series in the world but the match does seem to be on the closer side of Homelander matchups (he does probably sadly still loses mainly due to speed) which is already better than a lot of the dude’s matches in those recent times.


Billy Butcher Vs Johnny Silverhand (Cyberpunk 2077)

Quite possibly the best series mesh for the boys. Cyberpunk 2077’s world is a capitalist dystopia where great fantasies come to life, but to the detriment of everyone, yet it’s accompanied with raunchy humor that go hand-in-hand with its nihilistic tones; much like The Boys! In a world full of extraordinary individuals, these two stand out as bearded badasses due in part to their charm and complexities that go beyond the simple term “anti-hero” that they embody. Such complexity is found in their past that is rooted in tragedy, one they wouldn’t let those who wronged them get away with. On that note, this matchup is basically “screw those corporations!!” personified which I really dig, and it adds a sense of irony since both have resorted to similar tactics that said corporations have used to hurt them and the people around them; and that’s another thing, despite their extremely rough exterior, they aren’t without a soul, and their humanity is best put on display through their interactions with a younger, possibly naive, colleague that brings out the best in them. Banter might easily be the best thing this matchup has to offer, with both being extremely snarky and vulgar to a fault, and as mentioned before the comedy and serious tones of the boys go well hand-in-hand with Cyberpunk and the interactions between these two would best exemplify that.


Black Noir Vs Pyro (Team Fortress 2)

Here’s a simple yet exciting one! Both Pyro and Noir are of course known to have an air of mystery, both being masked characters with mysterious backstories. It doesn’t help that both are morally ambiguous and are surrounded by highly dysfunctional teams. On the outside, they are quite fearsome and brutal to a point even the people they work with, who aren’t exactly the most morally upstanding people, can’t help but express a bit of concern over them. Yet nothing is as simple as it seems, and on the inside is what you could call a softie (still a murderer but hey that’s neither here nor there) who view the world around them as imaginary and more whimsical than it actually is, one might even say it’s a way of coping. It’s interesting too that their entire identity has been dictated by fire, but it works a bit as a contrast since in Pyro’s case it’s a positive because the guy LOVES setting things on fire, while on Noir’s case it’s basically what ruined his life and forever deformed him. It’s interesting to have Noir fight someone that is both virtually identical to him yet in a way that makes him more of a rival than anything. The fight dynamic is really fun since Pyro is inherently meant to be a class that gets as close as possible to light up your face, which works well with Noir’s close quarters style of combat; Plus they both play piano, clearly the most important connection of all. Debate wise, oh boy did TF2 stats get absolutely destroyed in recent times. Noir has shown comparability to Maeve, who survived Soldier Boy’s explosion around the Vought building (albeit barely), and even just downscaling that to the lowest degree still makes Noir completely dominate in physical stats, not to mention that Pyro’s entire kit of fire isn’t exactly gonna do much on the long run against a guy who has shown resistance to fire.


A-Train Vs E-Soul (To Be Hero X)

A-Train vs Tenya is still dope in it’s own right but E-Soul does offer an overall different outlook on the critical aspect of superhero found in The Boys, on top of it the connections are extremely solid and do show a rather unique contrast where it’s actually A-Train that turns into the more heroic character out of the two. The animation obviously thrives out of being on the rarer side of a speedster match that is relatively more grounded in speed and presentation which is to say the least a pretty big rarity nowadays. If the A-trains speed buff is legit then visually he can totally keep pace with E-soul which definitely does help the dynamic even if it does kinda fall under one character just having way more to actually use in a fight but with how creative and violent you can get with The Boys it’s definitely a workable issue as long as you put your brain to work; and what else can be said to highlight the banter/dialogue potential between these two? As A-Train facing off against a hero that was outright better than him but ended up falling into villainy just like he himself once did for so long is incredibly interesting. This is some prime material for dialogue potential and a story heavy fight. Debate wise however yeah it’s not the best, even with the speed buffs accounted for, E-Soul simply scales a whole lot higher on both sides of the spectrum leaving very little chances for A-Train on this one even with the most favorable interpretation you can give him.


Jill Valentine Vs Aya Brea (Parasite Eve)

Definitely a controversial match depending on who you ask with how divisive this one can be,  but after looking through their other options it always brought me back to this original idea. It’s the one that explores the most of Jill’s themes and character evolution, matching Aya’s own journey extremely well; on top of it Resident Evil and Parasite Eve being a godly series combo, whether it would be the time where it’s gory, straight up silly, or actually heartfelt not to mention that Aya’s snark bounces off perfectly off of Jill for just some absolutely beautiful dialogue and back and forth between the two. Resident Evil’s insanely over the top fight choreography works extremely well in conjunction with Aya’s superhuman powers which are frankly not that out there or weird when you compare them to Resident Evil’s resume of nonsense. There’s a lot to do animation wise, whether it would be the brutality on display, use of the environment, weapons clash, showing off their resourcefulness, creativity and more. The match can get a lot of slack at times but the majority of the points against it have a good few holes in them which have been covered in the past and on top of it the music potential is just excellent.


Debate wise I will try to not dwell on this for too long but Jill has for the most part “mainly” caught up in stats so the match is a whole lot closer than it once was with both sides having a lot of very good advantages on their side along with numerous one shot options to throw out at the other that could genuinely tilt the match either way depending on who gets their good card off first (course unless you want to make them both bloodlusted while removing all of Aya’s restraint about not turning like Eve, she has no real reason to frame 1 ignite Jill from within which certainly gives time for both characters to have opportunity to take the other out via the rest of their respective kit, not to say Aya couldn’t eventually be pushed to a point she becomes willing to trample over her morals to make it out but it’s certainly never going to be her opening move in a lethal manner).


Chris Redfield Vs Marcus Fenix (Gears of War)

Now here is a heavily underrated matchup, with a heavily underrated verse on the versus scene despite its popularity in the gaming world. Both Gears of War and Resident Evil are such completely different genres of gaming that it by no means should work as well as it does, yet under a closer inspection this provides one of the best matchups for both characters. To give a rundown, both Marcus and Chris are absolute buff powerhouses who are military personnel who work with teammates they have close bonds with, they are known for going against their respective superior officers to do what they believe is the right thing to do, but as altruistic as this goal may seem, they are not without fault since at times of vulnerability they tend to suffer from brief lapses in their judgement when they believe someone they love is in danger even if their immediate attention is required on dozens of other defenseless that need their help more urgently. It’s a side of both characters that you could say they try to compensate by being as strong as possible to fight any battles they must endure. Sometimes these battles would happen from within, around those they called allies; Marcus with the C.O.G army and their many moral and ethical breaches putting him at odds with them, and Chris as of RE8 defecting from the B.S.A.A with the latter starting to apply BOW soldiers into their ranks, essentially working with the very enemy they are sworn to fight. On that note, the enemies they face are essentially mutated humans (Locust and Zombies), with their archnemesis ironically enough being human in appearance yet the biggest monster of all internally, hellbent on changing the world in their image into what they believe is the planet’s next step in evolution. It also captures the air of tragedy that accompanies them, with both losing what is essentially their proteges who sacrificed their lives to make sure they could live to fight another day; it sort of brings back that hint of hopelessness that was present in their earlier entries and that some people may sorely miss. Fight dynamic-wise, I only need to say one thing…CHAINSAW FIGHT!!! Also there’s the fact that both are no stranger to using satellite laser weaponry. Debate-wise, as mentioned earlier Gears is very underrated in the versus scene and as such the verse is under research, but there are interesting things we’ve seen from time to time that could make the match a bit closer.


Nemesis Vs T-1000 (Terminator)

It’s no surprise that with how popular Nemesis is that he comes with a wonderful assortment of matchups, but of them all this is one that does a lot of things for him and his opponent you don’t get to see elsewhere and it does them right. It’s no shock that both are two of the most Iconic horror antagonists of all time, originating from incredibly influential franchises; and in-lore are part of a mass produced, combat engineered units created by a predominant threat that haphazardly deployed them to pursue and kill a specific target. But this connection in legacy goes even deeper than one might initially realize, because you see, Nemesis is actually confirmed to be inspired by the T-1000. It adds a whole new layer of depth to the matchup that amplifies their respective stories; for example, both are essentially the physical representation of the main female lead’s trauma that they experienced in their last outing against a previous “model” (Tyrant/Terminator), which by itself is an extension of a common theme commonly found on both stories; that being how both are weapons created for war in an attempt to play god (Umbrella corp./Skynet) with an interesting contrast in that one is a biological weapon while the other is mechanical and how both ends of the spectrum still prove to basically be creations gone wrong. More on that theme, It’s to a point that even their creators acknowledged what they have created is too unstable so they went lengths to limit their potential as a threat (T-1000’s higher sentience made Skynet fear it would rebel and thus programmed it to naturally hate humanity/as mentioned before, a past Nemesis experiment with a higher consciousness enabled Umbrella to limit its intelligence due to the threat it posed on humanity), only for them to break past their chains anyway near their lifespan before being put down. And in general, Nemesis fighting a cop is genuinely so perfect. Debate wise it’s kinda funny because despite the enormous stat gap between both, with the Terminator verse still capping out at city block it seems, Nemesis still has no method of actually bypassing T-1000’s regen, and a Terminator’s hydrogen fuel cells last 120 years, meaning that T-1000 just has to wear down and outlast Nemesis, even if it would take a long, LONG time.


Ethan Winters Vs Sebastian Castellanos (The Evil Within)

The Evil within is certainly a very interesting series that did not shy away from the inspiration it took from both Resident Evil and Silent Hill, making it rather a perfect comparison match over two of those seemingly random normal folks thrown out of nowhere into an absolutely out of this world insane horror experience against monstrous psychopaths and monsters with their second game being about heading to a foreign place to save their daughters from eccentric and theatrical humanoid villains (that were hiding the true and much more powerful antagonist) while also having to search for their missing and believed to be dead wife. Out of every match presented here it shows a far more human side to cover Resident Evil; in spite of everything they go through, both Ethan and Sebastian for the most part are just dudes thrown into nightmarish scenarios they absolutely did not signed in for but persevere through the madness and pain to save the ones they love it’s a simple but as always very compelling idea to get behind. In terms of the dynamic it’s also the most grounded, relatively speaking. Ethan is certainly on the lower side in terms of combat presentation in the Resident Evil cast and while Sebastian is an absolute badass he is also mostly presented as far more human and careful in spite of the absolutely massive hits he takes, this gives the match the potential to really play in its roots of survival horror, taking things slower and more methodical as they both craft whatever they can to survive, setting up traps, trying to outstealth the other while doing all they can to survive finally, culminating in an absolutely bloody and non stop gory final clash with how messed up both series can get. Hell it even has the potential to end on a chainsaw duel! What’s not to love? Dialogue is nothing too special given how even with his improvements as a character, Ethan is still not the most interesting talk guy in the world but the simple narrative of both of them crossing while trying to find/save their daughter allows for enough story moments and banter to pass between them to be entertaining. In terms of the debate Evil Within is not in the least bit very researched but unless there is ways to scale Sebastian to Ruvik’s psychic mayhem across the city in STEM it seems to be an Ethan dub as he would not only take stats but also showcase much greater examples of survivability and regeneration while his military training should more than even out against Sebastian’s police and detective training. In closing thoughts it’s a really cool match and the track for it is very peak.


Closing thoughts

If you have reached this far thanks for actually reading and going through the blog this has been a monumental amount of work and passion that kept this blog and research alive in spite of a lot of setbacks and other issues that constantly pushed it back but we are nevertheless proud of the work accomplished here for both sides and we can just hope you managed to learn more about the characters and series while getting something out of everything said in this surprisingly long blog (who could have guessed it would have so much to cover).


One more thing, as many of you know this blog was originally meant to release under Fenic’s Fighting Blogs. Simply put, a lot of factors that took place throughout the blog process (whether in relation to it or otherwise) have led us to believe it would be best that I posted this blog separately. She’s someone that needs time right now and I’m more than willing to provide that by spearheading the team into proceeding with what was left and eventually releasing the blog. However, since this is a newer development, I have no plans set for a future blog, at least not soon, but there are some ideas I wouldn’t mind tackling. Thank you for your patience, support, and for reading all the way through.


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